Some gamers like the challenge of a game that isn't totally under their control, that they don't understand and have to figure things out as they go along, this is what gave me 99% of my pleasure when I used to play Eve Online, when the developers of that game started worrying about the new player experience and set about 'fixing it,' by simplifying everything and increasing the amount of hand holding that went on early in the game it completely killed my enjoyment and removed challenge from the game. This is why I and many others don't play Eve anymore. Now it should be said that ED is no where near as complex or as overwhelming a learning curve as Eve was back in its heyday but the challenges that come from blazing your own trail are significant and worthy of your time, mastering docking is intensely rewarding as is your first planetary landing, winning your first interdiction, destroying an NPC, getting to grips with outfitting and mastering FA off are worthy achievements you won't get anywhere else and should be cherished as an essential part of ED.