Star Citizen Discussions v7

"Illfonic to deliver content that was scaled correctly to be used in the game."

Yes, I remember that, a sad mistake, but they learned from that and started to rely less on outside companies, and make more inside, to avoid this from happening as much as possible, although in 4 studios I'm sure it still happens sometimes. There was a good kotaku article about this issue a few months back, but I don't have it saved.

Mistakes were made, promises were broken, but at least things are going forward. How can I possibly defend as a single guy everything they did or didn't make? I'm just a normal fan, hoping for the best, and not seeing enough reason why you would be so disappointed and angry about all this.

Its obvious that they promised more than they can eventually deliver, since programming and art are so hard and time consuming, but even if they cut back on what they promised, and add things that are possible to add, and actually manage to bring a playable game to us its still a good sign.


That scale mistake was pure incompetence, no reason to sweep it under the rug.

So many mistakes was made due to plain incompetence from the top management. Basically backers paid CIG to tool around.
 
If/When CIG fails it won't be anyone at CIGs fault it will be the fans fault for not believing, for asking for refunds, the fault of negative fake news... and they were so close to releasing with the next 12 months honest...
I do wonder if t'old Trump and Roberts are the same alien.
 
If/When CIG fails it won't be anyone at CIGs fault it will be the fans fault for not believing, for asking for refunds, the fault of negative fake news... and they were so close to releasing with the next 12 months honest...
I do wonder if t'old Trump and Roberts are the same alien.

They sure seem to exploit the same aspects/weaknesses of the human psyche.
 
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"Everything else is theoretical until proven. And the proof is arriving on the PTU. Thats all really. Yet this is a concept that many many people seem to be unable to grasp"

Yep, pretty much this. I guess we will all see eventually what the result will be.

"Basically backers paid CIG to tool around."

Mistakes are unavoidable in any business. Why would CIG be different? Its not like they wasted resources on purpose, they tried things, didn't work, reworked or removed them, and so on.

"Thats not "hate". Its simply "waiting until whatever was promised actually arrives" before wallets are opened and praise is granted. Its okay to stay optimistic and retain a positive outlook on all this but pleeeeeeaaaaaase stay realistic and away from the mudslinging"

Someone earlier said that CR shouldn't open his big fat mouth because he had no talent and managerial skill, or something like that. This is just mean, and I think it fits the "mudslinging" part. Let's be nicer, we can't see the future, but what we see in the ATV's at least is in the works, and its very likely we will see in the game if not soon, like item 2.0, at least we'll see eventually. You can't just dismiss them.
 
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We waited so far for several years for CR to prove that our sceptisim, criticism is wrongly placed, thats the most reliable thing about CR these past years...because he failed miserably doing so.
 
"Everything else is theoretical until proven. And the proof is arriving on the PTU. Thats all really. Yet this is a concept that many many people seem to be unable to grasp"

Yep, pretty much this. I guess we will all see eventually what the result will be.

"Basically backers paid CIG to tool around."

Mistakes are unavoidable in any business. Why would CIG be different? Its not like they wasted resources on purpose, they tried things, didn't work, reworked or removed them, and so on.

"Thats not "hate". Its simply "waiting until whatever was promised actually arrives" before wallets are opened and praise is granted. Its okay to stay optimistic and retain a positive outlook on all this but pleeeeeeaaaaaase stay realistic and away from the mudslinging"

Someone earlier said that CR shouldn't open his big fat mouth because he had no talent and managerial skill, or something like that. This is just mean, and I think it fits the "mudslinging" part. Let's be nicer, we can't see the future, but what we see in the ATV's at least is in the works, and its very likely we will see in the game if not soon, like item 2.0, at least we'll see eventually. You can't just dismiss them.

We dismissed the Gamescom 2016 presentation calling what it was, got alot of heat from certain whiteknights how SQ42 will come out end 2016 how 3.0 will show us at the end of the year how wrong we were. We got hated on for our view on all of this...now one year later look where we are, 3.0 will have LESS then shown while being late a year.
In the end it proved us right AGAIN...
 
