Why can't we have a proper road map like this one?

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Look at this FDEV https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen

Besides the absence of any useful information on a weekly base, a road map would be awesome. Why can't we have one? Fear of not getting your deadlines done like in the past and moving from a "season" based model that didn't worked to undefined times for your releases? Given the slow development, has the great "10 year" plan now turned into a 20 year plan as well? [haha]
 
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CIG's roadmaps are fun to look at, but they very rarely correlate with reality. I think Frontier are trying to not release plans to us until they're quite confident that they'll be on schedule, after Horizons took much longer than planned. Also, Frontier have never said there is a "10 year plan". They simply intend to develop the game for as long as it's viable.
 
Publishing a road map commits Frontier to doing those particular things six or twelve months down the line, removing their ability to respond to what's actually happening in the game. The impression I get from talking to FDev staff (at Lavecon etc) is that this was part of the problem with Horizons; having stated at the beginning of the season that they were going to develop things like multi-crew (and thus sold products on the basis of that statement), they had to do that, even though most of us (including FDev, I gather) would think that there would have been much better things for them to have spent their time on for 2.3.
 
Linking to a Star Citizen roadmap is a good way to get laughed at and get the thread closed.

That being said, there's plenty of developers out there that actually show great roadmaps of their products.
I especially love devs that use Trello to show their plans, progress and feedback.
 

Jex =TE=

Banned
Publishing a road map commits Frontier to doing those particular things six or twelve months down the line, removing their ability to respond to what's actually happening in the game. The impression I get from talking to FDev staff (at Lavecon etc) is that this was part of the problem with Horizons; having stated at the beginning of the season that they were going to develop things like multi-crew (and thus sold products on the basis of that statement), they had to do that, even though most of us (including FDev, I gather) would think that there would have been much better things for them to have spent their time on for 2.3.

That is such a feeble excuse.
 
If you wanted to use the road map of another game to get your point across, perhaps Star Citizen wasn't the ideal choice on this board.
 
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Look at this FDEV https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen

Besides the absence of any useful information on a weekly base, a road map would be awesome. Why can't we have one? Fear of not getting your deadlines done like in the past and moving from a "season" based model that didn't worked to undefined times for your releases? Given the slow development, has the great "10 year" plan now turned into a 20 year plan as well? [haha]

LOL

A Road Map for a game that isn't going to leave Alpha before being cancelled... that's just what we want around here.

Allison Road will launch first.
 
Its a cool roadmap though:

Helmet upgrades: 1/13 tasks completed, in development.
Performance upgrade: 1 task, 'scheduled'.

[haha]
 
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If you wanted to use the road map of another game to get your point across, perhaps Star Citizen wasn't the ideal choice on this board.

Certainly not when its for a game that sells a ship for a hundred real dollars, that upon delivery doesn't have doors. Meaning it can't be pressurized, and can't be used.
 
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Look at this FDEV https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen

Besides the absence of any useful information on a weekly base, a road map would be awesome. Why can't we have one? Fear of not getting your deadlines done like in the past and moving from a "season" based model that didn't worked to undefined times for your releases? Given the slow development, has the great "10 year" plan now turned into a 20 year plan as well? [haha]

I hope you have lots of money "invested" in Star Citizen. [haha]
 
More and more I am buying into the idea that Star Citizen is a scam. (I say this as a backer.) So their roadmap is kinda a joke and meant to keep players from rioting.

FDEV gave us the four updates they intended with Horizons. It just took them an extra year to do it, probably because FDEV has a relatively small level of funding compared to SC. While unfortunate, and I kinda wish that FEDV would answer questions about how this affects their future plans, they seem to be focusing on additional sources of revenue (Planet Coaster and JP) without abandoning ED. I'd rather they get there slowly than not at all.
 
That is such a feeble excuse.

How's that a feeble excuse? We all saw how much of a trainwreck Horizons was, and it does make sense that they're forced to follow up on how they advertised things. Unlike a certain other game that keeps adding new goals without considering that many of their backers didn't buy into the project wanting the feature creep.
 
So OP, are you another of those "ED game is doomed and everyone will migrate to SC when it's released"? These types of threads are just getting old. Usually every time some new changes or updates are forthcoming to ED, there's a thread or two like this to suspiciously bring back attention to SC while simultaneously casting a nitpicking light on ED development, probably in hopes of getting more to continue funding the cig-arrets scam and ponzi.

Cig-arrets' "road maps" are now as worthless as venezuelan table cloths attempted to be used as currency, not to mention the ATV's where a recent one where CR was laughably proud about the implemented toilets on his jerky-frame 3.0 ptu ships. Perhaps you hadn't seen Derek Smart's blog where he showed how previous SC road maps year after year kept adjusting their timelines, or changing or omitting items on old web links hoping no one noticed. if a semblance of a release finally comes, it'll look like it could have been made for ten million, if that, not to mention being a buggy disaster maybe worse than ME:A, attempting to be "early access" to make the TOS harder to get refunds, and there will be questions about what happened to at least 100 million in backer funds.
 
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Jex =TE=

Banned
How's that a feeble excuse? We all saw how much of a trainwreck Horizons was, and it does make sense that they're forced to follow up on how they advertised things. Unlike a certain other game that keeps adding new goals without considering that many of their backers didn't buy into the project wanting the feature creep.

Well where do I start? How about with the current "no road map" allowing them to "do what they want" and yet ignoring the feedback on their forums designed specifically for feedback and going ahead with the Engineer changes anyway. So in other words, either with or without a roadmap they still can't get it right.

Next - having charged for Horizons meant they were committed to a point but do you really think they couldn't change their minds, anytime? Q4 was, if you remember, TBA... so was never on the roadmap.

OK that being said, a roadmap isn't a committment, it's a plan of where they want to go unlike say, charging for a project that isn't began and having to deliver on the project.

FDev do what they want, that's been clear over the last 4 years. Making excuses for why the game is in the state is in is just feeble. They chose to half-bake Multi-Crew - they decided to do the same with Engineers which launched with massaive issues, not down to us, they A) couldn't code it correctly and had massive bugs, B) couldn't work out how long they needed to code it, c) couldn't work out how dull it is AND how boring it made PVP and also managed to make it pay-to-win because Mac users and Non-horizons players can't compete.

All of that had nothing to do with them being committed. They chose how they were going to make it, they weren't forced into doing it the way they did. MC everyone wanted NPC's - FDev gave us the worst possible option that nobody wanted and then tried to blame us for it's future development with Sandro saying "Well if they don't use it we won't develop it any further"
 
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