Here is what I concluded from the sequence :
1) Likely not text (no repetition)
2) Plays in a loop
3) No obvious match with the relic pattern and pillar pattern. XOR/ANDS/NANDS/OR 'ing do not help.
4) If it's an image, or a schematic, the res is very low => one would have to make prior guess or have a reference to figure it out.
I too do not think it is text. For the randomness in what I guess would be a sentence structure. Thinking of what could be a verifiable solution, you have to think of how WE interact within the world. That is very limited: Shoot, Scan, Pick Up, Observation, Find.
Shooting will not give us an answer though it might have provided a piece of the puzzle in the relic.
Scanning gives us data.
Picking Up assists us in getting data.
Observation has led us to a few things within the ruins such as obelisks correlating to data, and finding more clues.
Finding within the game consists of a location of sort.
For the glyphs themselves if there is a location, it would be in some sort of x,y,z system I reckon. Two challenges with that. One what they considered their zero point, and two their measure of units. As humans we count to 10 and begin "anew" for them it might be different possibly cycling at 8.
The other possible answer to the puzzle could be A) either some sort of admin password to the ruins. Perhaps with each type having their own. Or B) Just a verifiable "picture" that everyone can say... yup that's a rabbit, dog, etc. ie something that is not left to interpretation that maybe has some meaning to the obelisks.
Just another add-on so you know my definitions on stuff. This is part of an ongoing research paper I've been working on.
I. Definitions:
A.
Guardian Obelisk Glyphs/Guardian Glyphs/Glyphs – Holographic patterns displayed on the functioning obelisks located throughout the ancient ruins. From this point on to be referred to as just glyphs or by position of the glyph (top (T), middle (M), and bottom (B)).
B.
Left/Right Glyph Sides – The partitions of the glyphs detonated by the center vertical break on the glyphs. These identifiers are by an observer’s left or right hand.
C.
Glyph Sections – The partition of the glyphs defined by this document, as an even triangular cutoff of the glyphs each containing 6
glyph units. Each glyph section will be identified by the enumeration of 1-6 starting from the top side of the Left Glyph Side, working evenly counter-clockwise until the top of the Right Glyph Side which ends the enumeration at 6.
D.
Glyph Units – The individual triangles within the Glyph Sections. Since there is no known value to these, they have been labeled by this document as;
A, B, C, D, E, F. It is recommended the reader consider these as variables more than hard labels. As no discerned direction or method has been established by which the Guardian race writes, these will be labeled from the “center” of the glyph “down” and left to right. With down being the direction of which the glyph section goes from the top of the triangle at the “center” of the glyph to the base of the triangle at the “outer” edge of the glyph.
Glyph Unit Identifier – The identifier of an individual glyph unit for ease of tracking, cataloguing, and research. Composed of the letters GU(for glyph unit), glyph position, glyph section, and glyph unit label. GU(T/M/B)(1/2/3/4/5/6)(A/B/C/D/E/F). Example: GUT1A equals Guardian Unit Top Glyph, Section 1, top most triangle unit from center of whole glyph.