Beyond C&P - Must admit I'm slightly concerned about PvP piracy outcome

So yes, illegal destruction (of a CMDR) should result in significant penalties.

But, if you're simply trying to be the nicest pirate you can, and even only use the existing crummy limpet mechanism to extract cargo from another CMDR, surely you're now going to be even worse off due to this new C&P mechanism? ie: Lose station facility access etc etc?

Have I understood clearly?


EDIT: Can you at least always pay off fines and bounties at a station (that currently is denying you facilities)?

EDIT EDIT:-
My concern about no longer being able to hand in CG cargo at a CG station is hopefully half put to bed. So I'm less concerned now:-
- Illegal cargo can be handed in at black market (even if facilities are denied to you): I would like confirmation on this though. If the black market is also denied, then eeeaak!
- If you have no access to station facilities, then you should be able to sell legal cargo in the Black Market (instead) at a lower price. See here - https://forums.frontier.co.uk/showt...cilities-sell-LEGAL-cargo-on-the-Black-Market

The premise of not having station facilities and having to get things (repair/reammo) elsewhere seems fair enough.​

EDIT EDIT EDIT:-
It's been pointed out that at least it seems any Black Market remains available:-

Now just need to make FD make the tiny change so you can sell "legal" cargo on the Black Market if you don't have access to the Commodity Market, and sorted - https://forums.frontier.co.uk/showt...cilities-sell-LEGAL-cargo-on-the-Black-Market
 
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Sandro has stated in the past that he wants "proper" piracy that tries to avoid even assault as much as possible. For now, what is being addresses is murder, with theft being where it was and maybe getting some collateral damage. Try it during beta.
 
All sounds good to me actually.

Pirates should be required to use some "Skills" like anyone else in the pursuit of their goals. No longer being able to simply and quite easily BLOW UP their victim to obtain their cargo sounds like a definite step in the right direction.

[up]

Making the wanton destruction of another human pilot a serious offense is long, long, long, long, long, long overdue. ;)
 
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Play about with it in Beta, its only a week away, i thinbk that the position of Anarchy systems will become more important for pirates, as well as players trading between locations.
 
So yes, illegal destruction (of a CMDR) should result in significant penalties.

But, if you're simply trying to be the nicest pirate you can, and even only use the existing crummy limpet mechanism to extract cargo from another CMDR, surely you're now going to be even worse off due to this new C&P mechanism? ie: Lose station facility access etc etc?

Have I understood clearly?


I believe that from the lIvestream today, any murder, regardless of NPC or PC will be handled in an equivalent manner...increasing expense to the chronic offender...decreasing expense to the 'victim'.

The best pirates do not kill their 'benefactors'..they just stop them, rob them, and go away.
 
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So yes, illegal destruction (of a CMDR) should result in significant penalties.

But, if you're simply trying to be the nicest pirate you can, and even only use the existing crummy limpet mechanism to extract cargo from another CMDR, surely you're now going to be even worse off due to this new C&P mechanism? ie: Lose station facility access etc etc?

Have I understood clearly?

You won't lose station facility access to all stations. Jurisdiction is still a thing.
and...
FDev want to stimulate Pirates using anarchy systems. I think that is exactly what is needed.
 
So yes, illegal destruction (of a CMDR) should result in significant penalties.

But, if you're simply trying to be the nicest pirate you can, and even only use the existing crummy limpet mechanism to extract cargo from another CMDR, surely you're now going to be even worse off due to this new C&P mechanism? ie: Lose station facility access etc etc?

Have I understood clearly?

Nothing stops you from going to an anarchy system to sell your goods which in reality is where you should be selling them and not at a black market. Black markets should be only for certain illegal goods that are wanted in that system and not a dumping ground of your ill gotten goods.
 
Piracy under the current conditions is one of the hardest and least profitable roles one can take on in FD.

It's as if you do it for for personal reasons and resign yourself to subsistence living.

Scanning to find the pot of gold, trying not to destroy your victim before you grab the cargo and so forth. It's like work.
 
So yes, illegal destruction (of a CMDR) should result in significant penalties.

But, if you're simply trying to be the nicest pirate you can, and even only use the existing crummy limpet mechanism to extract cargo from another CMDR, surely you're now going to be even worse off due to this new C&P mechanism? ie: Lose station facility access etc etc?

Have I understood clearly?

Yes, pirates aren't welcome in ports where they are wanted, seems perfectly natural to me. They still have all those other dozens of thousands of stations across the bubble to dock, including several thousands of anarchy ststems where bounties never apply.
 
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Agreed. Anarchies should be dangerous but profitable.


Anarchies will become populated because they will be the only place to sell ill gotten goods and get your bounties 'fixed'.

I doubt they will have a higher payout...and honestly, should always pay substantially less than the market price.

This is the discussion between fencing and smuggling.

Fences pay pennies on the dollar because they have to get rid of 'hot goods'...at substantial risk to themselves.

Smuggling is providing supply to a pent up demand for the good....so should always provide a decent markup IF the demand IS pent up.

You won't lose station facility access to all stations. Jurisdiction is still a thing.
and...
FDev want to stimulate Pirates using anarchy systems. I think that is exactly what is needed.

Until the criminal retains a 'large number of bounties' then is blackballed by the whole of the Superpower that was offended.
 
I believe that from the lIvestream today, any murder, regardless of NPC or PC will be handled in an equivalent manner...increasing expense to the chronic offender...decreasing expense to the 'victim'.

The best pirates do not kill their 'benefactors'..they just stop them, rob them, and go away.

Yes, but as I said in the OP, I'm not talking about a pirate who destroys his victim. In my example I'm asking if a pirate who doesn't even shoot at a victim and simply uses limpets will lose access to station facilities?


Yes, pirates aren't welcome in ports where they are wanted, seems perfectly natural to me. They still have all those other dozens of thousands of stations across the bubble to dock, including several thousands of anarchy ststems where bounties never apply.
So yes, if a CMDR simply limpets cargo from a victim they lose access to the station facilities? Eeeek! If so, I thought PvP piracy was contrived and poorly paying before, but after this?
 
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Yes, but as I said in the OP, I'm not talking about a pirate who destroys his victim. In my example I'm asking if a pirate who doesn't even shoot at a victim and simply uses limpets will lose access to station facilities?

Yes, even if you only have a fine you'll lose access to the facilities that fall under that jurisdiction until you pay it off.

So the pirate has to sell his illegally obtained goods somewhere else where he isn't wanted, seems logic.

If you steal a shop, that shop won't welcome you and buy the stolen goods.
 
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