Deleted member 115407
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Well, except for non-Horizons players. RIP those poor guys and gals.
lol - no sympathy. Buy Horizons, you cheapskate
Well, except for non-Horizons players. RIP those poor guys and gals.
wow. Just, wow.
The number of CMDRs in this thread that deserve the following award is just amazing.
It's pretty obvious that the players in the OP are not veteran players who know everything there is to know about dealing with the roadrash known as Humanity.
It took me 3 or 4 deaths to lose my naivety when I first started playing, Now I just avoid the roadrash by playing in Mobius.
Many of the comments coming from some of the usual suspects appear to be nothing more than taunting. I suppose it would be a waste of time and energy to ask supposed adults to act like adults? Indeed...
Well, except for non-Horizons players. RIP those poor guys and gals.
lol - no sympathy. Buy Horizons, you cheapskate![]()
Hello Commanders!
For the record, ramming is something we're still looking at, along with combat logging. Regardless though, I would offer all Commanders this advice:
* Always try to keep awareness of your sensor dislpay for hollow signatures, which represent other Commanders, and never ignore them.
* Always switch to a flight pattern that allows you to at least see how other Commanders' ships are flying relative to you.
* Immediately check power and power distribution management to ensure your vessel is combat/escape capable when other ships are present.
* Always keep an eye on Comms chatter and info panel messages when other ships are present.
* Treat proximity by any vessel as suspsicious.
* Always have a hyperspace route plotted.
You're my hero.
IKR, I think FDEV are fed up with "muh C & P", so he suggested to Git Gud in PC way.
So, your friend sat and allowed themselves to be rammed to death by a ship they should have been able to dodge, and that's the fault of the crime and punishment system?
My friend just got rammed to death in his Cobra by an Imp Clipper, and now he doesn't even have enough money for his rebuy. So much for "improved" crime and punishment.
What a total loophole.
The big ships arnt that fast. Small ones should engineer to boost away
Presumably, as a fairly new player his Friend assumed that a Collision in a high traffic area was accidental or carelessness and wouldn't have considered it an "attack" until after it had been repeated...
After all its only in the bizarre world of Elite Open that ramming a player in small ship repeatedly for no Gameplay reason is called "Blazing your Own Trail"
If he'd come to Elite from other online games...he'd still be expecting a quick apology on comms and his fllight path clearing wouldn't he...rather than immediately think..."Guy with behavioural Problems deciding to bash me"
Damn Straight! Especially new players flying cobras without enough credits for a few rebuys. They should get that engineering done first!
I enjoy PvP, so I go shoot people, get wanted, run from the cops and have fun. If you don't agree with that, go to solo, learn to run, learn to fight, or pay the rebuy.
I don't know what games you play, but expecting not to be attacked in an open world multiplayer game with combat is stupid and naive
The lack of reading comprehension in these 15 pages is cringe-worthy, including all the memes about rebuys, station speed, etc. that have absolutely NOTHING to do with the situation.
Last post I'll make in this thread and it can continue for another 100 pages if people want to argue what was already written in the first 2 pages. I'll make the facts crystal clear here:
- my friend is new to the game, and he doesn't know all the techniques required to avoid a griefer
- a cobra is still a learning ship
- this happened at a beacon, not a station. Station speed limits are not relevant
- he was flying with a rebuy. After he was murdered, he couldn't afford his next rebuy. Memes about "fly before rebuy" are not relevant
- I was not playing with him at the time, so I couldn't have helped. He related the story to me afterwards
Finally....the point of me making this thread isn't to complain about how the Crime & Punishment system should have prevented him losing his ship.
I'll repeat that. This isn't about C&P preventing ship loss.
I want the C&P system to PUNISH a rammer. Period.
I thought 3.0 would bring improvements to the C&P system, because as someone pointed out, ramming hasn't been addressed up to this point.
The lack of reading comprehension in these 15 pages is cringe-worthy, including all the memes about rebuys, station speed, etc. that have absolutely NOTHING to do with the situation.
Last post I'll make in this thread and it can continue for another 100 pages if people want to argue what was already written in the first 2 pages. I'll make the facts crystal clear here:
- my friend is new to the game, and he doesn't know all the techniques required to avoid a griefer
- a cobra is still a learning ship
- this happened at a beacon, not a station. Station speed limits are not relevant
- he was flying with a rebuy. After he was murdered, he couldn't afford his next rebuy. Memes about "fly before rebuy" are not relevant
- I was not playing with him at the time, so I couldn't have helped. He related the story to me afterwards
Finally....the point of me making this thread isn't to complain about how the Crime & Punishment system should have prevented him losing his ship.
I'll repeat that. This isn't about C&P preventing ship loss.
I want the C&P system to PUNISH a rammer. Period.
I thought 3.0 would bring improvements to the C&P system, because as someone pointed out, ramming hasn't been addressed up to this point.
Its not about NOT expecting to get attacked...its about not expecting to get attacked for NO REASON...
My friend just got rammed to death in his Cobra by an Imp Clipper, and now he doesn't even have enough money for his rebuy. So much for "improved" crime and punishment.
What a total loophole.