Cancelled contracts

In search of profit i thought i would try some high volume passenger work, so filled my mining Python with cabins and spent quite a while stooging around various stations trying to fill these, it seats over 100 now. Finally i set off with almost a full compliment but by this time some of my fares were growing restless, even though they were mostly refugees, wth. On I pressed, the messages continued, growing more irate until by the time I arrived and had finished evading interdictions half my fares had cancelled their contracts, vastly reducing my takings for the venture. I was a bit engrossed and dont recall exactly how long they were cooped up, so I'm wondering how long have I got before these passengers welch on the deal? I regretted deleting the slavery offers after that happened.
 
It says on the mission briefing how time sensitive they are, the ones that are sensitive are very sensitive. I agree that both these types of passenger missions and also assassinations that have a short time 'window' as the NPCs call it, should be a little more forgiving to allow stacking of a few more, especially since payments for both have recently been reduced.
 
Each mission has a time-span to complete it within. Quite a lot of passenger missions are between 1-2 hours - which if you are jumping around, board hopping, waiting the 15-minute refresh point etc - can quickly disappear.

Do you think refugees don't have the same rights [they are paying, after all] as the rest of human-kind?
 
Yes, ferry missions are better done by small chunks, otherwise they get out of hand.
I have never accepted any of their request, but I never failed a mission because of that. I just take two or three and go, am done in ten minutes and look for new passengers. You need to refuse three or four request for their mood to drop so low that they quit, so I wonder how long it took you. Also every instance change has a chance to trigger the request, so if you're hopping like crazy back and forth, you'll be flooded with them if you just leave the station, jump, SC to destination and drop, you usually barely get more than one.
 
Lock the cabin door and you can ignore their petty requests ... just drop them at their destination and be done with it ;)
 
Each mission has a time-span to complete it within. Quite a lot of passenger missions are between 1-2 hours - which if you are jumping around, board hopping, waiting the 15-minute refresh point etc - can quickly disappear.

Do you think refugees don't have the same rights [they are paying, after all] as the rest of human-kind?

What a leading question... :p

I'll bite. I think the implication was that refugees are typically not the whiny type, rather than any inference as to their entitlements as paying customers. Though I can also see why a refugee might be time sensitive, the word means 'one who flees' after all. Personally in the rare case that I feel a need to flee, I do so with urgency. Lol :)
 
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What a leading question... :p

I'll bite. I think the implication was that refugees are typically not the whiny type, rather than any inference as to their entitlements as paying customers. Though I can also see why a refugee might be time sensitive, the word means 'one who flees' after all. Personally in the rare case that I feel a need to flee, I do so with urgency. Lol :)

(With the risk of getting into trouble)
I don't know, isn't refugee by definition "the whiny type"? One who flees problems instead of facing them? :)
 
Well, that's what makes places like Rhea special; most of the riff-raff want to go to the same places so you can shovel 'em aboard and make the journey without ending up as part of an interstellar Benny Hill montage.

But, yeah.
When I'm hauling cargo I always seem to end up picking up a heap of missions and then it can take a day or more to complete them.
Just one jump to here and another jump to there and then a couple of deliveries in a different system and you can soon burn through the hours.

When you're doing passenger missions, which are time-critical, it's probably best to either deliberately stick to contracts to the same couple of systems or limit the number of missions you take at one time.
Bear in mind that when you arrive at your destination there'll be more passengers waiting there for transport so there's no real compulsion to carry more than a couple of passengers at a time....
...unless they're ALL going to the sme place, such as in Rhea.
 
(With the risk of getting into trouble)
I don't know, isn't refugee by definition "the whiny type"? One who flees problems instead of facing them? :)

Ooooh, harsh. I live in Greece where the syrian and African refugees are coming in droves (you may have heard it on the news the last year or so, thousands of them are dying), these are middle class people like me and, I assume you, professionals, they had big houses, computers, now they live in shanty towns, despised by everyone, getting shoveled from place to place like a pile of poo nobody wants on their land while the eu countries, particularly the uk, do everything they possibly can to avoid helping. The houses they fled along with their possessions are a pile of rubble, the money they had either in limbo or stolen by terrorists. Harsh man, harsh. Just saying. ;)
 
Thanks for the advice, my comment was intended as a rp pov, the rich tourists paid better and didnt get plucked from a war zone but remained content with the delay. The fact was, out of habit I wasnt checking the timer, I've only done sightseeing trips previously where it's not been an issue.
 
Ooooh, harsh. I live in Greece where the syrian and African refugees are coming in droves (you may have heard it on the news the last year or so, thousands of them are dying), these are middle class people like me and, I assume you, professionals, they had big houses, computers, now they live in shanty towns, despised by everyone, getting shoveled from place to place like a pile of poo nobody wants on their land while the eu countries, particularly the uk, do everything they possibly can to avoid helping. The houses they fled along with their possessions are a pile of rubble, the money they had either in limbo or stolen by terrorists. Harsh man, harsh. Just saying. ;)

Just one more reason the only good terrorist is a dead terrorist.

We just need an Open Season on them - let anyone who finds one kill it - offer a reward for their scalps, and they'll be extinct in no time.

A little disorder to serve the greater good.
 
Just one more reason the only good terrorist is a dead terrorist.

We just need an Open Season on them - let anyone who finds one kill it - offer a reward for their scalps, and they'll be extinct in no time.

A little disorder to serve the greater good.

Sure.

What could possibly go wrong? [where is it]
 
That happened to me. I simply replied "It don't really matter to me, baby. Everybody's had to fight to be free"
 
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