As a huge fan of Space Legs expansion idea I would like to thank all of you that dig up all the quotes on the subject, now I have ready copy paste answer for everybody who say "SL are not Elite" - big salute! o7
It did. IIRC, the first time I took a mission to Alpha Centauri, I reached a top speed of 0.1c
Now why are said features important. I will stick to the example of space legs. I am playing space games for many years and I always thought it would be cool to leave your ship. Why? Because of immersion. Sitting in a vessel 24x7 feels claustrophobic.
Wow, that must have been helluva game!
And how was that mission description going?
"Dear CMDR Whoever, our best agents, code named Mr Nostradamus and Ms Cassandra, have just reported that this dangerous pirate deathlord will be in the Alpha Centauri system in 50 years from now. If you make haste, you might be able to intercept him there. Take him down please, the reward will be handsome, even if you take inflation into account."
"Okay Sir, but... with all due respect, we might as well wait until he dies of old age..."
(just joking, there obviously must have been some kind of hyperspace jump involved, I suspect)
Hi all o7
I have just graduated from a computer games course at university, and I have to say the hype and discussion around space legs and atmospheric landings really bugs me.
Both of these things are monumental undertakings, they are MAJOR alterations to the established capabilities and design of the game and will no doubt take immense amounts of resources, time, and effort to create. Spacelegs (debatably) has no place in a space flight sim, and will add very little to the gameplay even if it was implimented. Atmospheric landings on the other hand would be astronomically power hungry and require unparalleled game technologies and asset counts to work alongside already established mechanics. We're talking cloud cover, atmospheric readings, weather patters, countless assets for numerous different environments (cities, towns, villages, jungles, water bodies, populous, desserts, ice caps etc), water generation system, and much much more. That's without even considering life forms in earth-like worlds, we'd need hundreds if not thousands of varieties to cover the galaxy.
Even setting aside all of these obsticles, I may be wrong, but I don't recall the devs ever saying they plan on doing either of these sought after features. The most I've ever heard was a brief mention of them in the very early access stages of development, and plans are changed and cancelled in the games industry more than any other.
So I'd really like to know, why are players so invested in the concept of space legs and atmospheric landings? If we DO get them it certainly won't be in anything resembling a foreseeable future, and it's more likely in my opinion that they would have just been scrapped altogether (if there was any serious consideration for them early on in the first place). I can understand the passion, hype, and desire for these things. But the blunt truth is that I just don't see it happening, both from a technical and practical perspective.
In short, the answer is - because it's awesome.
Why the hell would you not want it?!
When I get home, I'm tempted to load FE2 and fly to Alpha Centauri, for old times sake.![]()
The game is all about the ship and you. So it is only logical to expect to be able to see the whole of my ship and that includes the interiors. So, I want the space legs to be able to see my ship´s insides, maybe manually go to the SLF or the SRV as an option to a simple window clic.
Atmo planets are something that come along the fact that you can land on rock planets. Why one and not the others? Once landable planets became available, going to all other types of planets becomes a given.
So I'd really like to know, why are players so invested in the concept of space legs and atmospheric landings? If we DO get them it certainly won't be in anything resembling a foreseeable future, and it's more likely in my opinion that they would have just been scrapped altogether (if there was any serious consideration for them early on in the first place). I can understand the passion, hype, and desire for these things. But the blunt truth is that I just don't see it happening, both from a technical and practical perspective.
For how long? For how long did you use the Commander Creator? You know, they worked over a year on that.Secondly, as far as I can remember, "space legs" has only ever really inferred the ability to "walk" around one's own ship, which would be cool.
My feeling is that the whole space legs thing started because most of us are sitting in uncomfortable chairs that are basically rubbish and the idea of getting up and walking around "in game" gives us the false perception that our bums will get a little circulation going and start to feel better.
For how long? For how long did you use the Commander Creator? You know, they worked over a year on that.