The epic fail of Beyond

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Jex =TE=

Banned
What you don't understand is that there are people on this forum who like he game. I do understand that you hate it, the question is what you are doing here. You don't like the game, you don't expect that it can get better because you don't like the developer either... Why do you enjoy wasting yours and everyone's time so much?

What you don't understand is over 95% of the player base don't play the game.
 
People who have bought the game - what else would it be?

Well generally when I use the term I'm referring to people who play the game, but maybe that's just me.

But if we're talking purchasers, then I don't see much wrong with an (unsubstantiated) figure of 95% not playing a three year old game.
How much of Civ V's 'player base' is still playing? I ask, because you appear to have such numbers at your fingertips.
 
Unlike stocks and shares "past performance is a strong indication of future performance" especially when it comes to games development.

The design and implementation ethos of a dev house utterly guides how well it and bug free new content will be made.

FDev's past record on this is clear and undeniable, but lets watch the fanbois/gals try anyway it'll be funny:

https://media.giphy.com/media/ClbEZl8a82Fry/giphy.gif

I'll chime in on this... Frontier has established something of a historic pattern when it comes to new content, granted. They have also started doing something they had not previously done - a focused feedback forum specifically for discussion of new, upcoming material. They've started asking us what we think before dropping some new feature on our laps and going "Here, try this, oh, and if you use it, we'll develop it more." (aka Multicrew).

Will this break with the pattern of previous releases, and give us more polished and complete-feeling new content? I certainly hope so.

Of course, having been around these forums a while, I also know that the first new content release of 3.0 will not feature Squadron Carriers and Wing Missions (that's Q4 material), and people will throw a fit because these things aren't there on patch day. That's just how we roll around here - set our sights on that One Thing, tunnel-vision out everything else, and throw fits when it doesn't go exactly the way we preconceive it should. I can only imagine how many pages and duplicate threads will go "Frontier Lied To Us Again" when people cannot fly giant squad carrier megaships armed with station-level one-shot weapons outside of newbie stations and vaporize everything coming out of it, then deploy a fleet of fighter-enabled Cutters and Anacondas to mop up any survivors - because that's what they've set their hearts to doing with them.

We preach "Trigger Control" to everyone who tags an authority ship and posts endlessly about how unfair it is they were shot dead by them. We should also preach "Expectation Control" to the rest when it comes to new features. We also forget, Elite was not released as a "finished product", but rather a "work in progress". Much like when I use to do professional faux finishing, you cannot judge the final result by looking at the intermediate stages of a work in progress. When you come into a room being finished like this and see half-dried drywall peeling away from layers of wet drywall and bits of brown paper sticking out of it and start questioning why this room you're paying $10,000 to have finished to look like a crumbling brick wall you saw on a café in Milan ten years ago... it's because you can't see the finished product from the intermediate steps. If you could, you wouldn't need to ask. Come back when we're done, and there you have it - a crumbling brick wall, like you saw in Milan, made of paper, drywall and clever use of paint and glaze.

Elite is much the same - it's rough and ugly in places, starting to take shape and form. Michelangelo is not done yet. There is no instant-gratification here. People seem to think there should be, and they're wrong. That's all there is to that - they're just plain wrong.

So to call "Beyond" a failure before it has even begun... it's idiocy at its finest. It's predicting Western Saraha to win the World Cup.

I think I made that analogy right... I don't know much about soccer, except it's played with a round ball, and the rest of the world incorrectly calls it "football".

But that aside... all we can do is wait and see what is delivered, especially in this case. I have my doubts, likely well-founded, that things will not be perfect from launch day, but I certainly hope they are leaps and bounds ahead of previous launches - more cut, more polish - much closer to expectations than we've seen previously.
 
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In spite of all the people in this thread who are somehow still hopeful about the future of this game, I am going to say OP is 100% correct. Beyond will over promise and under deliver, just like every other big update from FDev to date.
The mechanics will be repetitive and dull, the game play will be uninspired and poorly implemented, the new systems they add will be counterintuitive, nonsensical, and extremely grindy for no reason, while requiring almost zero actual talent on the part of the players, and still there will be the same couple dozen people here religiously defending FD, despite their repeated demonstrations of grand-scale incompetence as game designers and programmers.
How do I know all this, you ask? Am I some sort of fortune teller? No, I've just been paying attention to this game since release. Every update it's the same thing: FD releases some terrible, buggy, poorly designed snooze fest of a new mechanic, the forums are flooded with people complaining about how anyone could possible be this bad at making a video game that should be amazing, and the same handful of people here perform some of the most absurd mental gymnastics I've ever seen in order to defend it.
I'm done getting my hopes up that FD will finally release something to make this miserable game any good. There's absolutely no reason to expect that FD will suddenly be able to turn this ship around this year when they've consistently failed time and time again to design even a single fun thing to do in the game, or anything that feels like it matters at all or exists in a context at all, come to think of it. I fully expect Beyond will be a flop of biblical proportions, just like Powerplay, CQC, Multicrew, Engineers, and everything else they've tried to do in this game.
I'm Beyond over it at this point.
 
I can get behind this idea.

Loving this thread though, people debating how something has failed even before its even been released, hell, even before any details have been released. Quite scary!

You will be surprised how many vital decisions affecting from every individual to whole nations are taken based on forecasting. This is the difference between animals and humans. Ability to take decisions analyzing events already occurred is inherent to any living creature on Earth, but ability to take decisions having in mind previous events, nowadays situation and probable reaction of certain group is a privilege and punishment to humans only, but not to everyone apparently. Vast majority of humans prefer to act like animals and to wait an event to happen to see the result.
 
