What needs fixing in trading apart from the tools which are going to get updated in the Q1 update?
Making trading relevant and maybe linking it to some sort of deeper economy.
Trading is no longer the main way to make the big bucks in the game. It should be because, it in turn allows piracy, which in turn promotes bounty hunting.
If trading was the big thing again, you would have trade routes, trade wings, escort opportunities.
Lots of FDEV game play opportunity around that and of course the emergent content that comes from a little structure.
Currently the only place to find traders to pirate is at a CG.
The old days, you had a number of trade routes.
This split up all the pirates, bounty hunters and gank wings as well.