Epic photo journalism. Now if you could also provide a brief visitor's guide we can get this published![]()
Make sure you complete the collection when the full game arrives!
One more aim for you to do this once more when we get the final release![]()
What? Buy 80million hard drives? LOL!
Stellar work, Commander ;-)
I'd assumed all the stars to be placeholder and of the same type, but seeing them side by side shows that they have differing characteristics already.
All a bit 'main sequence' though apart from that one red one, look forward to seeing some red giants, and some of the brighter/blue stars in future.
First of all exquisite work man, cheers.
A question. When we jump into a new system, are the star sizes to scale?
If FDEV had a set distance to emerge away from the star, it could be used to show the differences in size among them. I know its a perception thing, but jumping into a system with a big star should not feel the same as doing it in one that has a red dwarf. Thoughts?
Perhaps if you arrived at the nav point, all of which are the same relative distance from the nearby star, it would help to get that perspective i.e. a white dwarf would look tiny but a hypergiant would fill up your screen?
The impression I get at the moment is that the 'safe distance' from each star is the same, hence they all look the same on arrival.
If this was variable according to the star type, then you'd get more of a sense of size.
Not sure if that makes sense... it does in my head though![]()