Just 1 out of 5 Newbies get out of the Sidewinder

Some gamers like the challenge of a game that isn't totally under their control, that they don't understand and have to figure things out as they go along, this is what gave me 99% of my pleasure when I used to play Eve Online, when the developers of that game started worrying about the new player experience and set about 'fixing it,' by simplifying everything and increasing the amount of hand holding that went on early in the game it completely killed my enjoyment and removed challenge from the game. This is why I and many others don't play Eve anymore. Now it should be said that ED is no where near as complex or as overwhelming a learning curve as Eve was back in its heyday but the challenges that come from blazing your own trail are significant and worthy of your time, mastering docking is intensely rewarding as is your first planetary landing, winning your first interdiction, destroying an NPC, getting to grips with outfitting and mastering FA off are worthy achievements you won't get anywhere else and should be cherished as an essential part of ED.
 
Hmm... I got destroyed 3 times on day one of the release, because of players with their big ships from beta were griefing arround. Still i made it to a Viper on day 3 with ease and enjoy the game in 2 or 3 sessions a week for more than 3 years now.

The question is, how many new players are crushed by the learning curve and how many find out, that Elite is not their game after all. The tutorials are pretty good, compared to the cold water experience back in the olde days. Wanting to play the game and doing the tutorials should get any player going and out of the starter ships in no-time.

The recommendation to start your first hours in solo or private group when a casual experience is wanted, could be given though.
 
That pretty much wraps up the thread.....

Not entirely - I'd actually be more worried if the number of players that downloaded Elite and didn't play it during a short trial period constitutes 30% of its players ever on that console.

Then be happy, as you are wrong. Games like Elite are welcomed on consoles. They're niche, they don't have as many players as AAA shooters, but as I said, CoD players aren't part of the equation. Just as PUBG players on PC aren't playing ED.

Bear in mind that overall console controllers seem to be among the least well conceived of the control setups...they have the worst of both worlds: none of the immersion/fluidity of use of a HOTAS, none of the precision of KBAM. I can see players getting frustrated using an xbox/ps4 controller and not progressing to buy their own HOTAS.
 

Deleted member 110222

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Not entirely - I'd actually be more worried if the number of players that downloaded Elite and didn't play it during a short trial period constitutes 30% of its players ever on that console.



Bear in mind that overall console controllers seem to be among the least well conceived of the control setups...they have the worst of both worlds: none of the immersion/fluidity of use of a HOTAS, none of the precision of KBAM. I can see players getting frustrated using an xbox/ps4 controller and not progressing to buy their own HOTAS.

Do you own an Xbox or PS4?
 
Then be happy, as you are wrong. Games like Elite are welcomed on consoles. They're niche, they don't have as many players as AAA shooters, but as I said, CoD players aren't part of the equation. Just as PUBG players on PC aren't playing ED.

:)

I think you misunderstood me. I am very happy ED is on consoles. FD has done amazing work to make it playable with pad and it something I admire a lot.

I was just wondering - as with PC there are people who just buy ED, try to land ship and then quit frustrated, same definitely happens with consoles too. I wondered how those numbers are with consoles and have FD found a sweet spot for console players to keep going.

If they have done so, it is another amazing thing. I was just curious.

Anyway, no hard feelings :)
 
Then be happy, as you are wrong. Games like Elite are welcomed on consoles. They're niche, they don't have as many players as AAA shooters, but as I said, CoD players aren't part of the equation. Just as PUBG players on PC aren't playing ED.

You realise that you're actually helping to prove the OP's point when you say that, right?

I mean, if ED isn't popular on consoles simply 'cos it's not the sort of game people like to play on consoles then it doesn't really reflect badly on ED.
If, OTOH, console owners are usually happy to play games like ED then you've really got to wonder why the stat's are so bad.
 
Bear in mind that overall console controllers seem to be among the least well conceived of the control setups...they have the worst of both worlds: none of the immersion/fluidity of use of a HOTAS, none of the precision of KBAM. I can see players getting frustrated using an xbox/ps4 controller and not progressing to buy their own HOTAS.

Both XBO and PS4 support at least one good HOTAS setup which is supported by game itself too.

So that's a bit wrong assumption right there.
 
You realise that you're actually helping to prove the OP's point when you say that, right?

