Except it's not within the rules is it? Otherwise using bots to automate play wouldn't be a bannable offense. What you want to do is to change the rules to suit the way you want to play it. Play the way you want to play basically encompasses all the rule breaking as well you realise, what should CL be pilloried left and right since they are only playing it the way they want to lay it.
To me having an autopilot would be pointless, I wouldn't use it if it was available because basically I don't fly from station to station, but if you want it go for it, you are welcome to lobby FDEV, but keep in mind ED is essentially a "spaceship flying game" and the devs may not even consider anything that takes away the spaceship flying part. There are other problems I see with this automation business, or "autopilot" if you want to call it that but really it's just software automation. It only really applies to one profession, trading. Combat, mining, exploring can't make use of it, so people will get the game, use the "autopilot" to make their billions out of trading and data delivery, then suddenly find they can't actually fly it manually through an asteroid field, or handle it for combat when they spend their billions fitting out a fully kitted combat ship, or even land on a planet. Or with other games I have seen that automate leveling in some fashion, people will make billions auto-trading, then balk at actually spending time in game gathering mats for engineering and demand that be automated as well. Either that or you will see a huge turnover of players who can't hack the game out of the autopilot bit and just leave after a few months having acquired every ship and billions spare cash with nothing to spend it on.
But look, if that's what it takes to keep you playing go for it, but don't expect to get anywhere with the Devs, there's a vision for this game and I don't think it involves auto piloting your way around the galaxy.