Patch Notes Update Elite Dangerous: Beyond - Chapter One 3.0

Status
Thread Closed: Not open for further replies.
So you have fixed everything that was broken either by yours or not yours fault and when do you start adding some real new content ?
 
Now all we need is for double supercharging to be re-implemented for explorers, who FDev always so conveniently ignore :(
 
Had the same, but seems to work now.

Yeah same. If they're pulling content directly from a web server to display in the launcher they really should trap "bad" HTTP response codes and show a nice error page. Raw 500 errors straight from the server are a *REAL* bad look.
 
I used the launcher download from my Frontier account, and just installed it to the Steam Location. Steam will still launch it, and there's no launcher error, but the update cannot be downloaded yet.
Steam can use the same launcher, with the different login details for any alternative aco on the same machine - so I'm told.
 
What a bummer! I just spent a week travelling around the bubble grinding the collection and pinning all the Blueprints I wanted to use in Remote Workshops. Only to be told in the 3.0 REMOTE WORKSHOP that I have "No Pinned Blueprints" - AAAAaaaaarrrrrgggggghhhhhhhh... OK, that's it - I need a few weeks off elite to get over this :(
 
Voice attack gives me:
HCS Elite Dangerous Journal Reader ERROR: Unexpected end when deserializing object. Path 'Items', line 1, position 161.
Is this a VA or an ED error? Anyone any ideas? Will post on VA forum also
:S
Ahh found this on HCS forum:
Your current version of VoicePack plugins will NOT work in Elite 3.0. We are readying an update right now and subject to final testing should be out tomorrow. This update is not just a fix for the plugin, it is a HUGE update to every HCS VoicePack. You will receive an email when it is ready or check here. Please be patient with us.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom