The Big Silent Feature Of Horizons & Priorities For Beyond

Multi crew is very complex case. It feels FD thought it will be fun try out of avatars and potential crewing. I will speculate it turned out it was hard to nail it without additional features (space legs to name few).

For example notorious navigator role. To make it work, you have to redo nav cursor system along with other parts of travel. Also, as we all see it, there's trolling.

Bear in mind that this is essentially virtual crew tour without connection to space legs.

FD certainly dropped ball on promising and promoting multi crew as fully fleshed out feature though.

Good for you for stating the truth at the end of your post. But you said a very complex case? I agree but.. how about (for the devs) at least nailing the easy stuff before throwing this insult at us, and treating us like idiots with false promises and lies just before horizons launched?

Whats the easy stuff? Well on the top of my head:
Why is impossible for me and my friends to use my srv's when i m out exploring far away from the bubble? The srv is allready there no need to design something new. The animation of deploying the srv is there. Even the possibility to carry more than one srv on ship is there. Whats the problem is adding a few more lines and add one option in the EXISTING menus?

When i have crew on board, i cannot access outfiting? WHY? Is there a possibility that the crew can steal my modules from storage? I dont even know if this has been fixed and i dont really care. It allready takes some effort to call 2 people on your ship and get everything working with this stupid netcode. Imagine undocking and having forgot something to put on your ship. You have to throw away your friends, dock, get the thing you forgot, call them again, fight again until everything works and everyone sees the same things. It is embarassing to say that this game has multicrew.

And as if this wasnt enough of an insult, here comes the guy that i dont wanna mention, stating that they will further develop this feature, IF the players use it !!1111one!!!11

USE WHAT??
 
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Good for you for stating the truth at the end of your post. But you said a very complex case? I agree but.. how about (for the devs) at least nailing the easy stuff before throwing this insult at us, and treating us like idiots with false promises and lies just before horizons launched?

Things change. That's why we don't know what kind of other features Beyond has, or what kind of paid for DLC we can expect at the end of 2018. Because FD can't say for sure so they won't say it unless they are sure.

That's why they carry the blame, but I won't call them liars. They were too optimistic. That's professional fault and they suffered for it quite enough imho.

Whats the easy stuff? Well on the top of my head:
Why is impossible for me and my friends to use my srv's when i m out exploring far away from the bubble? The srv is allready there no need to design something new. The animation of deploying the srv is there. Even the possibility to carry more than one srv on ship is there. Whats the problem is adding a few more lines and add one option in the EXISTING menus?

That's very easy to answer. In game at this point avatars aren't really that well separated as code entities. Without space legs it does not make much sense to do that. So they hacked together idea you can visit your friend's ship. But it is just another ship, no huge change there.

SRV, however, is completely separate entity. It means creating different networking sessions which adds complexity and means code rewrites. Idea is that you are just visiting ship. Your friend's ship becomes your ship for some amount of time.

In my opinion (can't quote precisely that) FD has indicated they might do rewrite during Beyond. When they do that, SRVing with MC might become possible.

Most of limitations most likely come from scenario - at this point multi crew is a hack. Without space legs code there's not much advancement possible for it.

As for Sandro quote I really don't get why you are angry though - majority of players love pew pew pew and if they find MC appealing, it is worth FD time to extend it beyond their design.
 
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Whats the easy stuff? Well on the top of my head:
Why is impossible for me and my friends to use my srv's when i m out exploring far away from the bubble? The srv is allready there no need to design something new. The animation of deploying the srv is there. Even the possibility to carry more than one srv on ship is there. Whats the problem is adding a few more lines and add one option in the EXISTING menus?

Yeah, I am sure that is it. Good thinking, what else could it possibly be? Why dont you hop over there and add those 'few lines' during a lunch break? Much nuance, such insight. :rolleyes:
 
To be fair it was originally 12 months. Im not sure where marketing plucked that number from, but there you go. I dare say the devs died inside when they saw it.

Actually 12 months wasn't any official number but it was the only logical conclusion when they announced one update for each of the first 3 quarters of 2015 and another one after it...
 
You seem to risk being rather White Knightey at the moment?

For example. I'd suggest "heavily improved base game" is rather subjective... ie: While there's been lots of improvements in lots of areas, there's very little about the core gameplay/careers that's anywhere near as progressed as I'd envisaged it would be after three years...

Sacrilege! Come on.. the super power ranking game play is mindbogglingly incredible and serves such a useful purpose.. Its all about the journey, remember that too... Its nothing like this:

rvC2axQ.gif
 
NeilF, they touched almost everything except roles. Now we know why - they wanted them to give full attention during Beyond.

