Hello Frontier,
What are you plans in continuing to develop VR in Elite: Dangerous? Please don't say it will be another useless part of the game, such as PowerPlay and CQC. x.x
I, and others, have made significant investments in VR and would love to see VR capabilities expanded.
With the Vive Knuckles on the precipice of release, some suggestions come to mind. May we have an interactive cockpit where we can actually push buttons and pull levers, and such? And a coffee maker to be able to take a good swig of Joe, virtually, wouldn't hurt, either. Also, the ability to pull up and push down our visors, just by doing the motion would be awesome.
These are little things, I know. But it's the little things that drive immersion.
And finally, can you please model just a few of the different HOTAS out there? Being stuck to one model, and being unable to properly position it just drives me bonkers sometimess.
What are you plans in continuing to develop VR in Elite: Dangerous? Please don't say it will be another useless part of the game, such as PowerPlay and CQC. x.x
I, and others, have made significant investments in VR and would love to see VR capabilities expanded.
With the Vive Knuckles on the precipice of release, some suggestions come to mind. May we have an interactive cockpit where we can actually push buttons and pull levers, and such? And a coffee maker to be able to take a good swig of Joe, virtually, wouldn't hurt, either. Also, the ability to pull up and push down our visors, just by doing the motion would be awesome.
These are little things, I know. But it's the little things that drive immersion.
And finally, can you please model just a few of the different HOTAS out there? Being stuck to one model, and being unable to properly position it just drives me bonkers sometimess.