You will be surprised how many vital decisions affecting from every individual to whole nations are taken based on forecasting. This is the difference between animals and humans. Ability to take decisions analyzing events already occurred is inherent to any living creature on Earth, but ability to take decisions having in mind previous events, nowadays situation and probable reaction of certain group is a privilege and punishment to humans only, but not to everyone apparently. Vast majority of humans prefer to act like animals and to wait an event to happen to see the result.

That all depends on the what it is. Something like a computer game, where it is not life or death or not the end of the world, I can happily wait and see. I like what I have seen so far, which I except is very little, I have my ideas and view about what I have seen, but I am equally happy to wait and see what they do as I am sure it will be much better the what we have now, even if it isn't exactly what I want.

In your original post you talk about how manipulating the BGS is boring, basically it is mission work. But you do not know how boring it will be, missions are getting better and better with every update, we are getting wing missions in Q1, the update to the scanning of planets and system for explorations will also feed into missions as will the update to mining, which will provide a richer experience and hopefully more depth in the mission system and the chained mission mechanic. Also with the trading update coming in Q1 this could also make trading a bit more involved with more tools for you to use, again increasing the fun factor for everyone that does trade.

You look at one thing and use that as an example when you need to look at is as a whole.
 
That all depends on the what it is. Something like a computer game, where it is not life or death or not the end of the world, I can happily wait and see. I like what I have seen so far, which I except is very little, I have my ideas and view about what I have seen, but I am equally happy to wait and see what they do as I am sure it will be much better the what we have now, even if it isn't exactly what I want.

In your original post you talk about how manipulating the BGS is boring, basically it is mission work. But you do not know how boring it will be, missions are getting better and better with every update, we are getting wing missions in Q1, the update to the scanning of planets and system for explorations will also feed into missions as will the update to mining, which will provide a richer experience and hopefully more depth in the mission system and the chained mission mechanic. Also with the trading update coming in Q1 this could also make trading a bit more involved with more tools for you to use, again increasing the fun factor for everyone that does trade.

You look at one thing and use that as an example when you need to look at is as a whole.

Could you take a look on my OP post again? I was infinitely clear that no tools for interaction with BGS are an issue but depth of interaction. There is no feeling that we actually are participants, parts of BGS thus making the BGS artificial and dead. Boredom comes from futility to manipulate the BGS.
 
Could you take a look on my OP post again? I was infinitely clear that no tools for interaction with BGS are an issue but depth of interaction. There is no feeling that we actually are participants, parts of BGS thus making the BGS artificial and dead. Boredom comes from futility to manipulate the BGS.

There are tools though, and they look like they are getting better. Should there be more tools, not sure as I don't use the BGS in that way anymore. What other tools do you suggest, and please don't talk about ownership of station etc. I have no interest in that and is not something I want in the game.

It's called a background simulation and for me now, manipulating it for a desired purpose is not the game for me anymore as I don't think it was built for that in mind. It was built to create diversity within the systems, for me the only thing missing is visual diversity of the different states and different government types, missions which reflect the different government types and how ships react to the different governments/states.
 

Jex =TE=

Banned
Well generally when I use the term I'm referring to people who play the game, but maybe that's just me.

But if we're talking purchasers, then I don't see much wrong with an (unsubstantiated) figure of 95% not playing a three year old game.
How much of Civ V's 'player base' is still playing? I ask, because you appear to have such numbers at your fingertips.

How on earth would only 95% of the people who are playing the game be playing the game then? That would always have to be 100%. What are the other 5% doing lol
 
There are tools though, and they look like they are getting better. Should there be more tools, not sure as I don't use the BGS in that way anymore. What other tools do you suggest, and please don't talk about ownership of station etc. I have no interest in that and is not something I want in the game.

It's called a background simulation and for me now, manipulating it for a desired purpose is not the game for me anymore as I don't think it was built for that in mind. It was built to create diversity within the systems, for me the only thing missing is visual diversity of the different states and different government types, missions which reflect the different government types and how ships react to the different governments/states.

I really don’t care what you and few other offliners want. You are waiting the servers to be shut down and promised by DB offline mode to be realized. Your vision for the future of the game for me means that the game is already dead. IMO every game which development is stopped is dead. You better face the fact that offline mode was scraped once and forever .
 
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What you don't understand is over 95% of the player base don't play the game.


and ofc u just throw a number without nothing to back it up

I really don’t care what you and few other offliners want. You are waiting the servers to be shut down and promised by DB offline mode to be realized. Your vision for the future of the game for me means that the game is already dead. IMO every game which development is stopped is dead. You better face the fact that offline mode was scraped once and forever and stop to troll in every thread aimed for better future of the online game named Elite Dangerous.


that doesnt mean that ur ideas is good
 
I really don’t care what you and few other offliners want. You are waiting the servers to be shut down and promised by DB offline mode to be realized. Your vision for the future of the game for me means that the game is already dead. IMO every game which development is stopped is dead. You better face the fact that offline mode was scraped once and forever and stop to troll in every thread aimed for better future of the online game named Elite Dangerous.

What on earth are you talking about offliners. I do not want the game offline and have never asked for it be offline and enjoy playing the game with friends so please stop making stuff up about me you pathetic individual.
 
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