Let me put this here at the last day of the year and I will come back to it at the same day next year to see if I was right or wrong.
I saw the clue in other thread which leads to conclusion as topic says about Beyond. The last update *The Squadrons* was announced with these words:
* Squadrons - Players like working together, w so we’re going to add a new organisation structure for player groups, called Squadrons. You’ll be able to create your own squadron with tools to manage its hierarchy and membership. Squadrons will feature enhanced communication options, making it easier to coordinate your efforts, whether you’re doing completing community goals, supporting your power or manipulating the background simulation. And as a little treat, squadrons will be able to purchase a fleet carrier, giving members a mobile base of operations where they can restock, refuel and respawn.*
If we liken the BGS to a house at the present state of the game, we, the players, are allowed to repaint the fence. We have small brushes and limited choice of colors to do the job. We have already repainted the fence in all colors of the rainbow… countless times and we are fed up with this. We have said thousands of times in forum: repainting the fence is shallow activity, boring. We want to build a dog hut in the corner of backyard. We need a hammer, saw, nails and few boards, that’s all. What we will have instead in Q4 2018? A huge tractor capable of digging holes, but we will be allowed to repaint the fence with it. Can you smell disappointment? CG, PP and BGS manipulation were, are and will be shallow gameplay despite the way they will be carried out. Nobody sane could be personally engaged in any activity which doesn’t benefit him. CG, PP and BGS will always be exploited by players in short term but cannot provide gameplay to keep players busy for years.
A lot hopes are concentrated in Beyond. It was announced as *Beyond will focus on three things: narrative progression, enhancements and development of the core experience and adding new features and content to the game.*
Repainting the fence with different and more powerful tools is not new feature and content. It is the same shallow and boring gameplay we chew for three years and apparently forth is underway. One of my very first comments in this forum was about the ridiculous C&P system back in the middle of 2015. It took two and half years to someone to realize that the game needs more adequate C&P system. I’ve seen a lot of rage quits in forum because of lack of C&P system i.e. the FD has lost its customers. How many inadequate design decisions the game can take and why?
Another my comment at this time was that nobody will take PP seriously, because nobody will put efforts for prosperity, honor and glory of NPC. Unfortunately I was right: PP is dead, will I be right this time?
You declare Beyond a disappointment before you have seen anything.
Beyond is more than Squadrons, thank god, because I do not care one iota about multiplayer mechanics as I do not and will not ever use them.
I never use multiplayer Wings
I never use multiplayer CQC
I never use multiplayer crew
I will never use multiplayer Squadrons.
Out all of these what I want most of all is a cool npc crew mechanic, as that would enrich my ED game experience.
For 'Beyond' I do hope that FDev can seriously improve the core mechanics of ED.
I would be happy as a child If we could get:
- an improved exploration mechanic with less mindless honking, but instead with the use of launchable planetary exploration probes,
- a deeper bounty hunting mechanic with a license system based on powerplay territories,
- a deeper piracy mechanic with for example letters of marque,
- an improved asteroid mining mechanic (already announced) with an added planetary mining mechanic
- npc crew mechanic
For all of these essential core mechanics I made proposals.
Perhaps I am alone in this, but the narrative progression is something I do not care about at all. Not one bit.
I just consider the narrative to be a measured mechanic to add new content to the ED universe.
Currently it is used to slowly introduce Thargoid stuff to the galaxy.
I am very happy with the Thargoid stuff, but I do not care about the story.
I just want there to be cool aliens in the ED universe.
I do not play ED for the big story. I think it is by its very nature unsuitable for that kind of personally experienced story progression.
That is why most players only see that stuff on youtube, or read about it on the forums.
For most of us it is an experience by proxy.