PvP What woudl YOU do if...

its probably for another thread but i totally agree with you here. When ED 1st launched there were a number of "holes" where we had to close our eyes and pretend they were not happening. I fully expected in time for them to be filled out.

I thought ships may eventually take some time to load / repair and rearm , once there were missions on the mission board with suppplied ships to do in the mean time.
i thought perhaps a 2 min "sequence" on ship destruction would be added, but that FD needed to get the game out of the door.
I was hugely dissapointed when the game went into gamma and the exploration mechanics were still the same as they were in beta, we were meant to have to "discovered" the jump co-ordinates to go to new systems in deep space not honk jump...

but rather than fill in the existing holes, FD dug new ones, with 3d printing of fighters in our holds (in which case why is everything not 3D printed?)
telepresence accross the entire milkyway - in which case why does anyone fly a ship, why cant i remote control my SRV, why cant i see what comodity data prices are next door?

Waiting for reloads is an absolutely terrible idea, if you wanted to you could just RP your own reloading time with an egg-timer or something. If you don't like telepresence you could insist on meeting up in game prior to doing it, but most people won't bother or wait for you.

Your arguing in favour of tedium.
 
How about just getting rid of rebuy? Reducing it to 0 credits. No salt in terms of hardly earned money. "Only" mission/payout/ego lost when being killed for nothing.
 
A sudden patch was released with the change that:pF pilots could no longer inflict ANY damage on other PF pilot vessels - even through misfire/splash/mines*How would this affect your gameplay and attitude towards the game/FDev. Would you still play? Would you play more? Would you play in a different game mode?Whether this change would make any rational "realism" sense is not such a big deal, there's hundreds of things that contradict reality in favour of promoting gameplay that are far more significant.*I suppose a mine woudl either explode and do no damage or remain iunert until NPC approached? The details aren't important, this is more to do with a feel of the community reaction.
I would ask how it is promoting gameplay when it is a retriction of gameplay possibilities...

How about just getting rid of rebuy? Reducing it to 0 credits. No salt in terms of hardly earned money. "Only" mission/payout/ego lost when being killed for nothing.
If you can assume it is for nothing you can assume it is for a mission or 1 of the many others reason to destroy a CMDR.
 
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Waiting for reloads is an absolutely terrible idea, if you wanted to you could just RP your own reloading time with an egg-timer or something. If you don't like telepresence you could insist on meeting up in game prior to doing it, but most people won't bother or wait for you.

Your arguing in favour of tedium.

not at all, i am in favour of verisimilitude... but that said as i said only AFTER there is content to make it practical... no one wants an egg timer... to me it is the same logic as why i didnt want instant ship transfer OR cmdr fast travel...... because it REMOVES options for extra gameplay around those features (and no one arguers about wing play not being telepresence)....... but i am bowing out now... not because i dont want to chat with you about it but because its derailing this thread (sorry by fault) (I respect your view tho... i just dont share it ;) )


How about just getting rid of rebuy? Reducing it to 0 credits. No salt in terms of hardly earned money. "Only" mission/payout/ego lost when being killed for nothing.


christ no...... this would be awful imo, what insurance company would go with that? I get that those who just want an arcade arena shooter may like it, but since when was ED ever pitched as that?.
 
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How about just getting rid of rebuy? Reducing it to 0 credits. No salt in terms of hardly earned money. "Only" mission/payout/ego lost when being killed for nothing.

Even more exploitable than the suicidewinder.

PK'ers wouldn't like it, no salt payoff.
 
A sudden patch was released with the change that:pF pilots could no longer inflict ANY damage on other PF pilot vessels - even through misfire/splash/mines*How would this affect your gameplay and attitude towards the game/FDev. Would you still play? Would you play more? Would you play in a different game mode?Whether this change would make any rational "realism" sense is not such a big deal, there's hundreds of things that contradict reality in favour of promoting gameplay that are far more significant.*I suppose a mine woudl either explode and do no damage or remain iunert until NPC approached? The details aren't important, this is more to do with a feel of the community reaction.