ED can add space legs tomorrow. Eve already did so. For both the problem isn't space legs so much as the necessary content to justify space legs. Chris Roberts would have you loading cargo, eating and drinking, and going to seedy bars instead of using a phone. Does any of that add anything to the game? Space legs has enough potential to be worth adding...just not enough to be a priority
No... they can't. And Eve already did away with them. Because it's a bad idea all around if you don't design for it from the beginning.

Weeell… that's the inherent problem with modal auxiliary verbs, isn't it? :p

Yes, ED can add space legs tomorrow — as in, it's possible to and FDev is capable of doing it. Character models exist and making them walk is pretty trivial, especially with the library of animations FDev has built up for their engine in various other games. It would just be the rover but slower, but you'd be walking around.

No, ED can't add space legs tomorrow — as in, there's nothing there to hook it into and it would be a bad idea in general. You can't just slap parts together all willy-nilly and hope that something useful, worth-while, or interesting comes out of it. CCP learned this the hard way. CIG is learning is resisting the lesson as we speak. After all, it would just be the rover but slower, and all you'd do is walk around.

You're both really making the same point, only from a different modal angle of the word “can”, and that means both of you have put more thought into it than CIG has. They've fallen into every trap that companies that came before them have already discovered when they went down the same rout. Instead of looking at and learning from what others have done, CIG just keeps trudging along, never sitting down to answer that one crucial question: what's it even for? What do we gain from spending all these resources on this interaction model? Is it worth it in terms of the single thing that ever matters: gameplay?
 
"Illfonic to deliver content that was scaled correctly to be used in the game."

Yes, I remember that, a sad mistake, but they learned from that and started to rely less on outside companies, and make more inside, to avoid this from happening as much as possible, although in 4 studios I'm sure it still happens sometimes. There was a good kotaku article about this issue a few months back, but I don't have it saved.

Mistakes were made, promises were broken, but at least things are going forward. How can I possibly defend as a single guy everything they did or didn't make? I'm just a normal fan, hoping for the best, and not seeing enough reason why you would be so disappointed and angry about all this.

Its obvious that they promised more than they can eventually deliver, since programming and art are so hard and time consuming, but even if they cut back on what they promised, and add things that are possible to add, and actually manage to bring a playable game to us its still a good sign.

You seem to have missed the point I was making. It was directly addressed at your observation that people are hating on the individual hard-working people who are trying to deliver Chris Roberts' vision. Personally I have immense sympathy for anybody working under what passes for his leadership. Have you ever read David Jennison's letter about why he left the company? If not, here you go, perhaps it will illustrate what I mean a bit more clearly:

https://www.reddit.com/r/starcitizen/comments/3lyfb1/david_jennison_former_lead_character_artist_in/

(Note - forget the 'allegedly from' at the start of the piece, it has been confirmed to be genuine since that was posted two years ago)

On your last line by the way, that would be fine for virtually any other game but you really need to remember that unlike a lot of other games this one is not having development funded by a studio.

People have paid money on the basis of the stuff that you acknowledge that they have cut back on. I think someone else has already pointed this out to you but although you can decide for yourself what you're prepared to accept in terms of the downscaling of something that you have already paid for, that doesn't actually mean that it is acceptable at all in either a legal sense, or frankly a moral one.

You basically said that they announced stuff and asked people for money on the basis of it, but because actually delivering that stuff is difficult (clue - here's why nobody, including developers/producers who probably crap more talent each morning than Chris Roberts has accrued in his lifetime, has done it before) it's OK if they don't and instead deliver something else.

Seriously, if I tell you I'll build you a flying car and you pay me £100k for it, then I come back to you a year later and say 'OK dreamer, the flying car turned out to be a bit difficult so what I've done is nail a remote controlled plane to the roof of a Ford Focus and stuck six extra cupholders in it, will this do?' are you going to say 'Wow thanks Red, it's OK mate I understand'? :D

By the way I'm also neither angry nor disappointed. This is another part of the narrative I've seen from people here in the past, trying to frame what are entirely objective comments as if they are some kind of strong emotional response.

I've already said what my feelings about the game are - I would very much like it to be released as it was originally billed but I don't think it ever will be. However I never really thought it actually would be to begin with for all the reasons already mentioned regarding its vast scope, so any disappointment is automatically limited by that. As for anger, I get a little angry when people try to misrepresent what I'm saying as something other than what it is but I can't get angry about the development of the game simply because I don't have an emotional investment in it to begin with. That is in fact the significant difference between someone like me and the people who take a brief break from theorycrafting gameplay experiences in a game they were supposed to be playing three years ago to deliver shrill attacks on people who are only pointing out the increasingly large herd of elephants in the room.

