As you all know, the PFB was introduced by FD as a way of curtailing ganking/griefing due to increased bounties as a determent. From all indication, the concept has failed (well that is what I have gleamed from the forums), credits are easy to come by, and if not, those the bounty is supposedly targeting just choose low value ships to destroy. They still get the thrill of the salt whatever ship they blow up.
So what do those that enjoy PvP suggest as a suitable punishment instead of the current way PFB is implemented? Do you think there should be any additional bounties (above the normal ones you would get for killing a clean NPC) for killing a clean Commander or is it all part of the game? Or should the PFB only apply in certain instances, like killing a player inside the No Weapon Fire zone of a station?
If you agree that some form of additional punishment is required for whatever scenario, is the percentage of the cost of the destroyed ship enough or should it be increased? Or would it be more of detriment if the player who has a PFB loses more than credits, for example, when (yeah or if) he is destroyed, apart from paying the fine as part of the rebuy, he can only get a stock standard version of his ship back - anything Engineer modified is gone. At least it might take them out of the game whilst he does the Engineer grind again. Of course this won't stop these players incurring a PFB and jumping into a stock Sidewinder and getting killed in that, unless FD magically comes up with a way to place the bounty on the ship and it's components that was used in the 'offense'.
So what do those that enjoy PvP suggest as a suitable punishment instead of the current way PFB is implemented? Do you think there should be any additional bounties (above the normal ones you would get for killing a clean NPC) for killing a clean Commander or is it all part of the game? Or should the PFB only apply in certain instances, like killing a player inside the No Weapon Fire zone of a station?
If you agree that some form of additional punishment is required for whatever scenario, is the percentage of the cost of the destroyed ship enough or should it be increased? Or would it be more of detriment if the player who has a PFB loses more than credits, for example, when (yeah or if) he is destroyed, apart from paying the fine as part of the rebuy, he can only get a stock standard version of his ship back - anything Engineer modified is gone. At least it might take them out of the game whilst he does the Engineer grind again. Of course this won't stop these players incurring a PFB and jumping into a stock Sidewinder and getting killed in that, unless FD magically comes up with a way to place the bounty on the ship and it's components that was used in the 'offense'.