Nah.
The Corvette kicks its butt into next Tuesday, and it doesn't take a rocket scientist to make that happen. Any decent pilot can run rings around a Cutter regardless of who is flying it.
The ship is so pathetically SLOW at maneuvering it is a sitting duck for faster ships, and an easy kill for any capable Corvette pilot. I've lost count at how many I have taken down since it was first released.
I own one, but I use it for a high capacity hauler. That is really the only role it truly excels at above any other ship currently in the game.
As some with 2 accounts and a veritable armada of the top 4 ships, I completely disagree with most of what you said..
The Anaconda if fitted as a combat platform is an amazing ship. If fitted as anything else it is going to get eaten by any other combat ship, big or small. It is obv the big ship of choice for long range exploration, but I feel the majority vote would go to the AspX.
The Corvette, is primarily a combat ship and again fitted accordingly does what it claims to be. Outside of the combat role, it will get eaten just as quick by any combat platform based ship. And seriously, there are way better ships to trade in or run P.Missions.
The T10, I won't say much about because it is too new to me.
The Cutter again, is an amazing ship. If you fit it for combat and engineer it, it can take down anything from small to large and with grace. If you fit it any other way it's going to be a tub. In fact, I'd pick my combat cutters over my corvette any day. My Corvette hasn't see the outside of a station since I finished engineering my first Cutter. The Cutter is so good, each of my accounts have at least 2. One combat based and 1 something else.
I heartily respect everyone opinions etc, but I suspect you're not getting the best from your ships.
o7