No bookmark limit

Pretty self explanatory. It's weird that there was a limit on bookmarks in the first place. I'm the kind of person who likes to mark down any interesting things I see or useful systems, planets, and stations, so it's pretty annoying when I have to find some bookmarks to delete when I eventually run out of space. It seems like it would be a pretty simple change to introduce, not even one that needs to wait for one of the big updates.

Additionally, another nice way to make the bookmark system better would be to include folders so you can organize your bookmarks, and with the ability to color code them, or toggle certain ones on the galaxy map (Especially useful if you're like me and want to mark down every ELW you find).
 
Pretty self explanatory. It's weird that there was a limit on bookmarks in the first place. I'm the kind of person who likes to mark down any interesting things I see or useful systems, planets, and stations, so it's pretty annoying when I have to find some bookmarks to delete when I eventually run out of space. It seems like it would be a pretty simple change to introduce, not even one that needs to wait for one of the big updates.

Additionally, another nice way to make the bookmark system better would be to include folders so you can organize your bookmarks, and with the ability to color code them, or toggle certain ones on the galaxy map (Especially useful if you're like me and want to mark down every ELW you find).

I would also like more bookmarks, unlimited is a bit of a dangerous thing to do though, it depends very much on how the data is stored and loaded. People complain about how long the galaxy map takes to load now, with only 120+ bookmarks there's probably little impact, but if we stretch that out to several thousand even it may start to become appreciable. Having folders to arrange and colour code would be nice, the toggle is a bit of a question mark though, would it need to load all the bookmarks ready to be toggled on or off, in other words could it be used as a way to ease loading time for the galaxy map?

I have an alternative suggestion, and that's to keep the number of bookmarks that can be shown on the galaxy map at any one time to a hard limit, probably 500 would do but it would need to be seen how much it slows loading, but have the ability to load and unload sets of bookmarks depending on what you are doing, that way if your bookmark collection got to the many thousand mark the entire lot wouldn't have to be loaded every time you opened the galaxy map, just the set you were working with at the time.

For instance I have a set of around 150 locations I am interested in for one reason, they are all small bodies under 200km in radius, but often I don't need to see these on the galaxy map, if I am in an area where there aren't any within several thousand light years I am probably working on something that isn't related, maybe Brain Trees, so I have that set loaded into the galaxy map rather than the small bodies set. So rather than a simple toggle, which would require all bookmarks to be loaded to toggle on or off, when I open the galaxy map it either loads the last set I was using or a set I select from an option dialog.
 
Pretty self explanatory. .....

I second that. It should be easy enough to create very many bookmarks, color code them and even, if I may be so bold as to suggest, entering text into a text field. To me the universe is all the same. One system like the next. Even if they are not, they feel like it. Adding bookmarks and notes personalizes space for a player so there is a coupling between something noteworthy and the emotional response it evoked. A system where you had an interesting occurrence or has traits you personally like, like a pristine mining field and a closeby port, is worth putting a text field. The fact that people create programs to log all sorts of things shows there is a need for a personal traveling log as it logs your experience and makes the universe less generic.


How often have I not forgotten to bookmark a spot like a world with some metal or another and never finding again where again that was.
 
Yes, I second these requests. Especially since on Xbox there is no captain journal utility available. How can anybody remember where he has already been?
They say "well, use the visited systems filter". But anybody can tell that it becomes useless as soon as you begin to zoom out.
 
I agree that bookmarks need to be distinguished by purpose. Different colours is not necessarily the best solution. I would like to see user definable categories. For instance, I could have a category for route waypoints and another category for systems with rare materials. I would like to be able to turn on just the categories I am interested in for the task in hand. Having all the bookmarks on view at once is just too cluttered.
 
This and requests like this seem like no brainers to me. If I can colour code in a spreadsheet in 2017 wait...probably as far back as 1979 (my Vic 20 could make colours), why cant I in 3300?
I do imagine there may have been an event in the future which nearly wipes out humanity, so by the time 3300 is around, there's no way to do such things as this request...or say, sorting. Impossible!
 
As far as I understand it is that the bookmark database is just too big for the servers...
But it is definitely something to be changed, couldn't these data be stored on the clients?
 
I agree that bookmarks need to be distinguished by purpose. Different colours is not necessarily the best solution. I would like to see user definable categories. For instance, I could have a category for route waypoints and another category for systems with rare materials. I would like to be able to turn on just the categories I am interested in for the task in hand. Having all the bookmarks on view at once is just too cluttered.

That goes without saying. The system is in place to toggle things like minerals, trade routes. So the toggle on and off would be used to toggle based on colors or categories. And the resources already have colors assigned to them.

Another option is to provide symbols. These too are used in the game already. Like purchase data has its little icon. No emoticons hopefully, that would be tacky and kill immersion. And you get a popup displaying many and you can choose whatever you feel is appropriate for a certain bookmark.

This way players can actually be helped to have a more personalized experience. Like I said before, the game is bland in that star systems feel the same. You never get a feeling of where you are in a system and how bodies in it relate to each other. They did that good in Frontier. The system map showed where you were relative to all the objects. You could fly for a bit and re-check where you were.
 
As far as I understand it is that the bookmark database is just too big for the servers...
But it is definitely something to be changed, couldn't these data be stored on the clients?
The thing is, all of the discoveries you make are already stored on the servers. Bookmarks are literally nothing but a marker on the galaxy map to make those things easier to find. Having no limit for bookmarks would then not effect the servers very much, only the client if anything.
 
Why would my bookmark be on their server? Is this some cloud based technology idea? I don't want FD to datamine what I say in a bookmark. That is a privacy issue. Bookmarks need to be stored locally.
 
Why would my bookmark be on their server? Is this some cloud based technology idea? I don't want FD to datamine what I say in a bookmark. That is a privacy issue. Bookmarks need to be stored locally.

I guess in case you log on on a different machine, or need to rebuild your existing one ? If the bookmarks are stored locally, you'd lose them...
 
I guess in case you log on on a different machine, or need to rebuild your existing one ? If the bookmarks are stored locally, you'd lose them...
I'd be happy with the small risk of losing locally saved bookmarks. Especially since it could easily give so many benefits. Unlimited bookmarks, grouping, sorting. We could share bookmarks with friends. Even automatically import a bookmark from a database such as EDDB.
 
The bookmark limit and the folders for bookmarks have been brought up many times in the past in wish lists and suggestions without any reply back on why they aren't increasing them or making them easier to sort.

So it's either on their list as a very low priority or they don't feel the need to add it for some reason...
 
I guess in case you log on on a different machine, or need to rebuild your existing one ? If the bookmarks are stored locally, you'd lose them...

That would be something I would be willing to accept as a side effect. I mean they could certainly keep a set of bookmarks for each player, call them global bookmarks on the server that would load to any machine with the current limit, but also include a set of local bookmarks stored on each computer. If it was an easily transportable data set there's no reason you couldn't move them from one machine to another as well.
 
That would be something I would be willing to accept as a side effect. I mean they could certainly keep a set of bookmarks for each player, call them global bookmarks on the server that would load to any machine with the current limit, but also include a set of local bookmarks stored on each computer. If it was an easily transportable data set there's no reason you couldn't move them from one machine to another as well.

As already mentioned above the best option is to have the possibility to categorize the bookmarks. However, I think Frontier team may be thinking that having bookmarks "saved" will damage the game in long term. Imagine if you restart the game and just use your "old" exported bookmarks. Then you just gonna fly around more efficiently, which would mean that the game is almost not worth playing a second time? Just my 0,1 cts.
 
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