I was speaking to 3 devs on Facebook about the EA fallout and all of them were pretty critical. One of them was particularly so. He said that he got into gaming because he wanted to make games that were fun for people to play and not to rake money out of vulnerable people in what he considered an immoral fashion. Sadly there will be some devs in there who joined with the best of intentions who have over time probably found themselves questioning their position. Equally some might not care.
Personally, FWIW (not much) I'd be looking for another job.
Problem is gaming is high risk business, it attracts people like Chris who think they have imagination and guts to see it trough.
Also let's be honest, someone as David is pure exception - he actually knows code, he knows tech, he understands business side. Most of 'headfigures' in gaming industry really are in marketing, or development, and not understanding both and being in charge you end up with games no one wants to buy.
Best way to approach game development is nuturing yourself with free games, open source stuff, doing prototype projects - till you found good company to build upon. And granted, finding good dev company becomes harder and harder, as majority of money is unfortunately in mobile games (yeah, gambling). Most of them relies on MT. Because issue is development is expensive and bank don't give loans to some random dev wannabies to create their dream project.