Note - I'm not suggesting that you're doing that, you're certainly far more optimistic than I am but you don't seem to be completely blind to the issues; you're just far more accepting of them than I would be had I paid someone money for a product that increasingly looks like it will fall far short of the promised item.

Mistakes are unavoidable in any business. Why would CIG be different? Its not like they wasted resources on purpose, they tried things, didn't work, reworked or removed them, and so on.

That is true. However making the same mistakes over and over again is not unavoidable and actually points to systemic failings rather than any individual bit of bad luck or unexpected problem.

You keep saying that it's 'mean' to suggest that Chris Roberts has no managerial skill. This is a man who ended up having his own company bought out from under him by the publishers of the last game he was involved in before SC and being kicked into a 'consultancy' role where he could basically spend his time dreaming whilst capable people actually managed delivery of the work, because they were so tired of his complete inability to stop attempting to add content and actually create and deliver the game. It is not nasty people making things up, it is documented historical fact. A poster earlier provided a lengthy list of his career 'highlights'. These are also facts. He is acknowledged by pretty much everybody who has ever worked with him (again, documented) to be an appalling project manager. This is not cruelty, it is objective fact.

I am a great swimmer but I am one of the worst football players you will ever see. If someone points out that I'm a terrible footballer it's not cruel or mean, it's simply an accurate assessment based on the evidence. Pointing out that Chris Roberts is not a capable leader is no different.
 
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"Everything else is theoretical until proven. And the proof is arriving on the PTU. Thats all really. Yet this is a concept that many many people seem to be unable to grasp"

Yep, pretty much this. I guess we will all see eventually what the result will be.

"Basically backers paid CIG to tool around."

Mistakes are unavoidable in any business. Why would CIG be different? Its not like they wasted resources on purpose, they tried things, didn't work, reworked or removed them, and so on.

"Thats not "hate". Its simply "waiting until whatever was promised actually arrives" before wallets are opened and praise is granted. Its okay to stay optimistic and retain a positive outlook on all this but pleeeeeeaaaaaase stay realistic and away from the mudslinging"

Someone earlier said that CR shouldn't open his big fat mouth because he had no talent and managerial skill, or something like that. This is just mean, and I think it fits the "mudslinging" part. Let's be nicer, we can't see the future, but what we see in the ATV's at least is in the works, and its very likely we will see in the game if not soon, like item 2.0, at least we'll see eventually. You can't just dismiss them.


When mistakes are made like that in the real business world it bear consequences, in la la CIG land it do not, because the money keeps rolling in.
 
Ok, now tell us how you really feel.

Nah. That would be really insulting and require all kinds of adjustments to the swear filter… :x

These kinds of mistakes of over-promising have pretty much disappeared in the last year or so, to be honest, just by watching the ATV's.

You realise that the entire year was one massive over-promise, right? That they spent January to June on promising something that kept getting delayed, and which is still uncertain when it will actually arrive? That they've now spent two conventions promising even more features in the future, still with no explanation for how to get there and that they've gone back to an old promise of scheduled releases that they've already proven themselves incapable of following?

Game development is no pizza making
It is in the only sense that matters here: that, just because the chef can't make up his mind and wants to give you a triple-calzone with extra pineapple and moose and salmon meat since some other guy asked for it, doesn't mean that everyone who ordered a regular round slab of bread with ham and cheese on it actually agreed to get what they're now getting, nor did they agree on the additional 20,000 minute delivery time because the pizza place did not have any rhubarb laying around when this change was made. Also, the pizza now includes rhubarb even though the tripple-calzone guy said he's deathly allergic to it.

Someone earlier said that CR shouldn't open his big fat mouth because he had no talent and managerial skill, or something like that.
No. No-one said that (although that's a common argument against DS from the backers — we've chosen not to stoop to that level). What was said was that CR has a decades-long history of being big in the mouth while consistently proving that he has no real talent or managerial skill. As in: it is the only thing more consistent than his clinging to this one idea he had 30 years ago, and both have historically proven to get him into trouble on multiple occasions across multiple projects in multiple industries.

