Thargoid Non-Aggression Pact!

Having seen the old ships will be in there one day AND that they entered the bubble from the other side away from the merope area I'm guessing the Oresians now are looking to see if we have driven off the Klaxxians and want to ravage humanity like they did. We won't know what they want until we can talk to them so everything is pure speculation but not all of them seem friendly.

That they used us for a bullet shield whilst they hid inside a nebula and seeded planets there does speak volumes.
 
I've been observing and launching research limpets at um and dropping stuff and seening hoe they act, trying to figure a way we might chat however, I have been instantly shot at by a flower so that said I REFUSE to go down without a fight! My ReconCourier the Farscape II is rigged with research gear and weapons, I highly dout I can solo one in that but, if laying down some fire with the speed helps me not eat a rebuy via Thargoid then I will return fire, they do evade fire now, I hope to take a non-confrontational approach as much as possible but won't go quietly if attacked.

It's interesting that some people report this "instantly shot at" whereas other people (like me) have never been shot at even once without lots of warning and chances to back off.
 
It's interesting that some people report this "instantly shot at" whereas other people (like me) have never been shot at even once without lots of warning and chances to back off.

Maybe because he fired a research limpet at them, unless that was a different instance, it's not clear from his post.
 
So.. thought I'd resurrect my old thread for updates :p

Given all the news reports, sightings, INRA logs and new weapons... and STILL no direct visual first hand experience of a Thargoid attacking anything non-provocative, where do we stand on the non-aggression towards these unreadable insectoids?

I'm still avoiding direct confrontation with them, choosing to gather data from historic records, and current-day events... but I'm hoping we'll see something more obvious soon...
 
So.. thought I'd resurrect my old thread for updates :p

Given all the news reports, sightings, INRA logs and new weapons... and STILL no direct visual first hand experience of a Thargoid attacking anything non-provocative, where do we stand on the non-aggression towards these unreadable insectoids?

I'm still avoiding direct confrontation with them, choosing to gather data from historic records, and current-day events... but I'm hoping we'll see something more obvious soon...

I'm also in this camp ^

The lack of any direct evidence of aggressive acts is still odd.

Over the months I've come to think of the "interceptors" as just mindless drones, just robots, that are just preparing the area for the Thargoid return.

Also, the barnacles are slowly developing - they're 'maturing'...
 
https://i.imgur.com/jrD64k1.png

I have decided that, until evidence is supplied to confirm they are aggressive and an enemy, that I shall refrain from engaging Thargoid ships. I don't believe they are the enemy and I firmly believe we are still waiting to find out who the green corrosive sneezing aliens are - as THEY seem to be the aggressors. We've yet to actually witness a Thargoid destroying anything unprovoked.

Peace to our alien buggy friends.

They take humans.
 
They take humans.

We take Thargoids - then developed a bio-weapon capable of genociding the whole civilisation.

We also steal their meta-alloys, probes, artefacts and, well, everything! Then we engineer weapons specifically to destroy them, in their space.

Also, the humans they take - given to them by Commanders or recovered from the wrecks of ships invading Thargoid Territory.

Sadly, we're clearly the aggressors here :(

Once the Thargoids enter Human space and act aggressively, or declare war or something like that, then I'll consider them hostile.
 
So.. thought I'd resurrect my old thread for updates :p

Given all the news reports, sightings, INRA logs and new weapons... and STILL no direct visual first hand experience of a Thargoid attacking anything non-provocative, where do we stand on the non-aggression towards these unreadable insectoids?

I'm still avoiding direct confrontation with them, choosing to gather data from historic records, and current-day events... but I'm hoping we'll see something more obvious soon...


If the Thargoids were shown to be ALL entirely general and stereotypically antagonistic - not only does this make no sense in an immersive realism sense (they are individuals, do ALL humans step on spiders?) - but also defeats the entire point of the Thargoid alienness which is crucial to Braben. Oroviding some rational evidence that they are definitely animous would destroy one pilalr of the mystery and alienness - it would destroy the rich potential RP that exists around the ambiguity due to the unknown (and unknowable) nature of motivation or activity of something so removed from common human experience.
Making a cheap "they are all evil" sweep would not only undermine the it would render potential of gameplay avenues and RP completely stripped.
Whilst there remains the element of doubt over what could be equated to some form of interpretastion of 'morality' with regards to Thargoids, there remain options for players to choose to opt out of the combat with them (which has been touted by FDev as an important choice) and there remains possibilities for the reputation systems as well as (for me, the most important) a wealth of RP possibilities and more reasons to interact with other players.

FDev make some ridiculous and very bad decisions all the time with regards to everything from the mechanics to design philosophy and narrative, but the alien nature of the Thargoids and the importance of this is paramount and at the core of "Braben's vision". This Brabenisation overrides much of conventional videogame production and sensibility when it comes to ED.


