To be fair - you can start a fight in Glasgow with just about anything, or nothing at all![]()
True, but it gives me a fighting chance (for about 20 seconds).
Edit: I cannae rep ye.
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To be fair - you can start a fight in Glasgow with just about anything, or nothing at all![]()
True, but it gives me a fighting chance (for about 20 seconds).
Edit: I cannae rep ye.![]()
It essentially confirmed that single player AAA PC games making use of the platform-specific gameplay advantages are still dead.I watched a bit of the show on my potato internet - skipped the first half an hour to get to the gameplay - then skipped another ten minutes of walking through the ship, watched a few minutes, then i had to turn it off because I'm only human.
To anyone who watched the entire thing - has pc gaming been saved?
What's the point of this beside enriching Chris Roberts & friends?
I watched a bit of the show on my potato internet - skipped the first half an hour to get to the gameplay - then skipped another ten minutes of walking through the ship, watched a few minutes, then i had to turn it off because I'm only human.
To anyone who watched the entire thing - has pc gaming been saved?
I notice they have starter packages for 30 bucks which is pretty good. Granted, i just picked up Watchdogs 2 for that, and the new South Park game is around 30 right now, but neither of those games saved pc gaming so...
I got you fam![]()
So 3.0 was pushed to the PTU yesterday, CIG are now pushing it to the live servers one day later![]()
It essentially confirmed that single player AAA PC games making use of the platform-specific gameplay advantages are still dead.
As someone who likes to go on single player adventures, I mainly see multi-platform releases, which can be run on PC (with more technical issues and annoying DRM), while the best entries are reserved exclusively to consoles. While these games are fun (and I'm throughly enjoying them on my PS4), gameplay-wise they are limited by their lead platform. (In fact the console-exclusive entries are less limited, because they don't need to bother with KB+M input and can make full use of their controller gyroscopes).
The PC alternatives are ambitious indie projects, which are naturally under-staffed and under-funded. They are still fun to play, but Kerbal Space Program for example is nowhere near being AAA.
Meanwhile most played PC games are early access multi-player P2W loot box survival whatever made for potato computers. A genre I'm completely not interested in.
The vertical slice of SQ42 was hour-long slog of cinematic rubbish in an engine clearly not up to the task.
It showed absolutely nothing which would qualify it as an actual PC game. It looked like a last generation console game with the most simplified gameplay imaginable.
What's the point of this beside enriching Chris Roberts & friends?
Agree, notice they did not have a fps counter running or memory. It looked like it was running at 20fps or less the walking was very jerky with some cpu waits.
It honestly looked like it was running in the full pu with just different skybox and system then running scripts on top of that which is exactly what i think was going on.
So i could spend $200 so i have 24 gig of ram to play the ptu at 20 or less fps with Pants quality, no radar, terrible gun animation and sounds, Barf, crash, fest.
Or
Hop in any one of my awesome, Ed ships and enjoy constant 60fps greatness.
Yeah I can confirm that current 3.0 PTU use insanely huge amount of RAM in my case I notice that more then 18 Gigs was used during the play.....also CIG announce Star Citizen: Squadron 42 Minimum System Requirements(ATTENTION on RAM Requirements):
OS: Windows 7 64-bit ( Windows 10 64-bit recommended)
CPU: Intel Core i5-2500K 3.3GHz or AMD Phenom II X4 940 3.0GHz
RAM: 16 GB System Memory
GPU RAM: 2GB Video Memory (4GB RAM strongly recommended)
GPU: GeForce GTX 750 Ti or Radeon R7 360X
HDD: TBA (SSD strongly recommended)
API: DirectX 11
source:http://www.game-debate.com/news/24265/minimum-system-requirements-for-single-player-star-citizen-squadron-42-revealed
For me personally I think this SQ42 presentation was better than I expected.....but then again I don´t expect anything anymore from CIG.....
Graphics looked nice also animations are done good there was a few things here and there that could be done better but hey.....
There currently is no system the ptu will play at acceptable fps, but that is an design issue, and i don't see it being solved easily.
I doubt the game would even boot on the Minimum Spec system listed. Again not the machines fault.
Well, has any of you played the metal gear solid series? In those games the intro usually consist of one hour long of cutscenes and like 10 minutes of mostly walking gameplay.
The only difference is that Kojima's cutscenes are usually mind bogglingly interesting while croberts' cutscenes are sleep inducingly generic.
Meanwhile... DS is goin berserk
https://twitter.com/dsmart/status/944379864861298689
The fact of the matter is that he's NEVER going to be able to deliver EITHER of these two games, let alone in ANY fashion he promised.
And for that, I am going to do everything in my power, and will spare NO time or expense to put Chris Roberts in jail.
I'm done.
42. End