Modes Will 3.0 Increase, decrease or have no effect on Open population?

Agreed. I've yet to see a compelling argument as to how anyone has an "unfair advantage" given that all are able to influence the BGS from any mode.

On the flipside... if we'd like to talk about "unfairness" we can talk about MC, Squadrons, Wings and all sorts of other goodies available to those who multipew versus what Solo gets...

Then we can also speak of how PvP players have "advantage" over PvE players in Open- simply because they can fire at will on anyone...

Or, we can allow others to play their game as they see fit and stop whinging on the forums about how "unfair" everything is.


Well said, but I have to ask.. what is the EDLA?

Fair in the sense that everyone who's interested gets a participation trophy.


There is no trophy.. though some in Open want on.
 
Well said, but I have to ask.. what is the EDLA?

The Elite Dangerous Lawn Association.

You know, the busybodies who want to get into everyone else's business, tell you how you should be playing, etc.

Kinda like the creepy people who stare into other people's windows pretending they're concerned citizens.
 
Well said, but I have to ask.. what is the EDLA?




There is no trophy.. though some in Open want on.

I meant that in the sense that everybody gets to participate and nobody has to be unhappy, like elementary school contests. Fair in terms of participation isn't the same as fair in terms of implementation. The BGS being able to be influenced by separate modes where by definition the players cannot themselves be reached by their adversaries is so stupidly unfair that I can only imagine it turns away a huge demographic of possible players from ED. That demographic being players who appreciate fairness.
 
I meant that in the sense that everybody gets to participate and nobody has to be unhappy, like elementary school contests. Fair in terms of participation isn't the same as fair in terms of implementation. The BGS being able to be influenced by separate modes where by definition the players cannot themselves be reached by their adversaries is so stupidly unfair that I can only imagine it turns away a huge demographic of possible players from ED. That demographic being players who appreciate fairness.

Except what you're arguing is irrelevant, because the BGS is a passive system in which any player from any mode can influence or be influenced regardless of their physical presence or lack thereof.

It's like arguing over not being able to shoot a stockbroker because they're playing the stock market in another country.

"To hell with playing the stock market in return! I can't shoot them in the face, so it's unfaaaaaaaaiiiirrrrrr!"
 
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Except what you're arguing is irrelevant, because the BGS is a passive system in which any player from any mode can influence or be influenced regardless of their physical presence or lack thereof.

It's like arguing over not being able to shoot a stockbroker because they're playing the stock market in another country.

"To hell with playing the stock market in return! I can't shoot them in the face, so it's unfaaaaaaaaiiiirrrrrr!"

You'll notice that I don't rely on real world comparisons to make my case about aspects of the video game environment of ED, because one is real, while the other one is a game set in a dystopian future where these kinds of things (shooting the stockbroker in the face with my lazerz) are encouraged.
 
You'll notice that I don't rely on real world comparisons to make my case about aspects of the video game environment of ED, because one is real, while the other one is a game set in a dystopian future where these kinds of things (shooting the stockbroker in the face with my lazerz) are encouraged.

You've still not managed to detail how it's unfair to either party.

You perform action in the BGS. I perform a counter-action in the BGS. Lather, rinse, repeat.

Both sides are perfectly matched. Neither has an "advantage" over the other- hence, fair.
 
Fair in the sense that everyone who's interested gets a participation trophy.

Another trope designed to malign rather than discuss. Fine you can go around thumping your chest, while those who BGS can thump your BGS.

Somehow you expect me, or anyone, to be shamed over a video game? Desperation.
 
You've still not managed to detail how it's unfair to either party.

You perform action in the BGS. I perform a counter-action in the BGS. Lather, rinse, repeat.

Both sides are perfectly matched. Neither has an "advantage" over the other- hence, fair.

The fact that you can do unto my faction or system to your hearts content without fear of violent reprisal from me.
 
You'll notice that I don't rely on real world comparisons to make my case about aspects of the video game environment of ED, because one is real, while the other one is a game set in a dystopian future where these kinds of things (shooting the stockbroker in the face with my lazerz) are encouraged.

Except when you get all 'participation trophy' like that isn't referencing RL. Stepping all over yourself these days, huh?
 
Another trope designed to malign rather than discuss. Fine you can go around thumping your chest, while those who BGS can thump your BGS.

Somehow you expect me, or anyone, to be shamed over a video game? Desperation.

You're the one bringing the word "shame" into the discussion my friend, not me. Sounds a little bit like a guilty conscious to me;)
 
Another trope designed to malign rather than discuss. Fine you can go around thumping your chest, while those who BGS can thump your BGS.