If this kind of pattern emerges around a single individual, the reason isn't because people are mean — it's because everyone repeatedly come to the same conclusion when dealing with this one guy.
 
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'OK dreamer, the flying car turned out to be a bit difficult so what I've done is nail a remote controlled plane to the roof of a Ford Focus and stuck six extra cupholders in it, will this d?o' are you going to say 'Wow thanks Red, it's OK mate I understand'

Haha, that wouldn't be pretty. But what if they say instead that they give me the flying car but it wouldn't fly as high or go as fast as they thought initially, but I could wait one or two more years to get it close to the promised specs? Sure, its not ideal, but its acceptable, its a flying char, not something easy to do.

In CIG's case its not yet obvious if the big promises were broken or not. You assume they are broken without having access to the finished product. I just choose to believe they will deliver on most important aspects of what they promised, "the flying car", with seamless planetary travel, FPS combat, multiplayer, multiple ships with various components, and various activities like trading, exploration, combat, to do both on foot and in space, and so far I have no reason to believe they will not deliver the core of what they promised. Sure, some minor aspects might not make it, but I can't blame ambition, even if its exaggerated. First there are dreams that you hope to turn into reality, actually doing it is another matter entirely.
 
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It's funny how everyone here loves to crap on Star Citizen.

Say what you will about it.

At least they know how to make a functional arena mode.

I can get a game on SC any time of day, and if I want to hone my skills against bots, or just practice with nothing at all shooting at me, there are modes to satisfy each desire.

CQC anyone?

At the same time I fail to see this as outstanding or extraordinary as you seem to do. Being able to play the game at any time is something that most release games allow so is either standard or not worth mentioning. That its also impossible to find matches during the day is something that has been verified in many youtube videos so you claim comes across a little "overzealous". The elephant in the room is of course that Star Marine usually is not worth booting up because of its many issues and lack of content/quality.

So the "crap" you mention in regards to Star Citizen is "well deserved" when it comes to your specific example dont you think?


I also fully believe it will be a fair few years before they get the game to a, well, finished state.

Funny, thats the same most of us are saying (number of years vary of course) while at the same time disbelieving anything as fact or success until it actually arrives on our harddrives. I think everybody should be able to claim that right without being called hater so what makes YOU any different?


Current plan is now 5-10 systems at launch.

Verified by CRoberts himself and we currently have only access to one unfinished system without planets or actual stellar objects. 5-10 systems is a release-goal. So how can the current demo video feature thousands of systems which are actually ingame as stated by CR? You know what stars are right? Well maybe CR doesnt. That lack of knowledge would explain quite a lot of discrepancies surrounding Star Citizen.


People play Arena Commander because there is no actual Star Citizen game to play, despite seven years of development and over $160 million of crowdfunding.

Where do the 7 years come from? care to explain?


Tell that to the pirates in Southeast Asia. They once stole an entire supertanker for the fuel it carried.

....which only proves his point.......I mean.....do you REALLY not see it? (hey just say so, happy to explain in detail)


are you serious?
it's funny how SC fans pop up in this tread every time CR show some scripted tech demo that thrill their dreams, only to sink into oblivion soon after when it is clear that the real "game" (tech demo) remains crap.
to the next CitCon.

To be fair this CitizenCon is rather exceptional compared to Gamescom and the last year which were very lackluster and hurting SC confidence with the overly public CIG failures. But yeah, lots of people come out of the woodworks to regurgitate old stuff that has been discussed to death and none of em really brings anything new to the discussion....newbies right? :)
 
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Disagree strongly. Its not the message of the post (negativity) that gets upvoted but the quality of it regarding comedy, expression, connection and facts. I dont upvote posts simply for being negative toward Star Citizen. But there are so many good points being made against the case which also provide a different points of view I havent thought of before while bringing snippets of information to the table I didnt find yet which warrant an upvote. And I have granted a lot of upvotes to people I dont agree with in the past somply because I was unable to deny the truths in their posts. Some posts are meant as "dry humor" and are simply so sarcastic (without being offensive) that I sometimes have a "lol" moment. This is a quality that also only people possess who are not overly invested in the project who dont take any criticism of the game as a personal offense.