Basically FD have listened about people preferring fleshed out base game and that's why Horizons took so long. I hope they tie things up with introduced things so people could finally see what's what.
 
Things change. That's why we don't know what kind of other features Beyond has, or what kind of paid for DLC we can expect at the end of 2018. Because FD can't say for sure so they won't say it unless they are sure.

That's why they carry the blame, but I won't call them liars. They were too optimistic. That's professional fault and they suffered for it quite enough imho.

Delivering about 3 or 4 from the 10 promised things.. i cant really call that "too optimistic". (And the numbers i used are not random)

That's very easy to answer. In game at this point avatars aren't really that well separated as code entities. Without space legs it does not make much sense to do that. So they hacked together idea you can visit your friend's ship. But it is just another ship, no huge change there.

As i m not a developer i ll accept what you are saying. But then again, if they cant seperate those code entities, they should stay home and stop making and advertising "multi-stuff".

SRV, however, is completely separate entity. It means creating different networking sessions which adds complexity and means code rewrites. Idea is that you are just visiting ship. Your friend's ship becomes your ship for some amount of time.

Nothing looks difficult in the above. They should be able to rewrite code and deal with complex stuff. They have "100" people and maybe more, working on this. (Numbers not random)

In my opinion (can't quote precisely that) FD has indicated they might do rewrite during Beyond. When they do that, SRVing with MC might become possible.

Most of limitations most likely come from scenario - at this point multi crew is a hack. Without space legs code there's not much advancement possible for it.

Hack? I would say is a joke.

As for Sandro quote I really don't get why you are angry though - majority of players love pew pew pew and if they find MC appealing, it is worth FD time to extend it beyond their design.

Majority of players like pew pew pew? I guess you are not familiar with any surveys, but i m not gonna search for links either. And how exactly players will play with and find this disaster appealing when it is lacking more than half of the essential stuff? Here take this car and see if you like it. If you do, then i will add an engine to it at some point.

Answers in bold.

Yeah, I am sure that is it. Good thinking, what else could it possibly be? Why dont you hop over there and add those 'few lines' during a lunch break? Much nuance, such insight. :rolleyes:

Wait for your turn.
 
I would like to see which things they missed from MC besides navigator? Because I don't think they missed 50%.

As for dealing with complex stuff - it is not that simple. Planning is a just nightmare for software projects.

So you havent seen that stream just before horizons launched?

eqwem.jpg
 
...at this point multi crew is a hack. Without space legs code there's not much advancement possible for it.

What? Huh?

Can you not envisage improvements to (core) gameplay that then offer more variety and dynamic gameplay options for multi-crew? All far more easily introduced than bolting on a whole new first person module?
 
i can say the same for you. I suggest you go and see the stream again, no need to make stuff up.

Maro-Val, you make a claim, you have to back it up. Not me :)

Also hyperbole is meh, why you do it?

'MC is disappointing'. See how easy it is? No need to pad your argument with made up things.
 
Maro-Val, you make a claim, you have to back it up. Not me :)

Also hyperbole is meh, why you do it?

'MC is disappointing'. See how easy it is? No need to pad your argument with made up things.

No i dont need to back anything up, just because you havent done your homework. You are trying to state an opinion based on your limited knowledge on the subject. But that doesnt make me a liar.
 
No i dont need to back anything up, just because you havent done your homework. You are trying to state an opinion based on your limited knowledge on the subject. But that doesnt make me a liar.

Limited knowledge? I said I have seen video. I don't see numbers there you mentioned.
 
Limited knowledge? I said I have seen video. I don't see numbers there you mentioned.

Video doesnt contain numbers. You have to do the math instead of defending them. Watch the video and note the features discussed. Then count how many of them made it into the game. Even if you dont want to do that, simply do a search, dont be lazy. Others have done it.
 
Video doesnt contain numbers. You have to do the math instead of defending them. Watch the video and note the features discussed. Then count how many of them made it into the game. Even if you dont want to do that, simply do a search, dont be lazy. Others have done it.
If it's so easy maybe you should just do the search and post it? Because I have no idea what you are talking about.
 
If it's so easy maybe you should just do the search and post it? Because I have no idea what you are talking about.

I m talking about the pre horizons stream where a dev speaked about horizons and what we should expect. Multi crew is also mentioned there.

And no. I m not your secretary.
 
I m talking about the pre horizons stream where a dev speaked about horizons and what we should expect. Multi crew is also mentioned there.

And no. I m not your secretary.

So you are just trolling.
I watched the same stream and they didn't mention 10 different roles for multicrew. If you would have a valid point you would simply list them. You don't.
 
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