PvP Why PvP is not popular in Elite Dangerous?

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There is a reason for that. Watch PVP blossom after the 3.0 changes and the level playing field. Everyone will have the same chance. No more excuses. :)

No excuses needed.

People who want to PvP will keep PvPing. People who do not care about PvPing will keep not PvPing. Which is perfectly fine in both cases.
 
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That post deserves this Lol, whole heartedly. Especially the taunt video. You might have made that yourself, to create a bogey man. Funny though, very funny.

I mean, Frontier has seen it and acknowledged it.

What you say literally holds no value here. <3 glad you had a laugh tho. Wait until I have mine.
 
There is a reason for that. Watch PVP blossom after the 3.0 changes and the level playing field. Everyone will have the same chance. No more excuses. :)

I never needed an excuse. Open isn't anything special. I've done some time patrolling Eravate, I moved on. My time is best spent playing the way I see the game. I am happy you have a interest, but don;t confuse the two.
 
yea because pvp are broken. why to play? When devs dont support it, then it die.

That "minority" can rise from ashes when they put some effort. But no! because nobody play it. See it? Mind-blowing circle.

I see the formula. They make something unfinished and blame players they dont play it. Pathetic. What about fix open and then count players?

honestly...... I do hear you but this is not a problem about PvP

look at CQC, look at multicrew, look at PowerPlay.... on this I think you and I ARE actually united. FD need to get the features which are currently IN the gme elevated beyond the currant MVP status... and to be fair that is what "beyond" is about... how far they will get though ia another issue.

truth is, the negative part of me wonders what will come 1st, the balanced PvP game some here want, or the rich PvE game in the DDF with persistant NPC characters we can build relations with, with full featured ships crew and wingmates with RPG like elements.

I fear there is a real chance neither of us will get what we want. :(

I hope i am wrong.
 
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There is a reason for that. Watch PVP blossom after the 3.0 changes and the level playing field. Everyone will have the same chance. No more excuses. :)

*confused*

How is PvP going to blossom under 3.0? The game goes to no more lengths to orchestrate it, and offer for example clear goto locations to undertake legal interesting PvP?

Generally we have two categories of PvP surely?
1) Consensual - Where CMDR X organises or agrees to fight CMDR Y, and generally this is for no ingame purpose/outcome at all. And often at the moment, engineered modules are excluded or limited etc...
2) Unconsensual - Where CMDR X simply interdicts CMDR Y and pewpew ensues all too often for the lolz, not matter how unbalanced.

How are either of the above affected by 3.0 to any real degree...?:-
1) Consensual - CMDRs interested in organised fights will carry on doing so.
2) Unconsensual - This risks being reduced thankfully (at least as regards griefing).
 
truth is, the negative part of me wonders what will come 1st, the balanced PvP game some here want, or the rich PvE game in the DDF with persistant NPC characters we can build relations with, with full features ships crew and wingmates with RPG like elements.
I fear there is a real chance neither of us will get what we want.
so true. But i see balancing pvp simpler and more realistic then making rich PVE game. Simply because when i look back what they made. Game play is still the same with some aliens and RPG elements are only written in galnet.

Basically "fixing" PVP i mean changing ships, modules, weapons stats.
 
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Yeah and you know what else he says in that.

"WE DONT WANT A PVE AND PVP SERVER"

GUESS WHAT WE HAVE.

A PVE AND PVP SERVER.

Good lord people. use your gimballed ears.

no no no it is all the same server... just with different match making. I genuinely bought into DBs vision.... I just do not think Frontier are capable of making it.... not because of a slight against them, but because its fundamentally oil and water. they are trying to get all different people to play nicely together and it just doesnt work. i dont think it CAN work.... which is why what we got now is a pretty good compromise imo.
 
I think its because FD have tried to target the game at every demographic rather than having an actual target audience.
Actually the target has been PvP from the start. Almost everything that has been added to the game so far has been to benefit PvP and Open play (Wings, Arena, Engineers, multi-crew, fighters.....etc). About the only thing I can think of that works both in Solo/Open is planetary landings. ED has pushed hard for PvP and open.
 
*confused*

How is PvP going to blossom under 3.0? The game goes to no more lengths to orchestrate it, and offer clear goto locations to undertake legal interesting PvP?

Generally we have two categories of PvP surely?
1) Consensual - Where CMDR X organises or agrees to fight CMDR Y, and generally this is for no ingame purpose/outcome at all. And often at the moment, engineered modules are excluded or limited etc...
2) Unconsensual - Where CMDR X simply interdicts CMDR Y and pewpew ensues all too often for the lolz, not matter how unbalanced.

How are either of the above affected by 3.0 to any real degree...?:-
1) Consensual - CMDRs interested in organised fights will carry on doing so.
2) Unconsensual - This risks being reduced thankfully (at least as regards griefing).