I have no problem with swearing most of the time, I m an adult who uses strong expressions in a lot of situations and the restrictions on the FD forum have been annoying at first until I adapted. But being forced to stay polite, not being able to tap into hate-mongering or posting pure filth (even when meant funny) has made this my favorite place to hang out in regarding Star Citizen.

So "negativity" has to be presented in a roughly neutral voice, you cannot rely on a few redacted terms to describe your feelings or the projects condition precisely. Instead you have to come up with a string of words which are not offensive yet are able to transport your opinion. Not an easy task as I find. And some people leave me with my mouth wide open at the quality of their posts. Better still...negativity on this forum is NOT accepted for the sake of negativity as some short-sighted people claim. This is nothing like the Derek subreddit where the wildest, most absurd and pure hatred instilled accusations are made and people are celebrated for their ingenuity when it comes to swear words. That is a pure hate place and comparing the FD offtopic thread with that place leaves me in shock asking myself if the person making that claim is either uninformed, malicious or just conditioned and unable to retain a personal view of neutrality.

In this thread posts accusing CiG of wrongdoing or accusing Roberts of certain things are challenged and questioned. You cannot simply come up with fantasy or fiction and expect others to believe you for your word. People want sources, people want facts and if you cannot provide those you need to come up with a good explanationj of your conclusions. One-liners wont do the trick. Sarcasm is often funny but also often unhelpful to make others understand your side of the argument. If in its 7th iteration this thread stands out as "negative" as so many babyfaces arriving lately conclude then its the census of thousands of pages of discussions and arguments. Opinions here are not suppressed. You can voice your love for the game and how fantastic everything is BUT you need to be prepared for some hard questions at the same time. Simple stuff that every news site covering gaming should ask CRoberts in a clear and direct way IMO yet most if not all of them refuse to do their job. And if you are surprised and confused that appearant misconceptions (in your eyes) go by unchallenged or are being taken for granted then you can be sure that this topic has been discussed heavily in the past before and people here remember the result so nobody goes into the same old cycle leading to the same result again because its unneeded. You are at a disadvantage because you havent been around? Stay polite and ask questions if you cannot be bothered to read up on history or if you dont want to believe the replies you get pull up your sleeves and dig in (its what I did so I have zero understanding for people unwilling to do the same)

Its not "hate" if a string of clear questions lead to a one-sided conclusion. If you are able to keep distraction and going off-topic out (which are curiously the preferred tools of SC-defenders) of the discussion the ultimate conclusion is really bad-looking. Especially if you take other companies into the picture and how they manage to produce games in smaller timeframes, on less funding being more open and coming up with solid and groundbreaking gameplay that SC in its 6th year of development and after burning through 160+ million dollars doesnt possess even in rudimentary form. The only actual "ground-breaking" thing about Star Citizen are its ever withdrawing visions of the end result far far in the future. Yet whatever they are able to produce doesnt instill confidence when it comes to the realization of said visions.

Participants in this forum are by now "hardened" and "experienced" enough to see through obvious smoke and mirror and fantasy claims. Thats why I pointed out that so many freshlings arrive on this forum and accuse the old-timers here of hate, not understanding the term nor what is happening on this forum but are unwilling to put in some effort or time in order to participate or make their own opinion being heard. Many here have been around for 6 years already. If they say anything you better listen up because chances are they are able to back up their opinion with actual experience and facts when it comes to Star Citizen. Again, this isnt simply words. Many counter-claim they ve been backing the game since 2014 or earlier but the CONTENT of their posts only really out them as the newbies they are when it comes to SC info.

I am willing to listen to positive comments regarding Star Citizen. If there are any. Using nice words is a way of being polite. Personally I think if a pig stinks and behaves like a pig it deserves to be called one but thats me. We do admit certain qualities when it comes to SC. The problem is that all of these qualities are really not important nor that outrageous when it comes to development. Nice looks mean NOTHING when core gameplay is missing or claimed and projected content doesnt have a solid foundation to be built on. Star Citizen consistently shows a massive lack of quality or foundation which require an ever-growing "leap of faith" in order to believe official claims like "thousands of players" or any of the recent videos showing "cool stuff".

