The Thargoid sadness

Hey there, i Love Elite but to be honest, im a bit sad about "The Return" . I mean what happend after over a Month? Most of the ...uhm honorable Commanders hunting down a Species we know little about...Ingameplot?Building weapons to kill them... i mean hey! Why should we try to communicate with an Alien race just kill them!

Really ? So far thats the worst "Return" of a Advanced Race i ever saw (and i saw ID2 ).
There is no Moment,No mysterious Alien colony and literally nothing to be scared of...visite zur Thargoid 12 times and they keep doing the same thing: Scanning wracks and capturing the surviving Humans.....

Im scared to death



No really...is that all? I was really looking forward for the mighty Thargoid return but that? Nothing is different now ecept some useless Galnet News about the political impact....
There is no reason to interact with them and im verry Das about that.

Sincerly
Commander Ascension ��
 
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To be fair, I popped into an instance with a tharg just to be curious and non confrontation and the thing attacked me. I legged it. So much for a quick chat and getting to know you thing. Kill em, kill em all.
 
No that is not all.. Patience young Padawan. ED isn't one of those 12 hour race to finish be the hero of the galaxy type games.

It isn't, and i'm not saying it should be.
However, the Thargoids thing didn't just start with 2.4, it started back in january with the scripted encounter.
That's closer to 12 month than to 12 hours.
Nothing against "slow", but there also is such a thing as too slow.
And slow can still mean continuous, and that seems to be lacking somewhat.
Something new is added, people are excited, and then nothing but a big gaping hole for weeks and month', until the next addition, and the cycle repeats itself.
That's not "slow", that's erratic, and it can cause people to loose interest.
I believe much of the Thargoid/narrative criticism isn't due to the lack of speed, but to the lack of continuity and cohesion.
 
No that is not all.. Patience young Padawan. ED isn't one of those 12 hour race to finish be the hero of the galaxy type games.

I agree. And I'm glad that the Thargoid (background-)story is moving slowly. It's something that is here to stay and will be part of ED for a long time.

Otherwise we would have:
Thargoids had started a full invasion. Thargoid attacks in every system of the bubble. Stations burning, every thing breaking down. Players try hard to fight back. In an epic struggle they drive the Thargoids away from the bubble. Victory! Everybody celebrates. Rebuilding the bubble starts. Everything gets back to normal.

Now imagine all this happens within 2 months - basically in the time since 2.4. got released. We would have won the war by Christmas.

On new years eve* people would start complain that there is nothing to do and that the story is boring and how epic an alien invasion would be with the bubble burning and …
Threads about what other aliens we would like to see would get posted much more often.




*) OK, probably on Dez. 26
 

I believe much of the Thargoid/narrative criticism isn't due to the lack of speed, but to the lack of continuity and cohesion.

I believe most of the criticism is the result of players expecting a single player hand holding story about them being the glorious hero saving the world against evil monsters.

Braben once draw parallels to human history with a more advanced civilization encountering a less technical advanced civilization. Such things happen slowly and aren't epic. They just usually don't go so well for the less advanced civilization.

If we fail we will probably get moved into a "human reservation" and get dirty blankets, cheap glass pearls and strong alcoholic beverages …
 
Slow or fast, isn't the issue for me. I just don't find the story compelling at the moment.
It doesn't seem to be integrated with the galaxy background, you don't see any affects from it on normal galactic life. It's just passing me by.
So I'm not engaged.
 
Hey there, i Love Elite but to be honest, im a bit sad about "The Return" . I mean what happend after over a Month? Most of the ...uhm honorable Commanders hunting down a Species we know little about...Ingameplot?Building weapons to kill them... i mean hey! Why should we try to communicate with an Alien race just kill them!

Really ? So far thats the worst "Return" of a Advanced Race i ever saw (and i saw ID2 ).
There is no Moment,No mysterious Alien colony and literally nothing to be scared of...visite zur Thargoid 12 times and they keep doing the same thing: Scanning wracks and capturing the surviving Humans.....

Im scared to death



No really...is that all? I was really looking forward for the mighty Thargoid return but that? Nothing is different now ecept some useless Galnet News about the political impact....
There is no reason to interact with them and im verry Das about that.

Sincerly
Commander Ascension ��

Yeah, I think the title shouldn't have cut "to the Pleadies" at the end of "The Return..." lol.

