Trying to remove bounty + wanted in every system

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For some reason, I am wanted in every single system I visit. I have attacked and destroyed transport ships in Alliance space in order to get heat exchangers for an engineer upgrade.

So I left that system and jumped into the next. I'm still wanted, despite not doing anything bad there. Okay. I jump back to my home system which is in Federation space, and i'm still wanted. Alright. So I dock with the station, store my cutter, purchase a Sidewinder and let myself get destroyed by the defence force. Bounty cleared, right?
Well. Not quite.

I don't know when this system last changed, but I also had to pay the 15 million rebuy cost on my Imperial Cutter. Why? Why is the bounty on my ship and not on ME? I did the crime, not my ship!

That being said, that isn't the main focus of why I'm asking this.
How do I get rid of bounties? I did a crime in one system and suddenly i'm wanted all over the galaxy. The only way to remove it is to pay my 15,000,000 rebuy cost of my ship even when getting destroyed in a basic sidewinder?

Some help would be appreciated, because the way I see it, if you shoot down another ship you're as good as dead ​everywhere.
 
You'll likely have to wait until the bounties become fines/dormant - then clear them all at an Interstallar factors facility (found in some stations).
Because the 'crimes' you committed were carried out in your Cutter - that's what your rebuy cost is. This was introduced to stop gankers from committing massive crime in their battleships then swapping for a sidey and self-destructing to clear their crimes on the cheap.
You fell into that trap when you swapped ship.

Pretty sure this is correct - but others may know more..

CMDR B
 
One or more of the transport ships you destroyed must have been a player (hollow radar symbol). This gets you a global Pilots Federation bounty valid in every non-Anarchy system, and requires you to pay the rebuy of the ship used to commit the crime if that's more than the rebuy of the ship you died in. This was introduced in the 2.4 release.

Shooting at NPCs only gives local bounties, and with those you pay the rebuy of the ship you die in, so "jump to another system" is usually sufficient, with "die in a Sidewinder" being enough if it was a system you don't want to leave.

(It's likely that at some time in Beyond this will change again, but that's the situation for now)
 
By any chance did you kill a player while you were out hunting for mats? That all sounds like the new pilot's federation bounty that haunts you wherever you go and costs you the rebuy value of the ship you committed the crime in. Didn't know those were in the game yet though.
 
One or more of the transport ships you destroyed must have been a player (hollow radar symbol). This gets you a global Pilots Federation bounty valid in every non-Anarchy system, and requires you to pay the rebuy of the ship used to commit the crime if that's more than the rebuy of the ship you died in. This was introduced in the 2.4 release.

Shooting at NPCs only gives local bounties, and with those you pay the rebuy of the ship you die in, so "jump to another system" is usually sufficient, with "die in a Sidewinder" being enough if it was a system you don't want to leave.

(It's likely that at some time in Beyond this will change again, but that's the situation for now)

I believe I must have attacked a player unknowingly. So how would I go about clearing a pilot's federation bounty without having to pay my entire rebuy of my cutter?
I think this 'new' system is, then, a bit silly. It discourages pirating. If people don't comply with pirates with this system, why should I bother destroying said player, because then i'd have to pay my rebuy to have my infractions cleared. The player might as well be left alone to go free, which ruins pirating completely as they would just be able to run off with the pirate not being able to do anything.
 
Does sound as others have pointed out, that you 'Griefed' another player in your big bad Cutter, whilst they where in a defenceless Transport ship?

Shame on you sir and you deserve the 15 mill payoff ;) .
 
Does sound as others have pointed out, that you 'Griefed' another player in your big bad Cutter, whilst they where in a defenceless Transport ship?

Shame on you sir and you deserve the 15 mill payoff ;) .

I was not intent on attacking or destroying other players, as I know what that is like myself. But yes, I must have clearly destroyed a player and gained a bounty in the federation. In my opinion I definitely disagree with this system. The bounty should still remain in that system, or the federation's bounty should just be a fine proportional to the amount of player ships destroyed. This way, griefers get what they deserve, but accidental destruction of others is accounted for.
 
I was not intent on attacking or destroying other players, as I know what that is like myself. But yes, I must have clearly destroyed a player and gained a bounty in the federation. In my opinion I definitely disagree with this system. The bounty should still remain in that system, or the federation's bounty should just be a fine proportional to the amount of player ships destroyed. This way, griefers get what they deserve, but accidental destruction of others is accounted for.

You can't accidentally destroy other player. That's nonsense. You deserve that penalty.
 
You can't accidentally destroy other player. That's nonsense. You deserve that penalty.
People make mistakes. I'm not a griefer. End of.

I am not here to debate the ethics of destroying players, I am asking for advice on how to get rid of my bounties FOR killing a player.

I know how much people here hate griefers. If I intentionally killed players, I would definitely deserve this penalty and I wouldn't be here talking about it.
 
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Why would you just shoot ships that have done nothing, let alone for a material needed for grade 3 engineering? Well deserved bounties then, hope you get some rebuys!!! You can scoop those parts up for free at Dav's hope. How come you can find the forum to try to get rid of bounties, but not how to find certain low grade materials?
 
People make mistakes.

Ignorance of the rules =/= exemption from the rules. It is what it is.

It seems the only option is to suck up the 15 million in costs, and keep a sharper eye on the ships you target in future.

Anyways, you have a Cutter, I'm given to understand 15 million is a rounding error on a cargo/passanger run in one of those, so it shouldn't take long to recoup that loss.
 
People make mistakes. I'm not a griefer. End of.

I am not here to debate the ethics of destroying players, I am asking for advice on how to get rid of my bounties FOR killing a player.

I know how much people here hate griefers. If I intentionally killed players, I would definitely deserve this penalty and I wouldn't be here talking about it.

You said you went on killing spree without understanding consequences or even need, just for Engineer materials. If you engage on grind, that's on you, that's your choice. If you would be griefer, at least it would be understandable why.

Play the game, not do a piñata thing as the rest.

Not sure if PF bounties can be paid off in low security or anarchy systems, but you can try, there's should be contact in station menu.
 
I was not intent on attacking or destroying other players, as I know what that is like myself. But yes, I must have clearly destroyed a player and gained a bounty in the federation. In my opinion I definitely disagree with this system. The bounty should still remain in that system, or the federation's bounty should just be a fine proportional to the amount of player ships destroyed. This way, griefers get what they deserve, but accidental destruction of others is accounted for.

You killed a ton of ships and do not find it fair that you got more than a little fine? Wow. You ARE the griefer here, and griefers deserve more than a little fine. I actually find the bounties in such cases to be way too low at the moment, hopefully the new punishment system will improve this mechanic when it is introduced. Everyone in the galaxy should be out hunting for you and shooting you on sight, and no station should allow you to dock :)

You didn't even bother to look for an anarchy system before blasting random ships?
 
I believe I must have attacked a player unknowingly. So how would I go about clearing a pilot's federation bounty without having to pay my entire rebuy of my cutter?
I think this 'new' system is, then, a bit silly. It discourages pirating. If people don't comply with pirates with this system, why should I bother destroying said player, because then i'd have to pay my rebuy to have my infractions cleared. The player might as well be left alone to go free, which ruins pirating completely as they would just be able to run off with the pirate not being able to do anything.

You killed a CMDR.. you pay the price of having a bounty on your head.

It's meaningless price to pay anyway as NPC police is no threat whatsoever.
 
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