A level playing field. The Skill is no longer capped behind thousands of rolls behind modules. It no longer comes down to time vs time, or Balls of stats vs balls of stats.

Instead we have caps on Engineers, I could make you a ship. And if you grade 5'd everything with the same secondaries we would have the same exact ship with the same numbers.

Think of it as a talent tree.

And its NO WHERE as long to reach those goals.

So that means we should see more people stand up for themselves. More people feeling comfortable in open after the first few months.

When Sandro said these changes were made for the longevity of the game. He wasnt lying. These changes WERE NOT MADE BECAUSE OF PRIVATE AND SOLO.

These changes were made to encourage a level playing field for OPEN PLAY.

Lots of people didnt take part in it because of the imbalance, for the same reason lots of people refuse to use powerplay or work the BGS against another player faction.

The same applies there and the modes, Solo and Privates ball of stats are much greater than opens ball of stats because you do all your work through transport and hauling.

When you can remove all your defenses for max cargo and jump range you are actually putting yourself at a disadvantage outfitting for open incase you need to defend yourself or fight.

In solo and private you can easily dodge an interdiction or whatever. PVP and BGS are "late game" activities in Elite Dangerous. These arent really things people do as a new player or even mid game.

Mid game is usually learning engineers, player systems ship and money grind still.

But back to PVP, and how it effects 3.0. Yes more people will be able to go out there and whip some butt. And some PVPers are about to find out they arent as good as the amount of time they put into their ships. Because the playing field is now level. Which means if 4 or 5 of you want to come kick my butt. You guys could probably do it. Although youd probably need like 10 or 12 cause im a beast.
 
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Actually the target has been PvP from the start. Almost everything that has been added to the game so far has been to benefit PvP and Open play (Wings, Arena, Engineers, multi-crew, fighters.....etc). About the only thing I can think of that works both in Solo/Open is planetary landings. ED has pushed hard for PvP and open.

None of that sounds particularly PvP, Co-Op maybe, but not strictly PvP. I do believe FD have pushed for, and propped up open. To get the players playing together. But, to immediately think that is for PvP is missing a lot of what the Dev's have said.
 
no no no it is all the same server... just with different match making. I genuinely bought into DBs vision.... I just do not think Frontier are capable of making it.... not because of a slight against them, but because its fundamentally oil and water. they are trying to get all different people to play nicely together and it just doesnt work. i dont think it CAN work.... which is why what we got now is a pretty good compromise imo.

You know what I mean. Between different servers now. Cmon dude.
 

verminstar

Banned
no no no it is all the same server... just with different match making. I genuinely bought into DBs vision.... I just do not think Frontier are capable of making it.... not because of a slight against them, but because its fundamentally oil and water. they are trying to get all different people to play nicely together and it just doesnt work. i dont think it CAN work.... which is why what we got now is a pretty good compromise imo.

I was reminded just how different some players are at Jamesons last night...the salt farming and insults were flying thick and fast...I think a whole 3 minutes passed until someones mother/sister/wife was brought into the mix and I just sat there watching the chat scroll on and on...talk about a busted record.

That what pvp looks like to me because thats all Ive seen of it...I got interdicted twice just between the star and the station which was sorta pointless considering the clipper can just outrun virtually anything it cant beat anyway. Its more annoying than fun and tbh if thats what it takes to be a pvpr in elite, then clearly Im not missing much. Undocked and jumped out...I love a bit of smack talk but this was just childish and toxic.

Its tragic to witness such toxicity in open...makes me wonder why I started playing in open...maybe go back to solo cos open sure as hell aint as nice and friendly as some claim it is...or maybe Im just unlucky but so far its 50/50. Half the players I meet try and kill ye without so much as hello, and the other half just ignore ye completely.

Of all the issues pvp has, the toxicity is by far the most damaging to their own argument...get a grip on the toxicity and ye solve half the problem ^
 
Didn't read all 40-odd pages. In a word: Stacking. The ability to fill your ship with nothing but armor/SCB makes PVP unpopular with me.

It's not about pilot skill it's about attrition. He who's willing to sacrifice EVERY other aspect of their ship to stack the most most armor/SCBs wins. Leaves you with a ship fit for one purpose and one purpose only.

There's nothing tastier than finding one of these CMDRs moving between locations in their 'paper-thin' taxi ships. Best time to strike for maximum salt.

It's fun when I get called names and a coward when I won't turn my FAS, built for general play with some cargo capacity and an SRV etc, around to fight an FDL with nothing but HRP/SCBs on-board

Toffs
( '-')7

Yea, this is why I got out of the army. Damn tanks aren't outfitted to take the kids to the park, or to run groceries. Strictly a combat vessel. How insane is that, amirite? :rolleyes:
 
You know what I mean. Between different servers now. Cmon dude.