The question in here is not if "people want or dont want these things in a computer game". The question simply is if CiG is capable to deliver on any of those claims and promises (Its rather promises because they do cash in fantastic amounts of money based on these claims to become reality someday). Many people do have personal experience in project management or game development and their opinion outweighs my own when it comes to specific topics simply because of the rift of knowledge between us. Once again. I dont believe somebody because he posts "I ve been a software developer for the last 20 years". Rather the quality and content of this persons post provides all the credentials I need. Most here dont even mention their qualifications but are willing to share that piece of information once they are challenged (which always happens with the sheeples who demand and immediately disregard that information). By then the message of their posts has not changed nor has their views. Consistency across many different views also is important. One person claiming something isnt enough to convince me. I either need to check up on the info myself or enough different and unconnected people need to confirm said claims to make it believable.

My preferred method of discussion is reading a post then evaluating it based on its tone and "how it sounds" to me (seems likely, I can confirm that, dont know, sounds a bit far-stretched, its a hate-post, its ranting etc). If it goes against my own view or beliefs I will check up on the points made or ask further questions asking for clarification. The quality of the replies will determine if I re-examine my own view on the subject trying to figure out if it can stand against these new informations or if I need to change or adapt my own view. Sometimes I m unable to come to an agreement but are able to stay polite and on neutral terms with said person. The discussion doesnt need to become heated or hostile and de-escalation is indeed performed heavily in this thread when people "trigger" other peoples sore points by accident.

This place is not really asking for much you know. You dont need to be 20.000 dollars or more deep into Star Citizen to have some weight around here. You dont need to be inventive and funny when it comes to words used in this place. All you need is a polite behavior, staying respectful of others rights and knowing your facts. Questions about "facts" or insights you provide are not a personal challenge to you. Be prepared to explain your views further or provide source material that enables others to follow your reasoning. This place does not operate with bully tactics where being the loudest will grant you a place nor does repeating yourself with the same stuff help to bring across your points. Interaction with other human beings can be frustrating and tiresome I know. But its necessary if you want to have a nice place to come to. Otherwise you are left with a wild battlefield which makes everybody nervous and on edge and aggression runs high because you feel threatened and insecure at any moment.

If you think that Star Citizen is fun and full of content already then it should be easy to provide detailed source material backing up your claims. You shouldnt act surprised or hostile if some people actually ask for these things. Being able to distinguish between "facts" and "personal opinion" is a must here but many first learn that difference once they start to post here or so it seems. People questioning you are willing to explain their own views on the matter and will either provide conclusive explanations or facts that back up THEIR claims. Its a back and forth and how well you are prepared as well as how verifiable your points are will determine if you are being heard or believed. If you are in the end unable to transport your view or believes in a satisfactory manner then you should simply accept that and act offended for your own shortcomings. If ALL you can bring to the table is "but I think...." or "I find it fun to play" please dont expect others to take your side or cange their own views based on your word. This isnt happening here in any capacity. People want evidence and they want conclusiveness.

If this thread is at first perceived as "negative" its because the actual verifiable information outweighs fantastic unverifiable claims massively and by now in its 6th year CiG itself provides a good string of evidence that heavily favor the "nay-sayers". It "should" be rather easy to distinguish between futuristic projections and actual game content by now. After all everybody has access to the PTU (if you are not invested just wait for a free-fly weekend) which is the last word when it comes to CURRENT game status and quality. Everything else is theoretical until proven. And the proof is arriving on the PTU. Thats all really. Yet this is a concept that many many people seem to be unable to grasp. And its something that borders on delusion because I m pretty sure these very people behave and operate drastically different in real life. If you are getting paid for your work you WILL check your account to verify if you actually got paid. And if the money you are entitled to is missing you will follow up on this issue until it is resolved. If your employer laughs you off or simply tells you "its there" and dismisses any of your points you will go home and the money will STILL be missing. Third parties you try to pay for their services to you will not accept an explanation like "its okay, my employer told me I have been paid so the money is there, believe me". They demand HARD CURRENCY NOW which you dont have because your account is empty.

So what do you do? You keep asking questions, keep checking every day and if after a certain amount of time your money has not arrived you will take more drastic steps probably leading to court.

