Oh, there is - but it's not between "game" and "simulation" but between "multiplayer" and "Elite". Any sensible game developer would have taken one look at that combination and run away screaming.
Fortunately Frontier decided to give it a go anyway.
This. People loath FD not giving in fully to neither camp. I am actually applauding for this. There are very few games who actually try to pull this off - not only because some toxicity between PvE and PvP communities - but strong on rails assumptions how games SHOULD behave and SHOULD act.
They struggle, fail, try again, achieve some victories - that's all part of their effort. But their resolve for doing this - making massive game which gives freedom of being lonely, while giving chance of doing things together - is something I admire.
People looking for pure experience in either camps of course ain't fans. But they have many games to server their approach.