That doesn't get over the fundamental problem that it will mostly "catch" legitimate game crashes and disconnects which occur at high frequency among many players. A "watchdog" that barks at everything, including family, neighbors, the mailman and so on isn't going to be particularly useful if you expect the barking to reliably detect an intruder or burglar.
Just curious. Do you actually believe this will become true if you just say it enough?
There is already a crystal clear example of the kind of case that can be reliably determined in this thread - a player who miraculously disconnects in every single fight when his hull gets dropped to about 40%. There are at least ten instances of it shown just in the videos linked in this thread. He never randomly disconnects immediately on interdiction, or earlier in a fight, only ever when his ship is getting to the point where it looks like he might lose it. In a modern online game, I would expect a permanent account ban to have been given out for that many transgressions by now.
*
I really wonder about the motivation of people who perpetuate this myth that any kind of automated monitoring system a) will cause thousands of totally innocent players to be punished and b) must be 100% certain in every single case before anything is done.
a) is simply nonsensical and frankly is exactly the kind of thing people who are using exploits and are terrified of them being removed cling to. If that's not you fine but you do the game and come to that, yourself, no favours whatsoever by peddling this line. Who exactly are these players who spend their spare time playing a game that throws them out with such regularity that it would be impossible to differentiate between their problem and someone whose connection only drops out regularly when at the critical end of combat? As I said earlier in the thread, the burden of proof that some people seem to think should apply here is so hilariously above that which they would deem reasonable for virtually anything else in their life that it descends into parody territory. Which leads me on to...
b) is what an appeal system is for.
I could understand this whole discussion if we were talking about some wild and crazy notion that nobody had ever thought of doing before.
What we're actually talking about is an online game company actually enforcing their own game rules. It's not such an odd concept. The fact that this is even a debate is the odd thing.
I will say one other thing too. There is at least one player who has quite clearly advocated combat logging in this thread. I have played games where that alone would be a permanent ban from the forum, regardless of whether they have really done what they say they have or not. Honestly, some of you really need to reset your parameters to
'online gaming 2018' rather than '
typing cheat codes out of a magazine in 1986' when thinking about this stuff.
Think I'm done with this thread now because I don't particularly want to provide a reason for it being close again and I'm finding it increasingly difficult to keep my posts civil with some of the stuff I'm reading. Enjoy the discussion Commanders, such as it is.
* By the way, here's Rockstar's suspension and ban policy for GTA Online, just for some comparison.
https://support.rockstargames.com/h...pdate-to-GTA-Online-Suspension-and-Ban-Policy
Question: What happens if I am suspended or banned from GTA Online?
Answer: GTA Online suspensions are triggered by a number of factors, including modding in GTA Online, exploiting or abusing game mechanics, manipulating protected game data and code, or interfering with other players’ gameplay experience.
Suspensions from GTA Online due to these reasons may be temporary suspensions or permanent bans depending on the severity of the infraction.
If you receive a temporary suspension from GTA Online, the next infraction will result in a permanent ban. If you are temporarily suspended from GTA Online, you will not be able to access GTA Online from the moment you are suspended. Your suspension expiration date is shown on the splash screen after being returned to Story Mode following an attempt to play GTA Online.
In addition, your GTA Online character(s) will be reset. All GTA Online progress, property and inventory will be reset.
All GTA Online suspension and banning decisions are final and may not be appealed.
Compare that to an e-mail warning someone that FDev had recorded as already having multiple occurrences of exploiting that if he carried on doing it (!) he would get a shadow ban (!!) for a few days (!!!). (From the player's own post on the forum which included the text of the e-mail)
The real issue here though is this. If people don't trust that FDev are actually taking action on this issue because of a lack of visibility (and of course players who are notorious for doing it stlll flying around on the same accounts) how exactly are they supposed to trust them on anything else?