That is Star Citizen in a nutshell. The promises and reassurances given by the management sound stale and broken by now because the past view years have been a string ans repetition of failures, disappointments and no-shows. Its so bad by now that nobody really believes CRoberts anymore when he announces a new date simply because he broke any previously given date before (its an actual meme by now). After 5 full years of constant development the actual content that arrives on the PTU is incredibly subpar and bug-ridden. "Its an alpha" doesnt really sound true anymore when the major focus of the project lies on "polishing" and "fidelity" tho as Eagleboy described a couple pages ago it might be that CRoberts has a vastly different understanding of well established industry terms, best showcased in his talk about physics. Also some of the addressed issues have remain unchanged for years now and current development course points to anything BUT fixing these problems treating theses rather critical issues like unimportant stuff. This has lead many people who are a bit longer into this whole mess to outright disregard anything CiG or CRoberts announces and wait for actual evidence which would prove those claims.

Thats what all the ATVs and shows and videos are really. Boasts and claims of future achievements which are non-existing at this point. Taking these things for facts like so many seem to do is a mistake and also unable to hold up under questioning because of lack of evidence. And if people act disgruntled or outright disappointed by actual content releases its because the physical evidence doesnt match the previously given promises. If you say that "Star Marine is a good first attempt" it only demonstrates that you were not around when CRoberts described how Star Marine is going to be years before. Star Marine even more then 1 year after its initial release is NOWHERE NEAR the descriptions given by CRoberts on which he raked in yet more millions. Whole mechanics are missing, the current version is basic and rudimentary at best and doesnt do anything "groundbreaking" as previously announced.

Things like this example repeating themselves often enough will lead to a rather disbelieving attitude when it comes to SC hype. Thats not "hate". Its simply "waiting until whatever was promised actually arrives" before wallets are opened and praise is granted. Its okay to stay optimistic and retain a positive outlook on all this but pleeeeeeaaaaaase stay realistic and away from the mudslinging.

If you think that this place is "locked" in attitude and doesnt change its view on the topic its because Star Citizens development speed is glacial at best and the thing you will do the most is waiting for anything to be achieved while new promises and theoretical claims are being made on a weekly base. If you are able to remain realistic and distinguish between fact and vision you also will recognize that this is a self-destructive behavior pattern on behalf of CiG because theoretical and actual progress run at different speeds only ever increasing CiGs delivery debt. Bar a miracle this is a race that will end up in tears and failure by logic alone.


We all are waiting on said miracle really......

You really should try writing a short book on SC.
I'm certain it would end up being an encyclopedia :D
 
Its not like they wasted resources on purpose

Exactly, automated canteen doors custom fabricated to look like something out of Startrek and severely overpriced office furniture fabricated to reasemble aircraft wings are all the norm for companies with $160+ million in liabilities to the public and not a single completed product to their name.

because he had no talent and managerial skill, or something like that. This is just mean

If the shoe fits. Besides, his track record speaks for itself and speaks loudly of brash overspending, poor leadership, taking credit for other peoples work, and not knowing much about games or their engines. Hence why he on more than one occasion, has called SC 'the film/movie'.
 
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'OK dreamer, the flying car turned out to be a bit difficult so what I've done is nail a remote controlled plane to the roof of a Ford Focus and stuck six extra cupholders in it, will this d?o' are you going to say 'Wow thanks Red, it's OK mate I understand'

Haha, that wouldn't be pretty. But what if they say instead that they give me the flying car but it wouldn't fly as high or go as fast as they thought initially, but I could wait one or two more years to get it close to the promised specs? Sure, its not ideal, but its acceptable, its a flying char, not something easy to do.

In CIG's case its not yet obvious if the big promises were broken or not. You assume they are broken without having access to the finished product. I just choose to believe they will deliver on most important aspects of what they promised, "the flying car", with seamless planetary travel, FPS combat, multiplayer, multiple ships with various components, and various activities like trading, exploration, combat, to do both on foot and in space, and so far I have no reason to believe they will not deliver the core of what they promised. Sure, some minor aspects might not make it, but I can't blame ambition, even its exaggerated. First there are dreams that you hope to turn into reality, actually doing it is another matter entirely.

In terms of the actual game, ultimately we're both talking about our expectations and I can't prove that yours are wrong or will remain unfulfilled any more than you can do the same with mine. As you say, time will tell.
 
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