It does depend on your flying style. I have only flown a few ships in VR, and they all have provided me with spectacular views.
With reference to the comment about motion sickness while driving an SRV it is possible, with time and care, to get used (and, eventually, resistant) to the effects. The reason it happens is simple to explain. Your actual sense of balance (in your inner ear) and your virtual/visual sense of balance are not in sync. Your inner ears 'say' that you are sitting reasonable still, looking at a computer screen (albeit an VR screen), while your virtual/visual sense of balance says you are being bounced around at high speed in a small off road vehicle. Your brain gets confused by the conflicting signals, and this in turn upsets your stomach. I have found that, if I stop playing the moment I start feeling queasy, I can extend the period between intervals of motion sickness. If, however, I try to tough it out I find that I end up feeling very ill, and I have wasted the effort of gradually building up a resistance (and have to start all over again).
I have got the Rift, and I cannot explain well as to how much better Elite: Dangerous is in VR. If I were told that I could no longer see the stars properly it would upset me greatly. Whichever VR system you get you will not be disappointed.
VR really changes your sense of perspective. I have a 27" monitor, and from 10KM away the Orbis stations take up most of the screen (when seen side on). However, the same station requires you to move your head through 20 - 30 degrees to see it from end to end. In the bridge of an Anaconda you could go for a quiet walk, but if you stand up in the cockpit of a Sidewinder you will knock yourself out on the canopy. I have, on a few occasions, coughed almost in reflex when my vessel is overheating, the smoke is that realistic.
Have fun in VR, fly safely, and see you out amongst the stars.