I honestly think it would do this game some good if the Thargoids actually attacked the human bubble - it would cause a huge wave of excitement. Right now, I feel so apethetic about the whole of The Return :(
 
In my opinion, it is not the pace, but the kind, how the thargs were implemented. CG over CG, revealing weapons, oh and a new Thargoid ship. There is no Feeling of a danger, the thargs are sitting in their USS and thats it. Booooooring. I expected more from "The Return". The Thargoid Things revealed pre 2.4 were more exciting, than the post 2.4 stuff. I don't know, if that was the Intention.

EDIT: Unfortunately Frontier remain faithful to their principles and have done what i expected. I love the game, but not every design decision.
 
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Much as I respect other people's opinions, those saying "it's meant to be slow, it's better than it all being over by Christmas" are missing the point entirely.

At this stage, there is zero for me to do in game related to thargoids, because I don't want to fight them. Even if I do want to fight them (which I have tried), my choices are limited to - go to NHSS, fight thargoid, repeat.

I'm all for a slow build up, I don't want all out war to be day one. However, I did want to be involved.

It's 10 weeks now, nothing has changed since day 1 except bigger weapons and a slightly stronger thargoid.

In order to allow the slow pace we needed more content to be available at the same time as the single nhss that we got.
There should be new things to discover, communication, research, puzzles, mystery, new interactive locations, more ways to interact with the thargoids, missions that cover all sorts of thargoid related activity, a growing sense of tension in game, different types of thargoid behaviour, passenger.missions to see thargoids, development of the thargoid bases, new objects and items to look for, science that has an actual purpose, competing friends/enemies of the thargoids from engineers or other npc's that pull us in one direction or another, any of the above.

Those things should have started on day one, they can then weave and twist and gradually develop for the next year if they want, but none of that happened.

We got repeats of CG's, we got lore delivered via INRA bases that are non interactive and impossible to find without out of game assistance, we got...... well, that's all.

Surely, seriously, no one is content with this as a major point release, the big finale to horizons, after a slow build over two years and then a huge " they have returned" announcement and weeks of teasing about how exciting and mysterious it was going to be? That 10 weeks into this, there's still nothing at all for me to do other than the same fight in the same nhss in the same few systems?
Look we all know it's heading to big combat zone style fights with stations under attack, because we seen it already. And that's fine, but that's still just the same single story thread of "arms race/fight thargoids".
We don't want everything all at once like greedy children, we want content, gameplay, we want to feel like this matters, have a reason to be involved. At the moment it's not there, no one in the galaxy seems to know thargoids exist apart from aegis and the odd galnet article, there's no new places to explore, no cool science puzzles (we're actually inventing our own now). If I had stayed in the bubble since the day this was released, I'd have zero knowledge about them (in game), two and a half months in there really should be more then what we have.
Progression isn't slow, it's stalled, it stalled on day two, I wasn't the only person that excitedly loaded up 2.4 and went "oooh non human signal source, oh wow a thargoid, what's it doing? That's awesome, wow I wonder what else there is new?" Only to find the answer is, nothing, even 10 weeks later, nothing.
 
I could imagine all the threads made if FDEV had done it too quick, all the "I was asleep and wake up to my station under siege" lol :)
 
Much as I respect other people's opinions, those saying "it's meant to be slow, it's better than it all being over by Christmas" are missing the point entirely.

At this stage, there is zero for me to do in game related to thargoids, because I don't want to fight them. Even if I do want to fight them (which I have tried), my choices are limited to - go to NHSS, fight thargoid, repeat.

.

As I said before, have a bit of patience, we all want the same things as you. There is an entire sector of space waiting to be unlocked near Pliedes and Barnards loop, plenty of scope for everything you want in game.

In the little spare time I get I've been working for Aegis (very lucrative) visiting all the new bases, collecting samples for Palin, checking out all the audio logs and dropping into the occasional destroyed freighter to rescue any survivors. Have yet to fire a single shot at a Thargoid.

No I'm not the center of some epic movie, and I agree the story telling and Galnet could be done better, but once again.. Patience..
 
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As I said before, have a bit of patience, we all want the same things as you. There is an entire sector of space waiting to be unlocked near Pliedes and Barnards loop, plenty of scope for everything you want in game.

In the little spare time I get I've been working for Aegis (very lucrative) visiting all the new bases, collecting samples for Palin, checking out all the audio logs and dropping into the occasional destroyed freighter to rescue any survivors. Have yet to fire a single shot at a Thargoid.

No I'm not the center of some epic movie, and I agree the story telling and Galnet could be done better, but once again.. Patience..

