There should be Community goals where stars go supernova and we're having to do rescue missions to clear out the solar system in time before it engulfs the whole entire solar system.
The shock wave moves at the speed of sound, right? Not good at Math - how long would it take a shock wave to get from our sun to Pluto (as an example)?
Nope: in the above example the supernova would be visible on Pluto after five and a half hour, so there would be almost 50 hours to evacuate. In reality that would be insufficient (also: where would you go?), but in Elite with FSDs and hyperjumps that would be feasible.By the time the light gets to anyone who could report it and get someone on the way there, the shock wave would have smashed everything in that star system.
Agreed.A supernova would be a one-off game event.
There would be one to three days of evacuating stations which are far enough from the star. Passenger and cargo missions with increasing pay-outs when the plasma ball gets close to the stations to be evacuated?Apart from watching the explosion from the safety of supercruise I'm not sure there would be much gameplay in an expanding ball of plasma at sub-light speed
The system would be gone after the event, and depending on how long the lifespan (in years) of the game is, the neighboring systems too (but by that time we are probably playing Elite 5 / Elite: Deadly or perhaps even Elite 6 / Elite: Elite, depending on how close or far the neighbors of the exploding star are).It would significantly affect the system concerned and (eventually) those around it in a way that wouldn't be easy to model, although it could be scripted.
The speed of a supernova shock wave depends on the energy of the explosion of the star and on the mass of the matter flung away by it. The expansion velocities of supernovas are several thousands of kilometers per second, typically around 10% of the speed of light.
Pluto's distance from the Sun is 5.9 billion km. So, at 10% of lightspeed, it would take (5.9*10^9 km) / (30*10^3 km/second) = 20*10^4 seconds = 55 hours.
Nope: in the above example the supernova would be visible on Pluto after five and a half hour, so there would be almost 50 hours to evacuate. In reality that would be insufficient (also: where would you go?), but in Elite with FSDs and hyperjumps that would be feasible.
In Elite, we normally enter the system close to the heaviest body, in this case that would be the exploding star. So that might pose some extra "interesting" problem for the commander to avoid the incoming plasma front.
If we're going down the 'destroy all the things' route it'd be much easier to have aliens do it imo.