Ammunition Stowage Rack Module.

I can't explain it much more simply other than:

If it hasn't been in the game since it started. What makes you think constantly asking for it will get it added?

Do you mean making modules targetable explosives? If so, I wasn't the one who asked for that.

If you mean having an ammo store, well I can't really respond to that. There are lots of things that FDev have introduced since the game was started (Hull repair limpets, Heat Sink and Limpet Synthesis being just 2 of the most recent examples).

So, umm...yea.
 
It should have an increasing chance to explode (catastrophically) as integrity falls due to damage.
Grade of module determines damage from explosion.
Engineering options could trade capacity for integrity or size of explosion for mass.
Just consider that u would use such module when u suggest something like that :D
Becouse , hey, its a game, its suppose to be fun :D
 
Just consider that u would use such module when u suggest something like that :D
Becouse , hey, its a game, its suppose to be fun :D

Driving around on a planet gathering materials for synthesis is fun, so personally I'd do that ;)

Although, I'd consider using it on my Vulture because the shields hardly ever go down and it's chock full of MRPs. Oh, and the rebuy is like 1 MCR so if I die it's no big deal.
 
So uhhh, why can't we have an ammo module in place of defense modules such as module reinforcements or shield cell banks. Maybe be limited to the military slot?
 
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