*confused*
How is PvP going to blossom under 3.0? The game goes to no more lengths to orchestrate it, and offer clear goto locations to undertake legal interesting PvP?
Generally we have two categories of PvP surely?
1) Consensual - Where CMDR X organises or agrees to fight CMDR Y, and generally this is for no ingame purpose/outcome at all. And often at the moment, engineered modules are excluded or limited etc...
2) Unconsensual - Where CMDR X simply interdicts CMDR Y and pewpew ensues all too often for the lolz, not matter how unbalanced.
How are either of the above affected by 3.0 to any real degree...?:-
1) Consensual - CMDRs interested in organised fights will carry on doing so.
2) Unconsensual - This risks being reduced thankfully (at least as regards griefing).
A level playing field. The Skill is no longer capped behind thousands of rolls behind modules. It no longer comes down to time vs time, or Balls of stats vs balls of stats.
Instead we have caps on Engineers, I could make you a ship. And if you grade 5'd everything with the same secondaries we would have the same exact ship with the same numbers.
Think of it as a talent tree.
And its NO WHERE as long to reach those goals.
So that means we should see more people stand up for themselves. More people feeling comfortable in open after the first few months.
When Sandro said these changes were made for the longevity of the game. He wasnt lying. These changes WERE NOT MADE BECAUSE OF PRIVATE AND SOLO.
These changes were made to encourage a level playing field for OPEN PLAY.
Lots of people didnt take part in it because of the imbalance, for the same reason lots of people refuse to use powerplay or work the BGS against another player faction.
The same applies there and the modes, Solo and Privates ball of stats are much greater than opens ball of stats because you do all your work through transport and hauling.
When you can remove all your defenses for max cargo and jump range you are actually putting yourself at a disadvantage outfitting for open incase you need to defend yourself or fight.
In solo and private you can easily dodge an interdiction or whatever. PVP and BGS are "late game" activities in Elite Dangerous. These arent really things people do as a new player or even mid game.
Mid game is usually learning engineers, player systems ship and money grind still.
But back to PVP, and how it effects 3.0. Yes more people will be able to go out there and whip some butt. And some PVPers are about to find out they arent as good as the amount of time they put into their ships. Because the playing field is now level. Which means if 4 or 5 of you want to come kick my butt. You guys could probably do it. Although youd probably need like 10 or 12 cause im a beast.