Are gamers killing game innovation?

Gamers aren’t killing innovation, investors misconceptions are the culprit (although gamers don’t do themselves any favours by pre-ordering and defending companies to the hilt).

Much like film and tv, everyone holding the purse strings is risk averse. They all opt for the guaranteed return ie: something that’s been made hundreds of times before that caters to everyone and has proven to sell (they love financial forecasting).

It’s why flight sims (or any real simulator) are so rare now.

The funny thing is that they have no clue what gamers want as no one is willing to take a chance on a fresh idea, and in all fairness many gamers aren’t either.

As a teacher prophetically once told me back in the mid nineties:
“In the future we will see far more choices. As choice increases, innovation and quality will decrease in turn. This will very likely be irreversible”.
 
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Gamers aren’t killing innovation, investors misconceptions are the culprit (although gamers don’t do themselves any favours by pre-ordering and defending companies to the hilt).

Much like film and tv, everyone holding the purse strings is risk averse. They all opt for the guaranteed return ie: something that’s been made hundreds of times before that caters to everyone and has proven to sell (they love financial forecasting).

It’s why flight sims (or any real simulator) are so rare now.

The funny thing is that they have no clue what gamers want as no one is willing to take a chance on a fresh idea, and in all fairness many gamers aren’t either.

As a teacher prophetically once told me back in the mid nineties:
“In the future we will see far more choices. As choice increases, innovation and quality will decrease in turn. This will very likely be irreversible”.

Very well said, and it's something I tried saying as well although I'm not good at translating thoughts to words, especially in English haha. A fever at 40c doesn't help either...
But I must disagree with you about game studios taking chances. Chinese Room took a huge chance on Everybody's Gone to the Rapture (and frankly it didn't end up that amazing). And Giant Sparrow took a huge chance with What remains of Edith Finch, a game that should've won game of the year. But it didn't. It's too niche. The game itself was very innovative, by the masses decided that Battlefront 2, loot box fiasco and all, was the better game. Sickening.

Repped
 
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Personally I think that multiplayer has ruined gaming, it has single handedly killed plots and stories. I was sort of happy Battlefront 2 had a SP campaign, then I saw a review that said it was FOUR hours...I mean come ON!! MP is the reality TV of gaming.
 
Personally I think that multiplayer has ruined gaming, it has single handedly killed plots and stories. I was sort of happy Battlefront 2 had a SP campaign, then I saw a review that said it was FOUR hours...I mean come ON!! MP is the reality TV of gaming.

Yep. If you look at at a lot of the kids on this forum complaining and requests, they can be traced back to first person shooters like Battlefront, COD, etc. Every day someone asking for space legs to run around on planets. I love Elite and yea, walking around your ship would be awesome. But I do not want another 1st person shooter.
 
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