Fair comments across the board, honestly. It's feedback that's been received and forwarded before so hopefully the upcoming changes lead toward more of what people are looking for. I won't promise that it'll resolve every gripe or meet *all* expectations of the game, but I'm confident that the focused feedback sessions with Sandro (more will come!) will get us closer to giving all of us what we'd like to see.
Looking forward to more meat on the bone, as it were, of course. Just hope it all fits the game as a whole and makes sense within the context of the game universe.
I've suspected and heard mentioned elsewhere that it might be possible to incorporate somewhat of a more personal narrative with the Engineers, and some missions and local factions have some potential too.
For the most part, I make my own story in the game, playing as a survivalist, adventurer, and explorer, and don't want the rest of the game getting in the way of that.
The Engineers and what they've done to the PVP meta was a stretch for me and something I'm not really interested in spending my time doing, so I haven't. I might revisit it more after the changes to the Engineers, but I'm not holding my breath. I'd generally rather be out in the black and having a good time playing the game my way.
Space legs would be nice, and I do hope to see them implemented to some degree sooner or later for things such as real multicrew, exploring and interacting with the insides of ships and stations, and maybe world surfaces.
Primarily though, I do think this is a sci-fi spaceship pilot video game, and that's of course one of the main appeals of it for me. Exploring the Milky Way galaxy on a one to one scale is certainly a draw for me as well.
2 cents worth.
Cheers, guys.