You are correct. The Open/PG modes use one set of servers and since the Solo mode doesn't need to handle matchmaking, it's on a more CMDR local server (which might or might not be shared with the Open/PG servers). I can't remember the dev that mentions this, but it makes sense from an efficiency perspective.

But all modes share the same database.
 
I was reminded just how different some players are at Jamesons last night...the salt farming and insults were flying thick and fast...I think a whole 3 minutes passed until someones mother/sister/wife was brought into the mix and I just sat there watching the chat scroll on and on...talk about a busted record.

That what pvp looks like to me because thats all Ive seen of it...I got interdicted twice just between the star and the station which was sorta pointless considering the clipper can just outrun virtually anything it cant beat anyway. Its more annoying than fun and tbh if thats what it takes to be a pvpr in elite, then clearly Im not missing much. Undocked and jumped out...I love a bit of smack talk but this was just childish and toxic.

Its tragic to witness such toxicity in open...makes me wonder why I started playing in open...maybe go back to solo cos open sure as hell aint as nice and friendly as some claim it is...or maybe Im just unlucky but so far its 50/50. Half the players I meet try and kill ye without so much as hello, and the other half just ignore ye completely.

Of all the issues pvp has, the toxicity is by far the most damaging to their own argument...get a grip on the toxicity and ye solve half the problem ^

Oh by the way, you're free to go into open in colonia now. Im not there anymore. Even though I probably would have never interdicted you or ran into you since I was just working the BGS against mobius.
 

verminstar

Banned
Oh by the way, you're free to go into open in colonia now. Im not there anymore. Even though I probably would have never interdicted you or ran into you since I was just working the BGS against mobius.

Im not in colonia, Im in the bubble ranking up with empire. The clue was when I said 'Jamesons last night'

Well done on yer reading skills...really, shining example of what is wrong with this forum ^

Last we spoke was about a month ago about colonia, and I already explained the reasoning...ye just decided to ignore it by not reading it...a pattern seems to be emerging here no?
 
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Of all the issues pvp has, the toxicity is by far the most damaging to their own argument...get a grip on the toxicity and ye solve half the problem ^

I try and tell people this every time.

It's not that people are afraid, it's not that they're care bears, it's not that they can't be bothered to "play properly" - it's the attitude that stinks and completely ruins the game for me.

Totally agree with the OP - PvP adds nothing whatsoever to any reason I want to play the game. The attitudes that FDev allow to fester in open/here only damage the whole experience for me, and with ever increasing HP/DPS counts the gulf just gets wider between combat ships and everything else.

Why would I even want to take part? Even if I put in all the grind to match their ships, even if I wanted to tolerate the huge TTK of combat ships, even if it actually mattered in the ED world, even if the rest of the galaxy didn't exist the community that enjoys it are the worst aspect of the whole game and enough to stop me wanting anything to do with it.
 
There is a reason for that. Watch PVP blossom after the 3.0 changes and the level playing field. Everyone will have the same chance. No more excuses. :)

*confused*

How is PvP going to blossom under 3.0?

I guess he means PVP will be more balanced due to Engineers becoming glorified outfitting screens in 3.0; i.e. no more god-rolled ships. I remain to be convinced about that, there were annoying metas and little build diversity before Engineers e.g. the Rail-De-Lance.
 
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Im not in colonia, Im in the bubble ranking up with empire. The clue was when I said 'Jamesons last night'

Well done on yer reading skills...really, shining example of what is wrong with this forum ^

Ay last I heard from ya, you were in colonia the same time I was. Dang, Im in jameson right now too.

I read whatcha said. Some people have alt account yanno.

And it was YOU that made it a big deal I was out there. Remember?

https://thumb.gyazo.com/thumb/1200/_e2265bab584cd40998377e9e0f00036d-png.jpg

Im aware of where you are. See you around ol chap. o7o7.

TO YOUR EDIT. VERMINSTAR I ALREADY POSTED WHAT YOU WROTE. Ya scardy cat.

I guess he means PVP will be more balanced due to Engineers becoming glorified outfitting screens in 3.0 i.e. no more god-rolled ships. I remain to be convinced about that, there were annoying metas before Engineers e.g. the Rail-De-Lance.

Thats probably coming back with a thermal vent beam laser. :D
 
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From what little I got the play, CQC is a much better PvP platform than ED itself, where its the preparation more than the fight itself. Yet for some reason CQC is devoid of players. For me the biggest problems have been ever increasing requirements. When ED came out a well fitted Viper was all you needed, if not as good as a python. Now you need to unlock a bunch of engineers and spend quite some time getting your ship up to spec.

Though overall I really would have expected the hardcore PvPers to like CQC more...
 
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