What? Have you ever stepped onto a twin engine commuter aircraft, like ever, and noticed where the undercarriage is? Also frontier are the first to admit this isn't a full on simulation. Even so; landing gear in engine nacelle is actually a super common so I have no idea why an actual real world thing fails on the "simulation" front; because this would be to an example of a complete lack of handwavium.
It's more like people haven't actually considered if this is an actual thing, are automatically assuming it isn't, and then claiming all sorts of reasons why it shouldn't be. All while actual aircraft do this all the time.
I find it hilarious that people who have never lived in the year 3304 are complaining about "realism" from the year 3304 in a video game.![]()
You assume too much.
Can't things just be cool or fun sometimes? Does every little detail in a science fiction game need to be believable?
Sounds like kofeyh is spot on. The amount of complaints about realism on this forum, when people don't understand how things work in reality.
Can't comprehend why the struts aren't in the fuselage or the "wings". Real aircraft have much better implementations from which to draw inspiration.
Sure. But you look at some aircraft and it seems inconceivable that landing gear could even fit in the engine nacelle. And yet it does. It doesn’t make sense until you actually look at the inside of a nacelle to see how amazing the engineering is to actually make it fit.
You are right of course.
I love the Chieftain.
I love the engine placement.
I also love the landing gear placement.
But the two don't go together.
Can't things just be cool or fun sometimes? Does every little detail in a science fiction game need to be believable?
The type 6 thrusters flap, but it doesn't do jack to the manoeuvrability.
Why not? Or you are engine engineer in year 3000+?
This whole topic is stupid and pointless.... making assumption of how big engines is and how they work in space game in thousands years from now.
Perfect topic of mirroring stupidity of humanity.