The Boötes Grand Tour

Stellar work, Commander ;-)

I'd assumed all the stars to be placeholder and of the same type, but seeing them side by side shows that they have differing characteristics already.

All a bit 'main sequence' though apart from that one red one, look forward to seeing some red giants, and some of the brighter/blue stars in future.
 
Stellar work, Commander ;-)

I'd assumed all the stars to be placeholder and of the same type, but seeing them side by side shows that they have differing characteristics already.

All a bit 'main sequence' though apart from that one red one, look forward to seeing some red giants, and some of the brighter/blue stars in future.

I'm already plotting my 'grand tour' of the hypergiants! Can't promise pictures though.. no money for a Hassleblad after forking out for a posh spaceship :cool:
 
First of all exquisite work man, cheers.

A question. When we jump into a new system, are the star sizes to scale?

If FDEV had a set distance to emerge away from the star, it could be used to show the differences in size among them. I know its a perception thing, but jumping into a system with a big star should not feel the same as doing it in one that has a red dwarf. Thoughts?
 
First of all exquisite work man, cheers.

A question. When we jump into a new system, are the star sizes to scale?

If FDEV had a set distance to emerge away from the star, it could be used to show the differences in size among them. I know its a perception thing, but jumping into a system with a big star should not feel the same as doing it in one that has a red dwarf. Thoughts?

Perhaps if you arrived at the nav point, all of which are the same relative distance from the nearby star, it would help to get that perspective i.e. a white dwarf would look tiny but a hypergiant would fill up your screen?

The impression I get at the moment is that the 'safe distance' from each star is the same, hence they all look the same on arrival.

If this was variable according to the star type, then you'd get more of a sense of size.

Not sure if that makes sense... it does in my head though :)
 
When Sol begins to die, it's red giant phase will see it extend out to (and beyond) the orbit of Earth.

In E: D, the hyperspace exit would be inside it ... it will definitely be interesting to see how they can promote a sense of scale for the massive stars and the comparatively tiny ones alike.
 
Perhaps if you arrived at the nav point, all of which are the same relative distance from the nearby star, it would help to get that perspective i.e. a white dwarf would look tiny but a hypergiant would fill up your screen?

The impression I get at the moment is that the 'safe distance' from each star is the same, hence they all look the same on arrival.

If this was variable according to the star type, then you'd get more of a sense of size.

Not sure if that makes sense... it does in my head though :)

Thats actually what I meant. You don't have to set a navpoint btw. Just set a random position with an arbitrary distance from the star to emerge from hyperspace. The phenomenal differences between star sizes will do the rest for you..a white dwarf looks very different at the same distance than a red giant for example. And since you are basing your position on distance, however big the star is will be irrelevant; you will always emerge away from it.

1. Set distance from star @Xmil km at all times.
2. ....
3. profit!
 
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