PvP Why PvP is not popular in Elite Dangerous?

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a guy in solo can do immensely more damage than the guy in open.
the guy in open needs to regularly cash in merits in case he gets killed by the other powers members who will likely be hunting him. he will often need to outfit his ship with different shields, often prismatic over BI-weave again limiting his time in system before he needs to go and cash in his merits or restock his SCB's.

doing PP in solo is a scumbag move because it has literally no way to disrupt your activities except by out grinding them. and the utter worst of the worst are the ones who exploit the fair play of their opponents who operate loud and proud in open by doing all their merit farming/fortifying/preparation in solo while they operate in open with PvP wings attacking their opponents who are doing the grind respectably.

What ever. I can't make myself more plain. Fill those Buckets if you want to succeed. All of the rest of that is justification (not in the good way) for your PvP bias. It's only result is frustration, for you. Everyone else just goes on with their game. As I know I will.
 
I really believe CG's would be heatlhier places if the PvP crowd had something to do in the game. If powerplay was an "open only" game-mode maybe this would help giving the PvP'ers what they crave for and maybe all other players would have more peace if those war-minded commanders would be occupied with theire own game-feature.

But... yes. All modes equal. Can't have that. I hear it coming. Acutally it's already written. So I am keeping to be redundant.
 
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pvp is almost entirely plasma, rail-guns and bi-weave shields on FDl's or FAS's.
what you call an OP meta is just the most effective way to fight. there are definitely variations in it. some people prefer efficient, some prefer focused plasma, but as a general rule if you don't use the meta you be less effective. not necessary useless, or even bad, but you will likely have a lower possible DPS or you will otherwise damage your chances of success.

Yeah, one reason (out of several) i pass on PvP is i simply don't want to be "the most efficient" (aka, follow the meta). Maybe in some parallel universe there is a version of ED where all ships and loadouts are fairly equal in combat, but it isn't this one.

I love flying the Cobra Mk4, but that would get wasted in most PvP situations.
 
Yeah, one reason (out of several) i pass on PvP is i simply don't want to be "the most efficient" (aka, follow the meta). Maybe in some parallel universe there is a version of ED where all ships and loadouts are fairly equal in combat, but it isn't this one.

I love flying the Cobra Mk4, but that would get wasted in most PvP situations.

ive had cobra pilots give me a danm good run for my money. when the front of the cobra is facing dead towards you its an incredibly tiny hit-box. that ship can make great use of frag bombing runs as when it moves evasively your aim needs to be perfect, it can be a fantastic big ship killer (2 med shield-killer torp racks and 2 super pen rails) and its also pretty nasty as a silent runner (when facing you head on its a nightmare to spot).
the cobra itself is not a write off in PvP, one guy slaughters with adders and kneelback's (torps, silent running and surprise) its just not going to be suitable in ALL situations, where the meta ships generally can rock up to any PvP fight and be on very good terms. if you want to PvP in a cobra you just need to pick your battles and loadout more carefully.
 
I am not denying that many players have chosen to use Solo, or joined a PG. I certainly did. But, there is nothing wrong with that. The Modes were included to offer a solution to those that wouldn't/don't like the environment in open. We all just have to stop worrying about what the other guy is doing. Take care of what you are doing, and the rest will fall into place.

I agree, there's nothing wrong with that. The thread is about why PvP is not popular so I offered my point of view on it, and what was the driving factor in my case.
Which was: PvP for the sake of PvP is not my thing. My preference is in RP-driven PvP which in itself is an absolute blast of an experience.
But like everything with Elite, PvP for the sole purpose of PvP is empty, like every other profession in the game. Just my $0.02 ;)
 
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PvP isn't popular in Elite Dangerous because of the stratospheric skill cap and meta requirements (3.0 should alleviate this a little).

If someone wants to do pvp, they need to read first, about meta, then they need to prepare a ship, then they need to watch some vids to see what techniques are essential, then they need to practice some of that stuff on NPCs to make sure they can actually do it, then at the end of all of that, if you actually care about your performance, you need to learn to FA off, at the very least situationally, ideally for extended periods of battle.

When you've done all that, congrats, you are standing where I am right now, at the very very bottom of the pvp ladder. Now you need to grind a billion credits for rebuys and join a pvp group. Then it's just practice, practice, practice.

It's a very high price of entry and no guarantee that you will be any good at the end. That's why it isn't popular. But that isn't bad for Elite. It's great that it has all different kinds of focused players, some explore, some trade, some pvp combat, some pve combat, some BGS, many combine multiple activities. The fact that the PvP side is difficult to reach for the non-committed is in it's favor if you ask me. Skill and practice should always count.
 
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I’ve been trying to understand why the vast majority of people are not interested in PvP in Elite Dangerous.
I’d like your thoughts on it, here are my thoughts.

For me, I like the adventure of discovering ‘what is out there’ now I know content is slim at the moment but the fact remains. I will NEVER get in a spaceship and explore the universe/galaxy in my lifetime as much as would love to. ED gives me the opportunity to do that, find weird systems and sometime amazing glitches that add to the experience.
I’ve never seen Elite as an opportunity to sit in my backyard and shoot other players, the galaxy is too big to waste time with that in my opinion.
There are thousands of games out there where the purpose is to shoot each other and do it very well. ED gives me a Galaxy to explore, why on earth would I want to do peew pew when there is a Galaxy to discover? (I’ll repeat at this point that I am aware content is thin on the ground for exploring) But at least I can find cool places to re-visit when content is added.

TLDR?
Summary – Most players purchased ED to wonder at our galaxy in their own time in their own way. For them PvP is just a waste of time and effort.

Thoughts?

