"IP changed Mid session" disconnect deleteing

Hello

I'm one of the many gamers in the world who hasn't a good internet connexion and have to use my phone as router. The problem with that, is that sometimes the IP changes, or the connections stops for few seconds and that makes the game disconnect and forces you to restart it. Wouldn't it be a good idea to disable disconnect for IP changing and for the connexion stop make a small time counter to get the connexion back either than disconnecting.

I loosed many fast shipping bonus because of that and i'm probably not single.
Plus in France Shadow (pc by streaming) is becoming a real thing for gamers who don't wan't to buy a rig or wan't to play anywhere (you can play on everything that as a screen and can run applications phones includes), with that players using their phone as game plateform, will probably experience the same problem, and with that your steam reviews risk to drop a bit and even lose players because of random disconnecting when IP changes (like when you travel and your phone changes the antenna where it's connected)

No other game I play has this kind of security (if it's one), and it's a bit sad for a game that is that good to cut the gaming experience for the reasons explained.

Sorry for my english it's not my first langage
 
translator.. sorry for my english, i do not have any :p I totally trust the translator, but I learn words.

the same thing, once a week, the same day Tuesday, disconnection because my IP is not static.

if I pull on the cable connection, power cut the same.

this is a method not usually screaming on all the roofs in order to get out of a problem, since the game places our ship in a safe place.

known problem so .. but is it voluntary.. this game is not yet perfectly stable and it happens that it crashes.. maybe that's the reason why this "problem" is not solved.

it may also be because of the redemption cost.. to lose several millions because of a crash is still quite annoying. I guess that's the reason.
 
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I understand what you're saying but have no idea if something like that is possible. Im trying to think of a game that allows that and I can't come up with anything.
 
translator.. sorry for my english, i do not have any :p I totally trust the translator, but I learn words.

the same thing, once a week, the same day Tuesday, disconnection because my IP is not static.

if I pull on the cable connection, power cut the same.

this is a method not usually screaming on all the roofs in order to get out of a problem, since the game places our ship in a safe place.

known problem so .. but is it voluntary.. this game is not yet perfectly stable and it happens that it crashes.. maybe that's the reason why this "problem" is not solved.

it may also be because of the redemption cost.. to lose several millions because of a crash is still quite annoying. I guess that's the reason.

Yes when you disconnect (ethernet, power, etc) by yourself voluntary or not it's not that bad that the game quit and place you in a safe zone, but for IP change it's really problematic because, you don't disconnect from internet but the game still quits your session and it can be really frustrating, so this part should be deleted. and for when your internet cut there should be a time counter to try to reconnect to the server at least one time, and during this disconnection your game is frozen but you're invulnerable to attacks or crash (well you can't crash because it's frozen)
 
I understand what you're saying but have no idea if something like that is possible. Im trying to think of a game that allows that and I can't come up with anything.

Changing an IP address requires ending the TCP session and starting a new one, I can't think of any sort of connection that will continue uninterrupted through that. A lot of games will hang for a few seconds as it tries to re-establish a connection, and if it worked resume, which is fine with a central server because it can re-authenticate your session, but ED works using P2P protocols, and one end suddenly changing IP address is going to be a problem security wise because at the other end of the connection may just be another player, and a connection dropping out and trying to re-establish using a different IP address would send most PC security software into conniptions.
 
Changing an IP address requires ending the TCP session and starting a new one, I can't think of any sort of connection that will continue uninterrupted through that. A lot of games will hang for a few seconds as it tries to re-establish a connection, and if it worked resume, which is fine with a central server because it can re-authenticate your session, but ED works using P2P protocols, and one end suddenly changing IP address is going to be a problem security wise because at the other end of the connection may just be another player, and a connection dropping out and trying to re-establish using a different IP address would send most PC security software into conniptions.

Thanks for the explanation!
 
