There are so many different things to do in Elite, my dilemma is which to do every time I log on. Shall I go and contribute to a CG? Or take part in one of my groups' events (particularly Hutton Orbital Truckers)? Or do some mining for a change of pace? Or my favourite activity recently, do some Fuel Rat rescues? Or go exploring? Or go and rescue people from burning stations that have been attacked by the Thargoids? Or do some missions for HOT or any other faction I want something from, like a permit? The list is endless! And no, joining a PG doesn't necessary mean flying in PG all the time, but they can open the doors to so many other ways to have fun - the Hutton Orbital Truckers had a "12 Mugs of Christmas" competition over the last couple of weeks, which was a lot of fun to do and necessitated some 'cooperative' play (PwP) to achieve.
I find it hard to believe that anyone considers this game to be boring and not going anywhere!![]()
It's the Destiny dilemma, incredibly repetitive, massively popular (the first game anyway) why? Because of the laughs you had with your mates doing all the same repetitive stuff. ED has gone a very different route and arguably the Destiny gameplay loops were more refined and felt better to play, if you are into that sort of thing, also Destiny benefitted from the consoles better multiplayer infrastructure, and let's face it it had a much larger budget.
What is interesting to me though is that criticism of both games sounds so similar despite how different they are - grindy rng mechanics, lack of depth, no story, reliance on 3rd party stuff to make the most of in game activities.
If Frontier improve the multiplayer infrastructure through wing missions etc. that may have an impact, they will need to improve the gameplay loops too however.
I don't realistically believe that to be something that can be done in just one year, but we don't know how much work has already been done under the hood or through the other FD properties PC and JW.
Players who can't/wont play with others are always going to get less out of games designed around multiplayer components. How much less is a matter of both design and taste.
Whether Frontier can deliver is a question the answer to which will be subjective to the end user.
For me, I have paid close to 200 pounds between initial purchase and paints, clothes etc. for that I have gotten close to 1500 hours of entertainment over 3 years. I've spent more than that on single nights out that I can't even remember. So in my opinion and from my perspective Frontier can and have delivered, I expect that they will continue to deliver more or less to the same extent.
Whether they will deliver exactly what I want, when I want it?
Nah - but that's how life is, you need to manage your expectations or you'll be forever dissapointed.