Only 4 Wing Missions?

I'm not convinced this will be a big issue but I know of at least a couple people that were disappointed in the idea that the cap is so low. I wonder if this is a technical limitation or a balance issue.
 
I'm wondering if that's a maximum of 4 wing missions that can be *shared* at one time, or a maximum of 4 that any given player can have on their transaction panel at all? Because honestly as long as we're able to queue up a bunch more missions and then share them as we complete previous ones, I don't see any reason why we'd need to have more than 4 shared wing missions going simultaneously.
 
Could be technical or rather hardware side on the network connectivity bit. More data about missions, progress, wingmember progress, wingmember current allocation etc.
Sounds to me like a lot of data to be transferred everytime someone opens the transactions panel, probably not something they want.

I'm of course guestimating here. Could easily be balance or something else entirely.
 
IMHO one will be enough. You pick one, then you do the mission. I see no gameplay purpose to wing-mission stacking, only minmax-grinder concerns. Could be just me though.
 
It is 1 mission per commander limit, as commander can share only one wings mission.

Might be limit that will be increased with time.
 
Also might be spam protection to prevent players spamming other players with wing invites for other missions. Haven't watch the video yet through.
 

Dominic Corner

Mostly Harmless Programmer
Frontier
Could be technical or rather hardware side on the network connectivity bit. More data about missions, progress, wingmember progress, wingmember current allocation etc.
Sounds to me like a lot of data to be transferred everytime someone opens the transactions panel, probably not something they want.

I'm of course guestimating here. Could easily be balance or something else entirely.

Hi there,

Apart from any design considerations; whilst it's not quite as chatty as sending data every time you open your transaction panel, there is a fair bit more network traffic involved in wing missions, yes.

As stated in the livestream, the restriction is currently 1 shared per person, but there is as yet no specific limit on accepting wing missions themselves if you want to (they are not much more technically taxing than normal missions unless shared).

This is, of course, all subject to change if we feel it is warranted.

Thanks,
Dom
 
IMHO one will be enough. You pick one, then you do the mission. I see no gameplay purpose to wing-mission stacking, only minmax-grinder concerns. Could be just me though.

I was sort of thinking the same way here. I like stacking missions solo, though I like to minimize board flipping while doing so... That means sometimes I don't get a full stack, but it minimizes the boredom there. Getting a full stack for a group sounds like it would be the worst. Generally when I stack it's for efficiency and to minimize travel times either way. If I'm grouping up with 3 other people, it's likely going to be just more about having fun than being efficient. I suppose time will tell if it's even fun, let alone efficient.
 
IMHO one will be enough. You pick one, then you do the mission. I see no gameplay purpose to wing-mission stacking, only minmax-grinder concerns. Could be just me though.

Majority of players most likely will engage in single mission shared between players. But if that limit can be raised - why not?

Anyway, as Dom pointed out, only active wing missions have limit (that is, you can share only one).
 
Majority of players most likely will engage in single mission shared between players. But if that limit can be raised - why not?

Anyway, as Dom pointed out, only active wing missions have limit (that is, you can share only one).

That's what I was hoping and it's good to hear it confirmed. I can't imagine why you'd need to have a huge stack of wing missions activated/shared simultaneously, so long as you have the option of sharing them later.
 
That's what I was hoping and it's good to hear it confirmed. I can't imagine why you'd need to have a huge stack of wing missions activated/shared simultaneously, so long as you have the option of sharing them later.

For min/maxing purposes. I imagine there will be some that would definitely like to do the same thing with wing missions that they can do with solo missions. To me, it sounds like it would be quite tedious, especially if it's true that you have to share missions to each person one at a time instead of the whole wing at once.
 

Dominic Corner

Mostly Harmless Programmer
Frontier
For min/maxing purposes. I imagine there will be some that would definitely like to do the same thing with wing missions that they can do with solo missions. To me, it sounds like it would be quite tedious, especially if it's true that you have to share missions to each person one at a time instead of the whole wing at once.

Hi there,

As shown in the live stream, you do not share to individual players.

Each individual needs to decide if they want to accept it, but the act of sharing is to the wing as a whole.

Thanks,
Dom
 
i can't see the point of taking more then one mission at a time, when one is already "balanced" to require up to 4 player in large cargo ships to ferry thousands of tonnes.
dunno about the combat ones though
 
Hi there,

As shown in the live stream, you do not share to individual players.

Each individual needs to decide if they want to accept it, but the act of sharing is to the wing as a whole.

Thanks,
Dom


Thank you sir! I must have missed it as I was watching a stream of someone streaming it for reactions and then the fiance was talking to me as well. Easy to miss info when you're trying to pay attention to what 5 people are saying at the same time [haha]
 
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Hi there,

As shown in the live stream, you do not share to individual players.

Each individual needs to decide if they want to accept it, but the act of sharing is to the wing as a whole.

Thanks,
Dom

If a player takes a wing mission while not in a wing then at a later time, say 2 hours later, creates a wing, do the wing receive that mission in their panel or is it only shown to wing members who are currently in a wing at the time the mission is accepted?
 
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Dominic Corner

Mostly Harmless Programmer
Frontier
If a player takes a wing mission while not in a wing then at a later time, say 2 hours later, creates a wing do the wing receive that mission in their panel or is it only shown to wing members who are currently in a wing on mission acceptance?

Hi there,

It is not automatic, but you can reshare your mission for the benefit of any additional members who join later.

Thanks,
Dom
 
Thanks for the quick reply Dom. That sniffs like a potential mission stacking exploit. Not complaining :D

I was thinking along these lines. But I think you have to be in the wing when the mission is completed to get the reward? I *think* that's what they said last night. Would make it a lot harder.
 
It's going to really change the galaxy if the best way of making credits is to make friends! They'll be flocking to open.

Make it exploitable in the name of galactic peace and harmony!
 
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