Just 1 out of 5 Newbies get out of the Sidewinder

stormyuk

Volunteer Moderator
Honestly I don't even know how you'd play a game like Elite on a console. Prop's to those that do and manage it quite well but how do you juggle all the key's/inputs required with a controller... or am I being thick and you're hooking up a hotas/keyboard anyway?

Easily. DS4 perfect, multi-button binds, its a beauty to behold. (see my earlier comment)

Totally disagree, FDev have done a stellar job with the DS4 and headlook using the gyro (arguably one of the best implementations on PS4 of any game). I just wish we could store more than one control profile.
 
Honestly I don't even know how you'd play a game like Elite on a console. Prop's to those that do and manage it quite well but how do you juggle all the key's/inputs required with a controller... or am I being thick and you're hooking up a hotas/keyboard anyway?

You memorise all the combos. There are a lot, but they cover just about everything. We can set button combos for chaff, heat sinks, SCBs, etc. It's effective enough for NPCs to never pose a serious threat.
Things have changed since we got our own HoTaS of course, and we can use USB keyboards but for text input only.
When I'm sitting there with a keyboard in front of me and a throttle and stick to my sides, I'm no different to a PC player.
Next on the wish list: cross play ;)
 
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You memorise all the combos. There are a lot, but they cover just about everything. We can set button combos for chaff, heat sinks, SCBs, etc. It's effective enough for NPCs to never pose a serious threat.
Things have changed since we got our own HoTaS of course. And we can use USB keyboards but for text input only.
When I'm sitting there with a keyboard in front of me and a throttle and stick to my sides, I'm no different to a PC player.
Next on the wish list: cross play ;)

Even when I play on PC I always use my Xbox controller with the same controls I used on the xbox. all the combo's appear on screen so really it's a pretty easy system to learn.
 

verminstar

Banned
Even when I play on PC I always use my Xbox controller with the same controls I used on the xbox. all the combo's appear on screen so really it's a pretty easy system to learn.

I was the same when I played pc...the bone controller was an upgrade from KnM and a helluva lot easier to use...just about the only thing better is a hotas and xbone has that now too. In fact, the KnM is one the things I miss the least about playing on pc when I migrated to console only...apart from the pricetag obviously ^
 
And I thought I was the "old" duck. Dedicated console players are like kids on their smartphones, we can use our controllers like kids can type with their thumbs - as good if not better than you people with your HOTAS / mechanical keyboards :p

ps - I have zero interest in a HOTAS because it would be a step backwards from my PS4 controller.

You are old if you can't read properly ;)

I said I am a ps4 owner myself and know my way around my somewhat expensive controller quite well.

Having played both however I found that for a newer player, the controller layout is less intuitive than even kbam. Not because FD laid it out poorly, not because "consolez suk"; the layout of the average controller just seems suited better to FPSs etc. than boundary pushing space flight games, and it seems to be most prominent learning the ropes .And while I noticed it just a little, I have had it pointed out by RL friends that picked up ED on console.

Don't get yer knickers in a twist at the first sight of what y'all perceive to be a PC master race gamer. I own and play both.

On a side note for peeps around controllers, if you have dosh, I can recommend scuff. They set ya back 100 to 200 quid and aren't "revolutionary" but I don't want revolutionary in a controller. I trust the design Sony came up with far more than some unheard of aftermarket company, which is why scuff nailed it for me by basically re dressing the standard controller with "nice" extras like super grippy back, paddle inputs on the back etc.
 
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Well you missed my point.
No I just disagree with you. Your point is just your opinion. You decided they are bored because 'reasons' and randomly attributed that to them not playing. Did you ask them if they all quit because the game play is boring? How about that is more complicated than games they are used to, maybe they don't like playing the game with console controls, or maybe the learning curve put them off, or maybe they figured out the genre did fit their taste?
 
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The game has a very steep learning curve, which most console players aren't used to. No amount of tutorials is going to help with that, you need to keep at it. When you do get it right, you will actually get a real sense of (meme alert!) pride and accomplishment. Ask anyone on the forums about the first time they landed their sidey properly, or the first time they fuel scooped without getting a heat warning, or the first time they defeated an NPC.

I dont get this "Game has a steep learning curve thing". It really dosent...You can undock first try and then the game is exactly what you thought it was, a sandbox...The only thing remotely "steep" which is more of a deep curb is combat, slightly deeper if you PVP.

The only things that confused me at the start were things that i later found out didn't actually exist like proper trade information etc.

Eve had a steep learning curve, ED is as pick up and play as a game gets.
 
I dont get this "Game has a steep learning curve thing". It really dosent...You can undock first try and then the game is exactly what you thought it was, a sandbox...The only thing remotely "steep" which is more of a deep curb is combat, slightly deeper if you PVP.

The only things that confused me at the start were things that i later found out didn't actually exist like proper trade information etc.

Eve had a steep learning curve, ED is as pick up and play as a game gets.

Eve isn't a skill(reflex) or talent based game. Some people will just never be good at Elite because they can't master flying.

Eve on the other hand is just a management game. Anyone can learn management skills.
 