Frontier is already testing people's patience. Update 2.4 was released on September 26, 2017. Now, 2 months later, there's no invasion, no massive battles, no Thargoid capital ships.

Basically we expected epic stuff, and got none of that aside from the Thargoid Interceptors, but it's not an epic scale.
 
Fake news - there is no such thing as Thargoids as I've never seen one (or their ships).

It is all an elaborate hoax (like the moon landings, and them "the world is round folks" like to spin)
 
Hey there, i Love Elite but to be honest, im a bit sad about "The Return" . I mean what happend after over a Month? Most of the ...uhm honorable Commanders hunting down a Species we know little about...Ingameplot?Building weapons to kill them... i mean hey! Why should we try to communicate with an Alien race just kill them!

Really ? So far thats the worst "Return" of a Advanced Race i ever saw (and i saw ID2 ).
There is no Moment,No mysterious Alien colony and literally nothing to be scared of...visite zur Thargoid 12 times and they keep doing the same thing: Scanning wracks and capturing the surviving Humans.....

Im scared to death



No really...is that all? I was really looking forward for the mighty Thargoid return but that? Nothing is different now ecept some useless Galnet News about the political impact....
There is no reason to interact with them and im verry Das about that.

Sincerly
Commander Ascension ��

If you're just having a vent (which is perfectly understandable :)) then ignore the following, if you're asking questions, then:

Fdev did repeatedly say, many times, that 2.4+ would be "a slow burn", they're unfolding a story about Mankind's greatest enemy. I think it's great we're getting a slow build-up and lots of intrigue. My main annoyance really is that there's actually a lot of really great story here, but it's extremely hard to access for anyone who doesn't spend an almost insane amount of time immersed in ED.

In terms of "The Return" - If you do spend the necessary hours digging into the Lore, you'll find that this isn't at all "The Return", this is just the point at which a larger subset of the spacer community has become aware of Thargoids returning. The Thargoids actually 'Returned' a long time ago (or more specifically never left) - really "the Return" refers to little more than the perception that the Thargoids went away than anything else.

As for why we're making weapons not trying to talk to them - again without spending hours with Lore sources it doesn't make any sense, I felt the same as you until I spent hours and hours digging into Lore, and then it becomes very clear that we can communicate with Thargoids just fine. They actually understand us much better than we understand them. We've fought Thargoids before, we know they're at the very least trying to use us in inter-Thargoid civil war, and they really don't care if all of humanity is killed. It's not at all that we're encountering an unknown alien race for the first time and we're engaging in the Earth-Minbari war, it's that we're yet again (from the perspective of the people in charge) having to battle for Humanity's very existence against our enemy for the last 300+ years.

I know there's some people who don't feel that the Oresrian/Klaxian stuff is relevant to the game, but it's been confirmed by literally everyone at Fdev that the novels are lore, and MB himself even says that "With the first batch of fiction that people are working on at the moment, you will start to learn some of the secrets of the Thargoids, and they will certainly be present in the game when it starts, but they will very much be a background encounter." https://youtu.be/O6z5OK8J5pg?list=PL7glm5rbPHKway8jUwKEw6MeWjC4voHD4 approx 8mins into this video.

Again, it's crazy that to really get a feel for the Thargoids you need to go read at least two novels (Premonition and Out of the Darkness), but there it is! I assume that eventually we'll see the same concepts from the novels expressed in the game (or rather, I expect that what we're seeing in-game will start to be explained as we discover more about the Thargoids in-game).

We know that Aegis is now working on labs and things (latest Aegis related galnet), hopefully this is going to be the stage where they start to reveal more of the background information on them via in-game sources.
 
Frontier is already testing people's patience. Update 2.4 was released on September 26, 2017. Now, 2 months later, there's no invasion, no massive battles, no Thargoid capital ships.

Basically we expected epic stuff, and got none of that aside from the Thargoid Interceptors, but it's not an epic scale.

My take on the whole thing (Am probably way off the mark) Release the Non human signal sources, guage player reaction and abilty to fight Thargoids before releasing more content. I agree there could be a lot more, my only gripe is with the story telling.

I would be very suprised if the COL sector doesn't conatain thargoid surface bases, orbital structures, capital class ships, some form of incursion into the bubble, or an additional alien race becomes invloved (Sentient AI - Guardian)

The fact that they are holding off on the T-10 means they are either desperatly drip feeding content, or they are waiting for the next phase of Thargoid content. We'll find out eventually.
 
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