It's such a shame, that there has (in my experience ) been a real lack of willingness for those "Thargoid-Hugging" character players to engage with the Thargoid-hunter type in game. Instead, just making a noise on forums. In my opinion, the Thargoids represent aa far greater reason to interact with other players than any of the petty pathetic failures of PP
 
If the Thargoids were shown to be ALL entirely general and stereotypically antagonistic - not only does this make no sense in an immersive realism sense (they are individuals, do ALL humans step on spiders?) - but also defeats the entire point of the Thargoid alienness which is crucial to Braben. Oroviding some rational evidence that they are definitely animous would destroy one pilalr of the mystery and alienness - it would destroy the rich potential RP that exists around the ambiguity due to the unknown (and unknowable) nature of motivation or activity of something so removed from common human experience.
Making a cheap "they are all evil" sweep would not only undermine the it would render potential of gameplay avenues and RP completely stripped.
Whilst there remains the element of doubt over what could be equated to some form of interpretastion of 'morality' with regards to Thargoids, there remain options for players to choose to opt out of the combat with them (which has been touted by FDev as an important choice) and there remains possibilities for the reputation systems as well as (for me, the most important) a wealth of RP possibilities and more reasons to interact with other players.

FDev make some ridiculous and very bad decisions all the time with regards to everything from the mechanics to design philosophy and narrative, but the alien nature of the Thargoids and the importance of this is paramount and at the core of "Braben's vision". This Brabenisation overrides much of conventional videogame production and sensibility when it comes to ED.


It's such a shame, that there has (in my experience ) been a real lack of willingness for those "Thargoid-Hugging" character players to engage with the Thargoid-hunter type in game. Instead, just making a noise on forums. In my opinion, the Thargoids represent aa far greater reason to interact with other players than any of the petty pathetic failures of PP

Well, ignoring the salt there for a minute. You're missing an important point.

Thargoids are a hive mind species - so yes, they can "all be antagonistic" they're not individuals.

Knowing they've hive minded we need to consider whether attacking the drones constitutes an attack on the whole society, or is it comparable to nothing more than a single virus attacking a single cell in your body - beneath notice.
 
[...] We've yet to actually witness a Thargoid destroying anything unprovoked. [...]

So, where have you been in the 90ies?!

I'm glad that I will have my revenge for several hundred unprovoked Thargoid attacks!

As soon as I'm getting better at fighting :x
 
Well, ignoring the salt there for a minute. You're missing an important point.

Thargoids are a hive mind species

Sorry, no proof of this. Only conjecture, based on the alleged society of the aliens and their alleged insect-like appearance. Something can live in a hive, with a social imperative that promotes the hive over the self, and be 'genetically' (ór whatever serves similar purpose in alien physiology) predisposed to this activity - but it's not a "hivemind" - the word was badly coined and has since been abused by fiction and popular culture to result in the sort of nonsense.

The concept of "hive mind" is a misnomer. It's applied to a hive mentality, where chemical signals and other communications are used to direct activity. Nothing to do with "mind" . Creatures with a more complex cognitive caps can think for themselves and are not bound to follow (for example) pheremone urges despite them having a significant influence.

In fact, the closest thing to any ED defiitive statent to "hive mind" is here from the unofficial and non-FD source "Elite Dangerous wikia" which states:

"Not much information has been obtained about Thargoid society or culture. The only known fact is that the society is hive based, with no sense of close family. It is thought that the society is divided into colonies, possibly along the lines of ant colonies. The Oresrian and Klaxian dynasties may be two such"

No mention of hive mind, only a hive based society (which is curious, since no homeworlds nor larger social groupings of Thargoids has ever been verified) - One can live and exist in a hive and operate for a hive and still ahve individual choice over whether or not to attack some random human.

The "hivemind" of typical earth-based insects work because insects cannot support complex 'brains' nor have the energy to use them - for a larger being (presumably intelligent) - this notion is not condusive to a successful evolutionary model - the benefit to intelligence is an ability to think for oneself and act independatly - whilst a principle of ethics or "morality" which favours the benefit to the community (hive) rather than the self is advantageous - this again, does not preclude choices such as whether to attack or not attack a particular human.

It has also been previously that Thargoids are insect-like - note that again, this is solely due to appearance - and largely the result of "traveller's tales" - no reliable reports are available detailing scientific study of any actual specimen ... This is also somewhat countered by the popular consideration that what ew encounter as 'ships' might actually be a living being to some extent or other - though given the FACT that so-called "Barnacles" were actually engineered from other lifeorms - I think it far more reasonable to consider that Thargoids have enginneered a lifeform which serves them as a spacefaring vehicle.
 
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