Somehow you expect me, or anyone, to be shamed over a video game? Desperation.

It's a standard control manipulation attempt.

If they can't control you (directly), they'll attempt to control how others view or perceive you (indirectly).

The fact that you can do unto my faction or system to your hearts content without fear of violent reprisal from me.

And you may do the same in return. Your point is?
 
You claim to be an introvert, yet you are a frequent poster on these forums. You don't seem all that shy to me.

I don't care if you play in solo until you turn blue, but I doubt very much if introversion is the actual reason for your choice.

Anxiety seems more likely to me, but hey... I really don't care.

Play your way and all that.

Some of us do wish the BGS was a separate entity for each mode, but FDEV is both cheap and lazy when it comes to the BGS.

So nobody really expects much change... ever.


Introverts are not always quiet... especially online. And FDEV is not cheap and lazy.. they designed it that way from the start and yet you bought the game with that knowledge and think they are cheap and lazy?
 
It's a standard control manipulation attempt.

If they can't control you (directly), they'll attempt to control how others view or perceive you (indirectly).



And you may do the same in return. Your point is?

Your violent reprisal would/will have zero effect. Learn to BGS.

Yet you can do the EXACT SAME with out fear of violent reprisals from Sylveria. Or is Open the overly dangerous place that countless people keep saying it isn't.

The difference is that if I, or any semi-decent PvP trained player even, was in the same mode as you and you were engaging in system specific activities where I knew when and where to find you, I would kill you so many times and so often that you would quit messing with my little slice of the BGS. You say that PvP isn't a good way to influence the BGS, but that is only because you can effect my BGS from the safety of a mode where I cannot reach and destroy your ships until your morale broke or the cost of doing business in my neighborhood became too high.

Look, any adult knows this stuff, and I know you guys do, too.
 
The difference is that if I, or any semi-decent PvP trained player even, was in the same mode as you and you were engaging in system specific activities where I knew when and where to find you, I would kill you so many times and so often that you would quit messing with my little slice of the BGS. You say that PvP isn't a good way to influence the BGS, but that is only because you can effect my BGS from the safety of a mode where I cannot reach and destroy your ships until your morale broke or the cost of doing business in my neighborhood became too high.

Look, any adult knows this stuff, and I know you guys do, too.

And you are sure you are in the same instance? Or did you forget about that part?
 
The difference is that if I, or any semi-decent PvP trained player even, was in the same mode as you and you were engaging in system specific activities where I knew when and where to find you, I would kill you so many times and so often that you would quit messing with my little slice of the BGS. You say that PvP isn't a good way to influence the BGS, but that is only because you can effect my BGS from the safety of a mode where I cannot reach and destroy your ships until your morale broke or the cost of doing business in my neighborhood became too high.

Look, any adult knows this stuff, and I know you guys do, too.

And you've still failed to demonstrate how there's an "unfairness" to the system as it stands.

The BGS is indirect PvP. Plain and simple.

Claiming it's "unfair" because you don't have physical access to others is a blatant lie and nothing more.

You can whine about it all you like... just as PvE players can whine about not having a PvE mode for Open, right?

Tell you what- I'll happily trade the ability to influence the BGS for an Open PvE mode. (and not PG's) Deal?

Or are we going back to the "The game was designed to be this way, so get over it!" hyperbole- in which case you can apply it to the BGS too.
 
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And you are sure you are in the same instance? Or did you forget about that part?

I'm well aware of all the mechanisms in place that enable you to hide from me while manipulating my BGS, which is why I started out with the word "unfair" right from the beginning. I have no intention or interest in hiding from you, I want to destroy you every time I see you, but my method is not accommodated, while on the other hand, pacifistic and sneaky players are explicitly catered to. Not only unfair by design, but stupid and not fun. In order to pander to one group of people, Fdev has messed up that whole aspect of gameplay for everybody else.

@Sylveria, I see that I have you all worked into a lather. I'm going to leave you to simmer while I take a break to go watch Ash vs The Evil Dead with my better looking half:)
 
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I'm well aware of all the mechanisms in place that enable you to hide from me while manipulating my BGS, which is why I started out with the word "unfair" right from the beginning. I have no intention or interest in hiding from you, I want to destroy you every time I see you, but my method is not accommodated, while on the other hand, pacifistic and sneaky players are explicitly catered to. Not only unfair by design, but stupid and not fun. In order to pander to one group of people, Fdev has messed up that whole aspect of gameplay for everybody else.

And others see Open being PvP only as "catering to one group of people, unfair by design, stupid and not fun", as well.

You see, our perceptions aren't so different after all.
 
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