I certainly don't dig it, PvP is my favorite activity in the game. Doing this would simply remove gameplay options. If they made a PvE server, that's diifferent but leave the cutthroat galaxy open to those who enjoy it.
 

ALGOMATIC

Banned
How about just getting rid of rebuy? Reducing it to 0 credits. No salt in terms of hardly earned money. "Only" mission/payout/ego lost when being killed for nothing.

It was never about credits, majority of the complainers are multi billionaires.
Its the fact that they loose is what they are worked about, credits is just an excuse.

For them, this game should not have any non consented PvP, and it should be restricted to some specific areas, you must also communicate before shooting.
 
I'd still be playing the same game if this change was accomplished, but the change would still be a negative change, to my mind.

I know some of the players would leave - the PvP combat hard-core-ists would be gone in seconds - and that can only be damaging to the game.

I acknowledge that me and the PvP combat hard-core-ists don't see eye-to-eye, but that doesn't mean I want to see them leave the game.

Yours Aye

Mark H
 
Seriously, not inflicting damage upon each other is very gimmicky and artificial.

PvP must be possible, just needs to be regulated better.
 
christ no...... this would be awful imo, what insurance company would go with that? I get that those who just want an arcade arena shooter may like it, but since when was ED ever pitched as that?.

Being more serious - that suggestion was half sarcasm half frustration :)
 
It was never about credits, majority of the complainers are multi billionaires.
Its the fact that they loose is what they are worked about, credits is just an excuse.

That might be the fact here in this gem of a forum. In "real life" as in "in game" I beg to differ. People complaining most are lower ranked cmdrs shot to pieces. Met a guy in an adder, he was brought down by cmdr <self censored, no blaming, no shaming> while doing trade runs in his python. Over and over again. He didn't know about modes and was obviously too tired to see that on the umpteeeeeeth assassination by this Cutter in Eravate, his bank account was not sufficient for another rebuy. He shrugged it of. Countless others I have met did not.

For them, this game should not have any non consented PvP, and it should be restricted to some specific areas, you must also communicate before shooting.

I am still of the opinion: Teach them how to survive. Apart from an unmodded T7 or a hauler one can survive almost every single interdiction (minus the failed ones, of course). Again: Jumping away in some mediocre trader after an interdiction by the usual "heroes" is real "winning". :)
 

ALGOMATIC

Banned
Seriously, not inflicting damage upon each other is very gimmicky and artificial.

PvP must be possible, just needs to be regulated better.


It needs content, otherwise all there that is left are meaningless duels and ganks.
Until fdev will introduce proper meaningful PVP content, without the ability to hide in safe spots, nothing will ever change, C&P will not help either.

But we all know none of this will happen, PVE only mode will never be availble, everything will be the same as it is today.
 
PvP must be possible, just needs to be regulated better.

It doesn't even need to be regulated better, just need something to do.

I can go engineer up a fabulous murder machine, but there isn't much to do with it. Even something as basic as Mongo's suggestion in these forums to "distract" the PVP'ers.

Or FDev could go crazy and give us PVP themed CG's.

anything.
 
Op, this idea is .

I know that won't show up, but it starts with an S and is a popular term for feces.

I expect a message from the moderation team about 'badgering'. I'll live.

Without the danger of other players, I am virtually invincible. I need them to enjoy the game.

Private and Solo exist. Use them.
 
I'm not sure I understand what this thread is about.

Someone mind telling me which way I am supposed to play the game, which other way this thread is meant to make me feel, and whether or not I am "gud" enough to play any of the three?

Cheers.
 

ALGOMATIC

Banned
Powerplay seems perfect to get PvP mechanics. You got natural allies and enemies all laid out already.

Yeah with people undermining in SOLO.
You cant have safe spots in multiplayer content, doesnt matter how you spin it.

I'm not sure I understand what this thread is about.

Someone mind telling me which way I am supposed to play the game, which other way this thread is meant to make me feel, and whether or not I am "gud" enough to play any of the three?

Cheers.

OP just asked if you will continue to play if PVP is removed from the game.
 
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