Was fighing a conda tonight (deadly) in my Vulture, and I swear it popped a dozen SCBs or more before it finally turned and left. I dropped it's shields once, but they were back at full strength in an instance, no timer, nothing. Every time I would get it to one ring, up they would come. I checked the loadout and saw only one SCB. It was odd because the prior 2 I killed were deadly as well and the shields dropped like normal, and took a while to recharge. Not this one.
Also, a Clipper chased me for about 25k, I circled back and so did he. Then he just turned into a "!" and when I went back after him he was headed out with hard points stored. I lit him up, and he turned and for the rest of the fight he never redeployed his HPs. He just tried to ram me to death. Reminded me of that old game Galaga where you could withstand wave after wave of attacks, then shoot the specific two ships before they were able to make it down to the bottom (first pass), and the rest of the time the ships wouldn't shoot at you. 256 levels that game had
So limitless SCB and it seems missiles on NPCs? Never noticed before.
Also, a Clipper chased me for about 25k, I circled back and so did he. Then he just turned into a "!" and when I went back after him he was headed out with hard points stored. I lit him up, and he turned and for the rest of the fight he never redeployed his HPs. He just tried to ram me to death. Reminded me of that old game Galaga where you could withstand wave after wave of attacks, then shoot the specific two ships before they were able to make it down to the bottom (first pass), and the rest of the time the ships wouldn't shoot at you. 256 levels that game had
So limitless SCB and it seems missiles on NPCs? Never noticed before.