Yes when you disconnect (ethernet, power, etc) by yourself voluntary or not it's not that bad that the game quit and place you in a safe zone, but for IP change it's really problematic because, you don't disconnect from internet but the game still quits your session and it can be really frustrating, so this part should be deleted..
(translator)

in reality yes the change of IP address disconnected internet for a few seconds..

it's not much but it's enough to stop a video, a live or anything else that requires a permanent connection.

however for other MMOs I do not have this problem .. there is a persistence of a few seconds (sometimes enough to kill us).. but enough to stay in play the time of the disconnection and login again.

so this would be a solution in all cases, if it is possible :

...and for when your internet cut there should be a time counter to try to reconnect to the server at least one time, and during this disconnection your game is frozen but you're invulnerable to attacks or crash (well you can't crash because it's frozen)
 
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(translator)

in reality yes the change of IP address disconnected internet for a few seconds..

it's not much but it's enough to stop a video, a live or anything else that requires a permanent connection.

however for other MMOs I do not have this problem .. there is a persistence of a few seconds (sometimes enough to kill us).. but enough to stay in play the time of the disconnection and login again.

so this would be a solution in all cases, if it is possible :

Other MMO's, as already explained, use a central server that can re-authenticate your connection and resume the game session, ED use a P2P protocol which can't re-authenticate the session because you are connected directly to other players sessions.
 
Other MMO's, as already explained, use a central server that can re-authenticate your connection and resume the game session, ED use a P2P protocol which can't re-authenticate the session because you are connected directly to other players sessions.
Yes - though it is slightly odd that if your IP address changes it not only throws you back to the menu (entirely reasonable) but then makes you quit the client entirely and restart it. At that point you should only be talking to the Frontier servers, not any other players.
 
Other MMO's, as already explained, use a central server that can re-authenticate your connection and resume the game session, ED use a P2P protocol which can't re-authenticate the session because you are connected directly to other players sessions.

ok thank you for the accuracy.. I do not know what they can do to correct that, it may not be possible.

otherwise Frontier really knows the problem, the thread is almost useless.
 
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Changing an IP address requires ending the TCP session and starting a new one, I can't think of any sort of connection that will continue uninterrupted through that. A lot of games will hang for a few seconds as it tries to re-establish a connection, and if it worked resume, which is fine with a central server because it can re-authenticate your session, but ED works using P2P protocols, and one end suddenly changing IP address is going to be a problem security wise because at the other end of the connection may just be another player, and a connection dropping out and trying to re-establish using a different IP address would send most PC security software into conniptions.

Thanks for the explanations didn't knew that. But as said in other comments you should at least be able to reconnect without having to restart the game, or as I said freeze the game, the time you get re-authenticate or back with your connection.

I've another question, to prevent this kind of disconnection I'm using a vpn that automatically choose the best server, so not always in france where I live, is there a risk that Frontier or even steam bans me for doing that? Because this solution was given by twitter Frontier help page
 
I've another question, to prevent this kind of disconnection I'm using a vpn that automatically choose the best server, so not always in france where I live, is there a risk that Frontier or even steam bans me for doing that? Because this solution was given by twitter Frontier help page

translator

I do not think it's a problem, it just reduces the internet speed, or maybe the game can go into another language.. beyond that, it seems to me that there is not too much problem.

in any case for the IP address if it changes it is also normally possible to do it static, contact the ISP (Internet access provider)..

but I do not do it for security, having a dynamic address makes me more "anonymous".. allows me to disappear every week for those who stock my IP address.
 
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translator

I do not think it's a problem, it just reduces the internet speed, or maybe the game can go into another language.. beyond that, it seems to me that there is not too much problem.

in any case for the IP address if it changes it is also normally possible to do it static, contact the ISP (Internet access provider)..

but I do not do it for security, having a dynamic address makes me more "anonymous".. allows me to disappear every week for those who stock my IP address.

My problem is that I'm using my phone as router because, my cable connection is slow and unstable, so I think it's when it change the antenna or the operator providing phone connection it change the ip (but i'm not sure), because my mobile service provider uses other operators antennas
 
Yes - though it is slightly odd that if your IP address changes it not only throws you back to the menu (entirely reasonable) but then makes you quit the client entirely and restart it.

This behaviour happens on PS4 too, most noticeably when uploading a video to YouTube.

- playing ED fine
- hit Share button to save+upload video
- choose to "Trim" video
- message it's suspending ED (normal to suspend / resume games)
- finish edit + trim
- upload to YouTube
- OK button returns you to ED
- "IP changed" message
- have to force-quit application, and restart from scratch
 
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