Reactive Surface Composite Bulkhead? Huh?

Anyone able to explain what this uber expensive option is? And why it's even more expensive than military?
 
It sounds like they are bulkheads consisting of a composite material that either deflects damage well or is very resistant. But I really would like to have small descriptions for every item in the game.
 
It's like Chobham armour.
It reacts to incoming projectiles by exploding outwards at the point of projectile impact thus lessening the damage transmitted to the hull.

Reactive armour is better against projectiles but weaker against lasers.
Mirrored armour is better against lasers but weaker against projectiles.
Military is an all 'round toughie.
 
sounds like the same module in EvE where each hit shifts it's resistance toward that weapon type, as it starts out with 15% between all, then slowly builds up, so if two weapon types are being shot on you, there would be a 30% resist between the two, or perhaps 45%/15% up to 60% for one single type.

who knows, i might be different, probably is. But it sounds like the same deal.


but like any other items in ED right now, i would also like a bunch more information on them, instead of having to buy it before knowing a fraction of what it does.
 
Tank gamer to the rescue. ;-)

"Reactive" armor, nowadays, means explosives placed on top of the armor. When a penetrator hits, the explosives detonate ("react"), deforming and deflecting the penetrator and thus reducing its penetration capability.

"Composite" armor, nowadays, means armor that consists of several layers of different materials (e.g. steel and ceramics), the composition making the armor more efficient than homogenous armor of the same thickness.

So "reactive surface composite" probably means a combination of the two above: A surface that reacts to whatever tries to penetrate, with composite armor underneath.
 
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Reactive armour is specialist against projectile type weapons

Reflective armour is specialist against energy type weapons

Military armour is good against both.
 
Reactive armour is specialist against projectile type weapons

Reflective armour is specialist against energy type weapons

Military armour is good against both.

Doh! Knew I should have gone military!

So there's no option to sell my existing armour. Do I lose 150,000 odd credits changing it?
 
So there's no option to sell my existing armour. Do I lose 150,000 odd credits changing it?

Just buy the other type.
The sell value of the old armour will be deducted from the sell price of the new armour.
You do lose a bit but I can't remember how much. 20% maybe. Dunno.
 
Gah!
You're right.
Memory fail. Can't remember the name of the reactive stuff on some of the Challenger tanks.

Didn't seem to be the case, but I'll double check.

My armour was 10,000 more than military, and I'll swear to now buy military seemed to be the same (huge) price still!
 
nah, cheaper to buy a fleet of A10s!!

Which mean nothing if you don't have air superiority, because in this case they will fall out of the sky like flies. So, you should buy a few F-22/F-15/F-16/F-18/F-35/etc. to go along with the A-10's and let the fighters clean up the airspace and possibly any SAM sites. Then you can send in a dedicated, slow flying ground attack aircraft.
 
Can't remember the name of the reactive stuff on some of the Challenger tanks.

Challengers have Chobham armor. Some refer to it as "Dorchester", but that's just a different name for the same thing.

"The reactive stuff" is referred to as "ERA", which is a fancy acronym for "the reactive stuff". :cool: (Explosive Reactive Armor)
 
But if you've traded carefully and you've got 500000CR of cargo (using most of your income on expensive items), and get blown up, that's a hell of a bitter pill to swallow :(
 
But if you've traded carefully and you've got 500000CR of cargo (using most of your income on expensive items), and get blown up, that's a hell of a bitter pill to swallow :(

Yes it is....but it is your choice to do it.
This sounds harsh but it's the truth. On each traderoute i'm asking myself: "Is it worth it? What happens if i lose ship and cargo (due to combat/bug/whatever)"
If the answer is: "I can recover from that loss and the worst thing to happen is i might have to get me a new keyboard", then i'll most likely do the trip.
There have been times when i traded commodities which were 20% less profitable than another one, but cost only 50%.
Better risk/reward ;)
 
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