Nutter
O7

I am not interested in any PvP at all actually. Also not in other games. I think there are a lot of PvP players in Elite, it's just that it's just one aspect of the game and many people just do other things, including me.
 
PVP means player against player..

is Elite Dangerous a PVP game I do not think so, it looks more like a cooperative multiplayer game, it's the impression that this game is doing to me as it is now.

the real PVP game is the CQC Championship.. Why ?
there is no rebay cost or waiting time to attack other players again.. and the ships are all modest in size to limit imbalances.. and a whole reward system when you kill other players.

to quote again this example world of warcraft .. all this PVP mechanics is there when we play in its gigantic open world.
 
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a guy in solo can do immensely more damage than the guy in open.
the guy in open needs to regularly cash in merits in case he gets killed by the other powers members who will likely be hunting him. he will often need to outfit his ship with different shields, often prismatic over BI-weave again limiting his time in system before he needs to go and cash in his merits or restock his SCB's.

doing PP in solo is a scumbag move because it has literally no way to disrupt your activities except by out grinding them. and the utter worst of the worst are the ones who exploit the fair play of their opponents who operate loud and proud in open by doing all their merit farming/fortifying/preparation in solo while they operate in open with PvP wings attacking their opponents who are doing the grind in open to further disrupt them.

the thing is, for better or for worse the primary form of PvP in the game you bought is competitive PvE by design, with optional PvP added on for those who want it. To me, this is a breath of fresh air, with most games having their PvE parts massively cut back and focussing on the direct PvP parts (eg call of duty for instance).

like so many games where i have to either tolerate this, or just not buy (it pained me not buying battlefront - if only they made a dark forces 3 instead)...... In a rare turnabout in ED the shoe is on the other foot. I like competitive PvE but do not like direct PvP and so ED when pitched like this was a good fit. It does mean PvP will probably always feel like a tacked on extra however - unless FD do a bait and switch of course which some would like to see
 
Well for me Elite has never been about PVP so that whole area is something I have 0 interest in, If I want PVP I will play another game that is more suited to it.
 
Aashenfox - in Disco FL we had a PvP school dedicated to honing pilot's skill before they start their police patrol duty/military activities/pirating etc. All perfectly in-RP, which was part of the fantastic experience.
What I'm saying is you can do all of this in a meaningful, lore-induced way, but we all now Elite is not that kinda game. Just saying it can be done, that's all :)
 
pvp is almost entirely plasma, rail-guns and bi-weave shields on FDl's or FAS's.
what you call an OP meta is just the most effective way to fight.

I'm a novice PVPer.

Plasma + rails + FA-OFF is an effective meta but requires an extremely high skill level. If you don't have that level (and I don't) then you won't put down anything close to a respectable DPS. Meanwhile, your smarter and gimballed opponent is chewing off your shields.


When you've done all that, congrats, you are standing where I am right now, at the very very bottom of the pvp ladder. Now you need to grind a billion credits for rebuys and join a pvp group. Then it's just practice, practice, practice.

That's more or less where I am too. My advice to fellow beginners:

- Don't get salty when you lose
- Get capture software, record your fights and watch them back with a critical eye.
- There are a lot of great PVP fights on YT. Watch and learn from better players.
- Practise. A lot.
 
Aashenfox - in Disco FL we had a PvP school dedicated to honing pilot's skill before they start their police patrol duty/military activities/pirating etc. All perfectly in-RP, which was part of the fantastic experience.
What I'm saying is you can do all of this in a meaningful, lore-induced way, but we all now Elite is not that kinda game. Just saying it can be done, that's all :)

yes you can. i pledge IMP, they pledge FED, i see them somewhere, and i interdict/get interdicted and then proceed to kill/get killed.
perfectly RP and lore friendly. its important to send a message prior to interdicting (usually something RP) to explain that its a power-play attack and not the act of a random murder-hobo.

its common, its easy and its fun.
 
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I think the best solution to give more PVP to this game, besides suggesting is to integrate the CQC directly into the game.. missions for example that allow us to join a party CQC .. or that allows us to put in line for a party CQC directly from his ship Elite Dangerous.

or create exclusive areas for the PVP in Elite Dangerous released from all the constraints that prevents this (rebay, reappearance, ATR, Notoriety..) with reward at the key to attract people.

this will give a half-PVE half-PVP game according to your convenience.. about it i think the powerplay bounty go in that direction but still insufficient to be true PVP.
 
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Aashenfox - in Disco FL we had a PvP school dedicated to honing pilot's skill before they start their police patrol duty/military activities/pirating etc. All perfectly in-RP, which was part of the fantastic experience.
What I'm saying is you can do all of this in a meaningful, lore-induced way, but we all now Elite is not that kinda game. Just saying it can be done, that's all :)

Yeh, I have a player group (guild) in mind from the first day I started this game, and its scope would fit in well with a pvp training school. Need to git gud myself first though, but I'm getting there, slowly. ;)
 
I would adapt CQC/Arena or whateer it's called now, and simply let players use their main game ships, and create their own tournaments/leagues/duels. That's what most PvPers are trying to do in the main game anyway.
 
I only like fps for pvp. You cant bunny hop or knife anyone in ED. I prefer infantry style pvp. Never even use vehicles or planes in bf games. Just a rifle, some running and spamming the space bar. I dont even shoot npc's if I can help it. But gimme a rifle and I'll ptfo and shoot everything. Space battles isnt my thing.
 
another suggestion to what I think,

create a kind of wing combat with automatic player search.. specific battlefields for Elite Dangerous .. with a big ship and a medium and a small ship who are facing.. this will allow you to use your own Elite Dangerous ship in controlled wing battles.

aside from that I do not see too much else for real pvp in this particular game.
 
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