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I dont get this "Game has a steep learning curve thing". It really dosent...You can undock first try and then the game is exactly what you thought it was, a sandbox...The only thing remotely "steep" which is more of a deep curb is combat, slightly deeper if you PVP.

The only things that confused me at the start were things that i later found out didn't actually exist like proper trade information etc.

Eve had a steep learning curve, ED is as pick up and play as a game gets.

You must learn faster than me. Took me like an hour to be able to drop out of supercruise at a station, another 2 hours to figure out how to land properly, like 2 more to be able to aim my guns in a fight with any sort of proficiency...and so on. Probably at least 30 hours of play time to gain a BASE level of competance. That's more time than I spend playing many games start to finish.

Now at 1500 hours I feel like I'm getting better at most aspects of the game.
 
the game doesn't lose players because it's difficult to learn how to play.

They lose players because the game isn't good at catering to any specific type of gamer and so they're either frustrated they can't do things they expect to be able to do or they become too bored watching loading screens and waiting for SC to be over.

Not good for single player gamers - no role playing, no story, no flexibility to play outside of the original game.
Not good for MMO players - no social framework, no role playing, and no ability to drive your own gameplay as a playerbase
Not good for pvp - no captive population to depend on, too easy to cheat, and environment is too big.
Not good for pve - only thing to do in the game is combat, trade is a photocopy of functionality from 1984, exploration is a boring sequence of loading screens, and npcs are stupid easy to kill

By wanting to let all players play the way they want, they've made it so nobody can really enjoy how the game plays. So you lose newbies. complexity doesn't even get a chance to factor in.
 
IMO, longevity is just as important as initial turnover in Elite's case. I've personally spent many times the launch price on paint jobs and bobbleheads and whatnot to support the game, and I'm in no way unique in that. This game doesn't grab everybody but those who it does grab, it grabs hard. Of all the games I've played daily for the last two and a half years, Elite is the only one
 
Hi Commander Chillah1 hier. Ich spiele das Spiel seit ps4 Release, bin immernoch fleißig dabei. Mittlerweile mit anna, t10 und phyton unterwegs. Habe mir alles hart erspielt hier und danke frontier für die nicht endende Erfahrung!
 
Hi Commander Chillah1 hier. Ich spiele das Spiel seit ps4 Release, bin immernoch fleißig dabei. Mittlerweile mit anna, t10 und phyton unterwegs. Habe mir alles hart erspielt hier und danke frontier für die nicht endende Erfahrung!

Translation.

"I've been playing the game since ps4 release, I'm still busy doing it. Meanwhile with a anny, t10 and phyton on the way. I have everything hard earned here and thank you frontier for the never ending experience!"

Glad you like the game CMDR.

But please remember this is an English forums only. Also, maybe, slightly off topic. Thank you ;)
 
those trianign missions, especially the last combat one is quite tough, the previous missiosn don't even slightly prpare for such a thing.
default controls are horrible, and most basic thinsg ar enot explained within the hud in the trianignsmissions. Actualy 80% of the training mission is spent in the way too complicated GUI of the controls. And even with 668hours spent in Elite I still have a lot trouble findign a specific controls shortcut in that menus if I want to check for it or set it different.

And honestly even with the free trial, gettign out of the sidey isn't hard. And that "downlaoded but haven't launched": Do yu guys REALLY believe the mass of people who donwlaoded and didn't started is is that large to cause such statistics? sounds like a scapegoat.
 
Does Frontier intend to improve the experience for newbies? Because losing 4 out of 5 new customers is not good.
More Xbox achievement stats:

  • 44% have destroyed at least one ship
  • 0.8% have completed the first 5 training missions (includes the Advanced Combat Tutorial, which is very difficult for a newcomer)

I've never done all 5 of the training missions and I've been playing the game for like over 3 years now. Most gamers I know never do any tutorials, we just jump in and learn the game the hard way. More fun that way anyhow.
 
Well Elite is a space sim game, thats already really specific niche. I guess only few % of all gamers really know what it is all about here :) I have many years of X-tension behind, so i was prepared for Elite, i knew about learning curve and game mechanics.

But for example i hate racing games. I just dont understand them, ignore them completely. As all my friends who i know. And we have more than 20 years of gaming experience. Same with Elite-type games i think, there are a lot of people who just dont like flying around, trading and doing "useless things", wasting time. Maybe they try this game once, but after 30 min they just uninstall it and never touch again. And thats normal. Its not another Witcher game or Battlefield. Some people like play football, some people like watch at sky with telescope. And % of people who like football is MUCH more.
 
I started out playing E-D on the first day of GPP on Xbox...still haven't touched any training missions and never flown a sidewinder until I transferred my account to PC....even then I only flew it to the nearest station where I could buy a Python since I transferred my 2 billion in assets with me to PC.

In Xbox GPP, we started out with 100k as a starting credit balance so I bought a hauler before I'd even bounced my way off the landing pad on the station never to return to the starter systems...

As a strange sidenote, I visited Lave station the other night to pick up some Lavian brandy for engineer chap/chapess. I realised the last time I had visited Lave was in 1984 and the original Elite...
 
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