Obviously you don't understand the fundamental foundations of capitalism.
No, that's not what they said. They said that 51% of the development was contributing to future releases out of 2016. That can be work on any game.Did somebody say citation?
Frontier Developments 2016 Annual Report: http://ar2016.frontier.co.uk/, p. 23:
"Following a full year of Planet Coaster development, the increased amount of development effort related to future self-published releases resulted in 51% of all development man months contributing to releases outside the period (2015: 30%)."
"Self-published revenue was substantially derived from product sales within the Elite Dangerous franchise and related digital in-game purchases, with the Alpha proportion of pre-orders for Planet Coaster and Roller Coaster Tycoon 3 sales on the iOS platform also contributing."
FD is telling shareholders in their annual report that their revenue during this period was "substantially derived" from Elite Dangerous and that over half of their development time (51%) went into Planet Coaster.
That tells you they were collecting revenue from Elite Dangerous and spending much of that revenue on developing Planet Coaster instead of adequately developing the Horizons expansions we paid them for.
That is why Horizons turned out the way it did.
QED
Did somebody say citation?
Frontier Developments 2016 Annual Report: http://ar2016.frontier.co.uk/, p. 23:
"Following a full year of Planet Coaster development, the increased amount of development effort related to future self-published releases resulted in 51% of all development man months contributing to releases outside the period (2015: 30%)."
"Self-published revenue was substantially derived from product sales within the Elite Dangerous franchise and related digital in-game purchases, with the Alpha proportion of pre-orders for Planet Coaster and Roller Coaster Tycoon 3 sales on the iOS platform also contributing."
FD is telling shareholders in their annual report that their revenue during this period was "substantially derived" from Elite Dangerous and that over half of their development time (51%) went into Planet Coaster.
That tells you they were collecting revenue from Elite Dangerous and spending much of that revenue on developing Planet Coaster instead of adequately developing the Horizons expansions we paid them for.
That is why Horizons turned out the way it did.
QED
No, that's not what they said. They said that 51% of the development was contributing to future releases out of 2016. That can be work on any game.
PS
Actually it's pretty good news, thanks for sharing it. It means that people like Max Factor are right, they are working on future releases (Season 3, 4) rather than the stuff we see in game today.
PPS
And before someone draws the same wrong conclusions like you did, the part you quoted is from the general financial review, it's not about Planet Coaster like your selective quote suggests.
What I described was accurate. If you read their financials (also from the same report) you'll find that Planet Coaster revenue only funded a fraction of the actual development costs and the difference was made up from the revenue obtained from Elite. You can determine this from actually reading their report and looking their financial details.
I've already gone over their financials in detail over a year ago in the following thread:
https://forums.frontier.co.uk/showt...-beta-access?p=4552891&viewfull=1#post4552891
There is no way to spin this. They collected revenue for Elite when they sold Horizons pre-orders but instead of developing Horizons properly they put a large part of the revenue into Planet Coaster. Now they will have two new IPs to develop over the next several years and you can readily predict what this will mean for Elite development.
snip
What I described was accurate. If you read their financials (also from the same report) you'll find that Planet Coaster revenue only funded a fraction of the actual development costs and the difference was made up from the revenue obtained from Elite. You can determine this from actually reading their report and looking their financial details.
I've already gone over their financials in detail over a year ago in the following thread:
https://forums.frontier.co.uk/showt...-beta-access?p=4552891&viewfull=1#post4552891
There is no way to spin this. They collected revenue for Elite when they sold Horizons pre-orders but instead of developing Horizons properly they put a large part of the revenue into Planet Coaster. Now they will have two new IPs to develop over the next several years and you can readily predict what this will mean for Elite development.
Oh my days. Pretty standard practice chum. Nowhere does it say the ED dev team was taken off to work on planet coaster. That's just saying the some of the money ED made helped fund planet coaster. Totally normal behaviour. There is no citation there what so ever.
So what? Funding a new project with profits from an existing one is perfectly normal. There's nothing sinister going on there. That's just business.
Just because they've used profits from Elite to help fund development on Planet Coaster
It doesn’t feel that FD care about developing ED any further now. As if they’ve done what they set out to do, they won’t fundamentally change anything, and why should they bother much now that they’ve made some money and the store monies keep rolling in regardless?
They tell us its development is still important to them but the evidence would say otherwise.
Just feels like a fancy cash-cow that they’ll occasionally update - as and when they can be bothered - just to keep them paintjobs selling.
(Horizons - rock landings aside - was a waste of time & money IMESHO).
Yes and no IMHO.
No in the sense they are seemingly piling a lot of effort into next year. ie: A fair amount of free enhancements, and importantly a paid expansion too?
Yes in the sense I still can't see how a 100+ people are working on this game, (a) given the size and speed of the past two years developments, and (b) seemingly for the past couple of years there seemingly haven't been teams sitting there developing significant season 3 content. Instead FD seem to be pretty hand to mouth with the game.
No, that's not what they said.
Actually it's pretty good news, thanks for sharing it. It means that people like Max Factor are right, they are working on future releases (Season 3, 4) rather than the stuff we see in game today.
Sorry, but if you want to have an actual discussion on this topic you actually have to go back and read the references I cited. FD clearly stated that the majority of their revenue in 2016 came from Elite. Their financials for that year also showed a massive gap between Planet Coaster revenue and Planet Coaster development costs. That difference came out of Elite revenue because the revenue generated by Planet Coaster pre-orders was nowhere near sufficient to cover the actual development costs. This is why the Elite dev team was underresourced.
No, that's not what it means at all. The devs told us several months ago that they hadn't started work on Season 3 and didn't even know if it would be a season at all. We only very recently got any information about Beyond and that is just a roadmap. They currently have threads for player suggestions about Beyond development so we know they can't have done any substantial work on it yet because they haven't even decided on what changes to even make to the core game mechanics. We don't even have any improvements for the "minimum viable product" that was delivered for multicrew over 7 months ago so the dev team hasn't even managed to bring the bare-bones Horizons content up to a minimum quality standard yet.
I'm sorry but you really are going to have to actually do some reading here about the history of Horizons development and the current state of the game.
Sorry, but if you want to have an actual discussion on this topic you actually have to go back and read the references I cited. FD clearly stated that the majority of their revenue in 2016 came from Elite. Their financials for that year also showed a massive gap between Planet Coaster revenue and Planet Coaster development costs. That difference came out of Elite revenue because the revenue generated by Planet Coaster pre-orders was nowhere near sufficient to cover the actual development costs. This is why the Elite dev team was underresourced.
No, that's not what it means at all. The devs told us several months ago that they hadn't started work on Season 3 and didn't even know if it would be a season at all. We only very recently got any information about Beyond and that is just a roadmap. They currently have threads for player suggestions about Beyond development so we know they can't have done any substantial work on it yet because they haven't even decided on what changes to even make to the core game mechanics. We don't even have any improvements for the "minimum viable product" that was delivered for multicrew over 7 months ago so the dev team hasn't even managed to bring the bare-bones Horizons content up to a minimum quality standard yet.
I'm sorry but you really are going to have to actually do some reading here about the history of Horizons development and the current state of the game.
Do you know why most of FD's revenue in 2016 came from ED, and not Planet Coaster - because you numpty Planet Coaster wasn't released world wide until 17 Nov 16 - guess you missed that little detail in your indepth analysis of the entire financial structure of the company!