From an external gamer perspective, a lot of people wanted a challenge and something to shoot at and it appears that the Thargoids are fulfilling this desire. From my internal role-playing perspective this appears to be an Aegis-Thargoid war and thus leaves me feeling a little motivationally conflicted.
I thank Frontier that the Thargoids currently appear not to be the typical Hollywood evil-villain trope, where culturally designated 'good guy' meets culturally designated 'bad guy' and proceed to fight the culturally designated 'good fight'. The Thargoids currently exhibit a more complex behaviour in that they only appear to attack when provoked (as they designate provocation), have only attacked the stations from the provoking organisation (Aegis) and they also appear to be searching for something.
This indicates things are not as black and white as it might appear and puts me in a difficult position because as an external gamer I see all this content being added to the game with provocation in mind yet I still see no real reason why, from a role-play perspective, I shouldn't see Aegis as the real threat. Sure, it's early days as far as the Thargoids true intentions but at the moment I'm not sure I want to participate in the Aegis provocation.
So, from a gamer's perspective, this leaves me out of a great deal of new content. However, I have participated in the evacuation of people from the attacked stations, as it appears to be a Pilots Federation humanitarian mission.
I have more questions than answers. I wonder what Frontier have in mind? I guess I will continue to feel motivationally conflicted for a while longer and will continue to be a conscientious objector of the Aegis provocation.
I don't want all answers handed to me on a plate at once but I would like to see more revealed about intentions and motivations of lore-based characters, organisations and non-human life. For me personally, this is the true 'narrative' as I want to learn more about in-game actors.
I thank Frontier that the Thargoids currently appear not to be the typical Hollywood evil-villain trope, where culturally designated 'good guy' meets culturally designated 'bad guy' and proceed to fight the culturally designated 'good fight'. The Thargoids currently exhibit a more complex behaviour in that they only appear to attack when provoked (as they designate provocation), have only attacked the stations from the provoking organisation (Aegis) and they also appear to be searching for something.
This indicates things are not as black and white as it might appear and puts me in a difficult position because as an external gamer I see all this content being added to the game with provocation in mind yet I still see no real reason why, from a role-play perspective, I shouldn't see Aegis as the real threat. Sure, it's early days as far as the Thargoids true intentions but at the moment I'm not sure I want to participate in the Aegis provocation.
So, from a gamer's perspective, this leaves me out of a great deal of new content. However, I have participated in the evacuation of people from the attacked stations, as it appears to be a Pilots Federation humanitarian mission.
I have more questions than answers. I wonder what Frontier have in mind? I guess I will continue to feel motivationally conflicted for a while longer and will continue to be a conscientious objector of the Aegis provocation.
I don't want all answers handed to me on a plate at once but I would like to see more revealed about intentions and motivations of lore-based characters, organisations and non-human life. For me personally, this is the true 'narrative' as I want to learn more about in-game actors.