The epic fail of Beyond

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Its not weird at all...some people can manage a community and others cant...frontier cant. Nothing weird about it at all really...its actually pretty obvious when ye been around a bit and managed to work it out on yer own ^

Manage?
I'm afraid few people would like my idea of managing this dump.
Oh well. Lucky for some I suppose.
 
lol, no, it's just another opinion (one that you happen to agree with, I assume). Personally, I disagree with it. That doesn't make it true or untrue, though. :)

You may disagree with a majority opinion, but there is no denying that Multi-Crew was a complete and total FLOP!

The pathetic level of adoption is a fact, and something even the most die hard apologist will never be able to explain away. ;)

Welcome to the real world.
 
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Rafe Zetter

Banned
So because they don't turn the game into Minecraft-Eve-Life is Feudal Beyond will fail? Nobody will like the improvements to planet tech because you can't build your base?

No, a C&P overhaul is on the todo list since quite some time, longer than you are a member of the forum. Everyone agreed that it's necessary the Devs, the community, the SDC, it's just a matter of priorities.

now explain to the good people why it's taken FDev 2+ years to get around to it.

While you're at it you might want to make a start on the reasons you'll give to justify why the original plan has been cut in half, thus making the "improvements" largely worthless.

Please don't trot out the same old "they have been working on other content", because it'll just annoy people - fact is when something is NECESSARY you do it FIRST - when your car needs new tyres because it doesn't handle very well anymore you FIX (buy) THE TYRES, you don't waste time (and money) adding a spoiler and uprate the suspension in the hopes that will fix the issue of bad handling.

FDev have been monumentally naive in beleiving that adding more content will distract people from the core problems.

Sure "Beyond" is supposed to address that but right off the bat the first core problem "fix" - C&P - is only getting 50% of what it needs.

I've been playing a game called "Empyrion - galactic survival" - it's a survival game, my first; anyway recently they did a big update and what came with it was a 5/6 page questionnaire: "what would you like us to do next?" with a bunch of possible ideas to choose from - ranging from new content, fleshing out existing content or FIXING (updating optimizing) CONTENT.

Guess which choice got the most votes? I'll give you just ONE guess. go-on have a try see if you can guess which was the most requested thing they plan in the next developmental stage.

Here's a lesson FDev never learned: people will wait for new content if the existing content works properly, and what's more it's easier to build new content WITHOUT BUGS, if the previous content is BUG FREE.

The recent steam sale (and others) of ED and Horizons highlighted something to me that I had previously overlooked: the price.

No I don't mean that it's cheap now compared to what we paid for it at the start - I mean it's cheap now. FULL STOP.

Look at how much Skyrim still costs, Dishonored 2, Fallout 4 (1 DLC far harbour, ON SALE, still costs MORE than ED+horizons), Sniper Elite 4, The Witcher 3 (including ALL DLC's), Far Cry 4, there are literally scores and score of games older than ED (or similar age) that even on sale cost more than ED does.

Worthy games can still command a decent price and people will pay it - I know people who won't even buy ED on sale for £10.

Says a lot that does.

BTW planet coaster is already being sold 75% off - less than £8 - it was released a year ago. LOL.

I posted the link a bit before the post you replied to, it has a list (not a complete list, just what they had time to talk about at the Expo) of all the changes, with links to the specific points in the video talking about each part.

because FDev has ALWAYS DELIVERED what they said at expo right?

what do you mean "no"?
 

Rafe Zetter

Banned
They *did* take away polls, which made the White Knights much happier. :)

I had wondered about that - nothing screams "we want to hide the evidence" more than taking away the ability for the people to vote how they feel.

Yes people can still post, but a poll is easy and quick and more people will do that than try to post in the hope it gets read.
 
Dear gods, this thread is a tad premature isn't it?

And if its even half of what it is announced to be its going to be pretty good for player groups, miners, and explorers.

This thread is so premature the milkman hasn't even opened the garden gate yet!
 
If FD wake up and take some of the more sensible feedback on board the threads just might stop coming, all by themselves.

LOL, you obviously haven't been around many gaming forums have you? Either that, or no developer listens to sensible feedback. Take your pick ;)

How about this, in order to do what Player A wants, they have to not do something Player B wants. Player B then gets upset and writes a doom and gloom thread on the forums. Maybe then devs do what Player B wants, but Player C gets annoyed because Player A and B are happy, but they are not. At this point, devs can't do what Player C wants because that would make the game different from what Player D wants. Player D is writing how much they love the game, but in Player C's eyes that makes them a blind fanboy. Player C thinks Player D is an irrational hater.

And so, the cycle continues. Its not something unique to ED, i've seen this on every gaming forum where i've been active. I've also been on the development side as well, and had to listen to people telling me i don't listen to them, that i'm incompetent, and only if i listened to certain people the game would be much better.
 
It's very easy to post a doom thread. If you are wrong, you just slink away and are not heard of on that subject again. Nobody cares.

If you are ever so slightly right, that the implementation is not perfect you can jump with joy at the "told you so! ... see how wise I am!"

Since no implementation can ever be perfect, you have nothing to lose. Except, perhaps, self respect.
 
because FDev has ALWAYS DELIVERED what they said at expo right?

what do you mean "no"?

