A few questions/observations on the disappointingly random/arcadey nature of USSs in Beta 1...
It seems the only way to find a USS is to just spot it by chance. Only rarely do they seem to appear in the nav menu (only when locked?) and I've never managed to deliberately fly to a specific one. Fair enough I suppose (but kind of annoying).
On first entering SC there usually seems to be a time delay before any show up at all ... then, like busses, three come along at once (as though, "it's now time to spawn a few USSs").
On dropping out of SC all USS's that were visible have disappeared. Why can they only be detected in SC? Something to do with distance? But then why are they still gone when you go back to SC (e.g. after an interdiction)?
If hunting for USSs it is often hard to know if you're finding the same one again (if they are even persistent).
I've no idea if they are at persistent fixed points in space or if they are randomly spawned (I'd hope the former). I think it would be nice if your ship would 'remember' USSs it has seen (at least until exit the particular star system). Ideally with a variety of names ... even if just appended with a sequence digit as they are spotted. This would be local to your ship's nav computer and so remains logical/immersive.
For me the current implementation of USSs makes Elite feel like ... ummm ... a game!
It seems the only way to find a USS is to just spot it by chance. Only rarely do they seem to appear in the nav menu (only when locked?) and I've never managed to deliberately fly to a specific one. Fair enough I suppose (but kind of annoying).
On first entering SC there usually seems to be a time delay before any show up at all ... then, like busses, three come along at once (as though, "it's now time to spawn a few USSs").
On dropping out of SC all USS's that were visible have disappeared. Why can they only be detected in SC? Something to do with distance? But then why are they still gone when you go back to SC (e.g. after an interdiction)?
If hunting for USSs it is often hard to know if you're finding the same one again (if they are even persistent).
I've no idea if they are at persistent fixed points in space or if they are randomly spawned (I'd hope the former). I think it would be nice if your ship would 'remember' USSs it has seen (at least until exit the particular star system). Ideally with a variety of names ... even if just appended with a sequence digit as they are spotted. This would be local to your ship's nav computer and so remains logical/immersive.
For me the current implementation of USSs makes Elite feel like ... ummm ... a game!