Can the Asp hold enough? It's been my main runner for materials (jump, nice in SC, good lander).
Python jumps a bit short for my liking.
An AspX should make a terrific "mat' scavenger".
C6 cargo rack.
C5 Shield.
C3 Fuel Scoop.
C3 Collector Limpet.
C3 Collector Limpet.
C2 SRV Bay.
C2 ADS.
0A Wake Scanner.
Big jump range, agile, medium pad ship for optimal docking ability, easy to land on the surface, decent sized PP for powering the wake-scanner, fairly cheap price.
Basically, to build an all-purpose mat' hunter you want at least 6 slots (plus 1 utility slot), for the ship to be as small as possible while also having at least one decently-sized cargo slot (for limpets) and have a decent-sized PP so you can power a 0A wake scanner without the faff of turning modules on and off and drive A-rated thrusters for agility when scanning wakes.
I was toying with the idea of buying a T6 for this job.
On the plus side, it could be fitted with a C5 Collector controller but on the minus side the C3 PP means it's kind of marginal for powering a 0A wake scanner..
It'd probably still work with a bit of power-management if you're okay with that.
Another choice might be the AspS.
You'd have to make do with one C3 Collector controller but it has a decent sized PP and it's pretty nippy so it'd be easy to collect those DWEs and other wake scans.
*EDIT*
Maybe worth considering that the Python is really, really, bad at scooping mat's manually.
With most ships, once you run out of limpets you could carry on scooping mat's manually, via the cargo bay.
With the Python, that's going to be as much fun as sticking toothpicks down your fingernails.
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