What do you mean, when this was their first expo? This was the year they launched their own expo, so with no FrontierExpo before this one, your implication that they "failed to deliver" what they said they would at the expo is premature, by far.
 

Rafe Zetter

Banned
If I was working for Fdev and I kept reading these forums about every new proposal THAT ISN'T EVEN OUT YET describing it as an "epic fail". I'd be tempted to down tools and tell folk: you think you can do better, do it your flipping ungrateful selves!
Some folk have already decided that Beyond is going to be a failure so any issue with it is just going to confirm that bias.
What and flaming see!
Sweet Zombie Cheeses, it's the last day of the year people looking to unwind a bit and instead: All your efforts for the next year are doomed to failure!
Well somebody needs to cheer up these Mystic Megs. Maybe the reason they're so unhappy is that they can't sit comfortably because of their giant crystal balls!

Unlike stocks and shares "past performance is a strong indication of future performance" especially when it comes to games development.

The design and implementation ethos of a dev house utterly guides how well it and bug free new content will be made.

FDev's past record on this is clear and undeniable, but lets watch the fanbois/gals try anyway it'll be funny:

giphy.gif
 
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Rafe Zetter

Banned
What do you mean, when this was their first expo? This was the year they launched their own expo, so with no FrontierExpo before this one, your implication that they "failed to deliver" what they said they would at the expo is premature, by far.

Ok - yes this was thier first expo - was it the first time they have been publicly telling people what they are going to do with ED at a computer games convention? no.

That's what I meant.

I'm not saying this just to watch myself type, I'm simply highlighting that FDev have previously given out statements to gamers and the worldwide gaming press on what they intend to do with ED...

and then NOT DONE IT.

yes yes - blah blah - development changes, we reserves the right to do what we like etc etc.

Too much of ED's development is "what we would LIKE to do" and nowhere near enough "what we CAN do".

Offline - couldn't do it
Atmospheric landings - 3 years and counting
Getting wings to work RELIABLY - couldn't do it
Damage models - couldn't (or won't) do it
non beigification of planets - still waiting 18 months later (give or take)

Crime and punishment - Sandro is on record saying the feature will be less than first laid out


shall I continue?
 
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Unlike stocks and shares "past performance is a strong indication of future performance" especially when it comes to games development.

The design and implementation ethos of a dev house utterly guides how well it and bug free new content will be made.

FDev's past record on this is clear and undeniable, but lets watch them try anyway it'll be funny:

https://media.giphy.com/media/ClbEZl8a82Fry/giphy.gif

Why funny? You will be laughing? You receive amusement from this kind of thing, do you?
 
I don't really care about the fence. It doesn't keep the dog off the lawn or the kids in the back yard. It's only 4 inches high.
Whatever color it might be makes no difference. It's not even my fence.

To borrow from you analogy.

All this fretting about Power Play, and yet you miss an even bigger picture: Power Play and the BGS are completely worthless.

There, I said it. The BGS is completely worthless. Oh sure, it might change if a system has an open Black Market, or the legal status of Beer in the system, but that's about all it does. Big. Deal.
Since no one "has" to be aligned to any given power and the powers don't care about unaligned pilots, and even pilots aligned to opposed (Hostile) powers are not treated any differently anywhere they go, with the singular exception of pilots actively carrying Powerplay Bonds. That's it. Not even an extra scan from System Authority ships - nothing. It would be like having a platoon walk though downtown London, at the height of World War II, shopping, dining, staying at hotels, all without even so much of a glance from anyone, like it was no big deal.

There's no bonus to missions taken and/or completed in Allied space, there's no penalty for missions taken/completed in Hostile space. No one really cares, again, as long as you're not hauling Power Play Bonds. And you can't say it isn't more than just a little silly that way. It renders the entire system completely worthless. Then add to that, as it has happened to me, NPC pirates that happen to belong to a faction to which you are pledged, will still try to rob you - an Ally, and you'll be smacked with a Treachery penalty if you defend yourself, and not only do they not care, they seem to go out of their way to bother you. Hello? We're working for the same side here. It would be like Fed Ex robbing UPS to deliver a package.

So before "we" get all doomy and gloomy about what Beyond will or will not deliver, let's face the bigger facts - another coat of paint on a worthless fence isn't going to change anything. Another way to paint a worthless fence isn't going to change anything. Making the fence six feet tall, putting razor wire on top, and some machinegun towers along it, and a mine field on either side - now that will accomplish something.

We should be worrying about how to make Power Play meaningful rather than how to add window dressings to it.

And I don't even power play - I'm a module tourist at most, because the system itself is worthless.

Oh sure, it gives an excuse for otherwise unprovoked PVP attacks, but honestly they're not even required. And on that front, let's talk about the highly exploitable PVP side of Power Play...

Here's a great situation:

I need my merits, and I want to screw a system at the same time. I call up a friend who has a fair bit of disposable income, we meet up in the system I want to screw and get my merits at the same time. He shows up in a shieldless sidewinder. I show up in my One-Shot Deathmobile. I sit and blow him up for an hour or two, at 30 bonds a pop. 3,000,000 bonds later, I say "Thanks man, my trigger finger is going to fall off. Let me know when you need get yours and I'll bring my meritwinder."

See the problem?

For that very matter that "friend" could just as easily be my very own second account.

Power Play didn't just miss the mark, it shot the wrong direction entirely.
 
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