I mean, if ED isn't popular on consoles simply 'cos it's not the sort of game people like to play on consoles then it doesn't really reflect badly on ED.
If, OTOH, console owners are usually happy to play games like ED then you've really got to wonder why the stat's are so bad.

You do realise that OP doesn't have a point and that the stats he posted are completely wrong?
 

Deleted member 110222

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You realise that you're actually helping to prove the OP's point when you say that, right?

I mean, if ED isn't popular on consoles simply 'cos it's not the sort of game people like to play on consoles then it doesn't really reflect badly on ED.
If, OTOH, console owners are usually happy to play games like ED then you've really got to wonder why the stat's are so bad.

It isn't exactly the biggest game on PC either. ;)
 
You do realise that OP doesn't have a point and that the stats he posted are completely wrong?

I didn't have any problem figuring out the OP's point; that a lot of console owners seem to give up on ED after a very short time.

It's been explained that the xbox stat's will be skewed by the "trial edition" of the game but the PS4 stat's aren't exactly something to be proud of either.
 
Do you own an Xbox or PS4?

PS4, and I incidentally use an expensive Scuff controller.

For your average non-l337 skills game I actually prefer controller for the feels. So despite owning a several hundred pound KBAM setup I actually plug my PS4 controller into the PC to play something like skyrim. I don't get amazing reactions, I don't get proper macro inputs left right and center, but it just feels comfy.

 
Bear in mind that overall console controllers seem to be among the least well conceived of the control setups...they have the worst of both worlds: none of the immersion/fluidity of use of a HOTAS, none of the precision of KBAM. I can see players getting frustrated using an xbox/ps4 controller and not progressing to buy their own HOTAS.

That's your opinion rather than anything more. I know many people that prefer to play with controller, and I also played with Xbox controller before getting HOTAS. The Xbox controller works fine.
 
It isn't exactly the biggest game on PC either. ;)

If you're suggesting that a lot of PC players buy the game and then give up on it after a short time, in the same way console players appear to, I wouldn't say that's something to be especially happy about.
 
Do you own an Xbox or PS4?

PS4, and I incidentally use an expensive Scuff controller.

For your average non-l337 skills game I actually prefer controller for the feels. So despite owning a several hundred pound KBAM setup I actually plug my PS4 controller into the PC to play something like skyrim. I don't get amazing reactions, I don't get proper macro inputs left right and center, but it just feels comfy.

And yet ED on PS4 controller...meh. It just feels inherently uncomfortable. I got nothing against console as an owner of one myself, I'm not the only one to have voiced this, and I ain't saying it's FD's fault.

Both XBO and PS4 support at least one good HOTAS setup which is supported by game itself too.
I can see players getting frustrated using an xbox/ps4 controller and not progressing to buy their own HOTAS.

I know you're obsessed with me, but I advise you read what I've put before trying to contradict me :)
 
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Then be happy, as you are wrong. Games like Elite are welcomed on consoles. They're niche, they don't have as many players as AAA shooters, but as I said, CoD players aren't part of the equation. Just as PUBG players on PC aren't playing ED.

Why would a PUBG player not play ED? Or vice versa? That makes no sense. (Proof: PUBG thread in off topic. It PC players in it.)
 

Deleted member 110222

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PS4, and I incidentally use an expensive Scuff controller.

For your average non-l337 skills game I actually prefer controller for the feels. So despite owning a several hundred pound KBAM setup I actually plug my PS4 controller into the PC to play something like skyrim. I don't get amazing reactions, I don't get proper macro inputs left right and center, but it just feels comfy.


To be honest though dude, you brought up keyboards. Seeing as Xbox pilots won't be playing directly with keyboard users, it is a bit of a moot argument.
 
Both XBO and PS4 support at least one good HOTAS setup which is supported by game itself too.

I'd disagree with "good". The Xbox HOTAS is acceptable, but nothing more. You are still limited to the controller buttons. It's not comparable to a proper HOTAS on a PC in the slightest.
 

Deleted member 110222

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Why would a PUBG player not play ED? Or vice versa? That makes no sense. (Proof: PUBG thread in off topic. It PC players in it.)

I refer you to the concurrent player numbers of PUBG. Or are you saying that every PUBG player on Earth is posting in that one thread?
 
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