Is there a way to enhance the space dust?

As per the title, I want to see more space dust, or rather, I want the existing dust to be more visible.

Is there an EDFX/ReShade preset that does this?
 
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Not without affecting the rest of the screen, as it's post processing, and thus applied to the whole image... but you could use the Adaptive Sharpen effect, or one of the Fine Sharpen filters, I guess.
 
As per the title, I want to see more space dust, or rather, I want the existing dust to be more visible.

Is there an EDFX/ReShade preset that does this?

Maybe, there is a mod to reduce the level of space dust or get rid of it completetly. Perhaps try looking at that mod, and applying the reverse settings.
 
Just use cntrl and scroll wheel to zoom in a bit


HSR_NEC_-201216Sweets_01.jpg
 
What would be neat is a toggleable speed hud indicator ala I-War 2. It was really good and usefull for FAOFF flying.
The alternative would be something like that - a simple vector indicator.

However, seeing as it's not been implemented, despite three years of people asking for it, I figured I'd try to find an alternative solution.
 
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See if you can track down the "Dustbuster" mod.
The Cmdr who published "The Invasion of Wyrd (Elite: Dangerous PvP)" recently on YT was using a variant of it that increased the visibility of the dust.
 
As per the title, I want to see more space dust, or rather, I want the existing dust to be more visible.

Is there an EDFX/ReShade preset that does this?

I was surprised that no one suggested adding a little Plutoniun Nyborg all over the monitor.
Go for broke - use the whole bag.
 
Back to the original question: I found that for me, in VR, the basic graphic driver profile adjustments from Morbad's thread here turned the space dust extremely visible:
RIa4ehM.jpg

I only did the graphics driver tweaks, never bothered with the registry or the graphics configuration xml of ED.
 
They simply don't love one of the best modes they've ever implemented: FA Off
so much I hate conspiracy theories, things like these let keep them growing in my head...
As it goes, I have no problem with FA-off when there's at least another ship to give you a reference frame. The problem I'm trying to solve occurs when there isn't one, like when you're boosting away from an outpost with the planet behind you.


Dingdingding! We have a winner!

Now, if only I had a scooby about whatever it is I'm looking at! ;)

*edit*

I also posted twice in that thread, once asking for the same thing I asked for here. :eek:
 
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I use the Dustbuster mod, along with Squeegee which is the same idea only for windshield and camera dirt. After a while, I turned the dust part back on. I missed it. Works great for me.
 
I use the Dustbuster mod, along with Squeegee which is the same idea only for windshield and camera dirt. After a while, I turned the dust part back on. I missed it. Works great for me.
I can remove the dust, but I'm not a programmer, and I can't seem to get Furrycat's code to work. This is almost certainly because I'm doing it wrong.
 
As per the title, I want to see more space dust, or rather, I want the existing dust to be more visible.

Is there an EDFX/ReShade preset that does this?
turn gamma to the max, change your screen setting to dynamic if available. don't know if they are more visible on a none dynamic screen however!
everything is a lot brighter and you notice a lot more detail. i would also reduce hud lighting too 1 notch. higher than that, way to bright. using standard hud colours.
 
I've found that forcing Anisotropic filtering to 16x in your display driver really boosts the levels of visible space dust.
 
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