3.0 offers absolutely no protection against big player ships griefing small player ships

So, your friend sat and allowed themselves to be rammed to death by a ship they should have been able to dodge, and that's the fault of the crime and punishment system? I fail to see how it would have prevented his death. There's a level of personal accountability here you're skimming right over, where situational awareness and common sense would have prevented the rebuy. Sounds like your friend learned a (relatively) cheap lesson. Go help him make his money back and teach him that the galaxy is not a safe place, like you should have in the first place.
 

Deleted member 115407

D
wow. Just, wow.

The number of CMDRs in this thread that deserve the following award is just amazing.


It's pretty obvious that the players in the OP are not veteran players who know everything there is to know about dealing with the roadrash known as Humanity.
It took me 3 or 4 deaths to lose my naivety when I first started playing, Now I just avoid the roadrash by playing in Mobius.

Many of the comments coming from some of the usual suspects appear to be nothing more than taunting. I suppose it would be a waste of time and energy to ask supposed adults to act like adults? Indeed...

Right? Especially Sandro telling OP to, like, "watch his radar and stuff".

Come on, this thread hasn't been bad.
 
Well, except for non-Horizons players. RIP those poor guys and gals.

lol - no sympathy. Buy Horizons, you cheapskate ;)

Buying Elite but not Buying Horizons is like...

Buying a Cricket player with no arms.

Buying a House, but no land.

Buying a boat, in the middle of the desert.

Buying a stable, but no horses.

---

I know, I know... But I have a Mac...

Who's fault is that? Buying a Mac is like...

Buying a Mute Speak-and-Spell.
 
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Hello Commanders!

For the record, ramming is something we're still looking at, along with combat logging. Regardless though, I would offer all Commanders this advice:

* Always try to keep awareness of your sensor dislpay for hollow signatures, which represent other Commanders, and never ignore them.
* Always switch to a flight pattern that allows you to at least see how other Commanders' ships are flying relative to you.
* Immediately check power and power distribution management to ensure your vessel is combat/escape capable when other ships are present.
* Always keep an eye on Comms chatter and info panel messages when other ships are present.
* Treat proximity by any vessel as suspsicious.
* Always have a hyperspace route plotted.

You're my hero.
 
IKR, I think FDEV are fed up with "muh C & P", so he suggested to Git Gud in PC way.

Thats exactly whats going on.

They are slowly taking away all their excuses.

Level playing field with engineers, Crime and Punishment's showing they like the good guy, bad guy things in this game.

His comment above clearly shows and explains not every interaction in this game is a grief. People really need to start listening to what this man has been saying over the years. Because sooner or later, one day, that hand grenade he's been talking about is gonna go off.

Then what are they gonna do?

Damn, it feels good to be a gangsta.
 
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So, your friend sat and allowed themselves to be rammed to death by a ship they should have been able to dodge, and that's the fault of the crime and punishment system?

Presumably, as a fairly new player his Friend assumed that a Collision in a high traffic area was accidental or carelessness and wouldn't have considered it an "attack" until after it had been repeated...
After all its only in the bizarre world of Elite Open that ramming a player in small ship repeatedly for no Gameplay reason is called "Blazing your Own Trail"
If he'd come to Elite from other online games...he'd still be expecting a quick apology on comms and his fllight path clearing wouldn't he...rather than immediately think..."Guy with behavioural Problems deciding to bash me"
 
Presumably, as a fairly new player his Friend assumed that a Collision in a high traffic area was accidental or carelessness and wouldn't have considered it an "attack" until after it had been repeated...
After all its only in the bizarre world of Elite Open that ramming a player in small ship repeatedly for no Gameplay reason is called "Blazing your Own Trail"
If he'd come to Elite from other online games...he'd still be expecting a quick apology on comms and his fllight path clearing wouldn't he...rather than immediately think..."Guy with behavioural Problems deciding to bash me"

I don't know what games you play, but expecting not to be attacked in an open world multiplayer game with combat is stupid and naive, not normal. The real difference in Elite is that a subset of players have adopted the mindset that they deserve to be able to do whatever they please in the game without ever being accosted by another player, and that being attacked in a PvP enabled open world game is somehow a massive injustice. Like it or not, a polite o7 in the comms is not the only acceptable player interaction. PvP is part of the game, consensual or not. I enjoy PvP, so I go shoot people, get wanted, run from the cops and have fun. If you don't agree with that, go to solo, learn to run, learn to fight, or pay the rebuy.

Damn Straight! Especially new players flying cobras without enough credits for a few rebuys. They should get that engineering done first!

Unless the clipper is being flown by a hell of an exceptional pilot, he probably won't be able to ram a stock cobra that's flying evasively.
 
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I enjoy PvP, so I go shoot people, get wanted, run from the cops and have fun. If you don't agree with that, go to solo, learn to run, learn to fight, or pay the rebuy.

I've nothing against PvP (though its a trifle stale in Elite....Get my G5s with special effects...kaufman retrograde, 4-0-2, snipe with KAM...its hardly a contest of player skill...If I want to dogfight I'll head over to IL2 BOS or DCS thank you very much) BUT why would a player with no cargo, no bounty and no Power affiliation expect to be attacked? There's no IN GAME benefit...so the only reason to do it is whatever's going on in the attackers mind...

I don't know what games you play, but expecting not to be attacked in an open world multiplayer game with combat is stupid and naive

Its not about NOT expecting to get attacked...its about not expecting to get attacked for NO REASON...what you're talking about is the wquivilent of shooting down your own Tanker...or being blasted off the runway by someone on your own tea...NOT something I have ever encountered...so maybe my experiences AREN'T Normal...or perjaps you're talking about something like World of Warcraft///which lets be honest is played by "a certain demographic" isn't it?
 
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The lack of reading comprehension in these 15 pages is cringe-worthy, including all the memes about rebuys, station speed, etc. that have absolutely NOTHING to do with the situation.

Last post I'll make in this thread and it can continue for another 100 pages if people want to argue what was already written in the first 2 pages. I'll make the facts crystal clear here:


  • my friend is new to the game, and he doesn't know all the techniques required to avoid a griefer
  • a cobra is still a learning ship
  • this happened at a beacon, not a station. Station speed limits are not relevant
  • he was flying with a rebuy. After he was murdered, he couldn't afford his next rebuy. Memes about "fly before rebuy" are not relevant
  • I was not playing with him at the time, so I couldn't have helped. He related the story to me afterwards

Finally....the point of me making this thread isn't to complain about how the Crime & Punishment system should have prevented him losing his ship.

I'll repeat that. This isn't about C&P preventing ship loss.

I want the C&P system to PUNISH a rammer. Period.


I thought 3.0 would bring improvements to the C&P system, because as someone pointed out, ramming hasn't been addressed up to this point.

 

The Replicated Man

T
The lack of reading comprehension in these 15 pages is cringe-worthy, including all the memes about rebuys, station speed, etc. that have absolutely NOTHING to do with the situation.

Last post I'll make in this thread and it can continue for another 100 pages if people want to argue what was already written in the first 2 pages. I'll make the facts crystal clear here:


  • my friend is new to the game, and he doesn't know all the techniques required to avoid a griefer
  • a cobra is still a learning ship
  • this happened at a beacon, not a station. Station speed limits are not relevant
  • he was flying with a rebuy. After he was murdered, he couldn't afford his next rebuy. Memes about "fly before rebuy" are not relevant
  • I was not playing with him at the time, so I couldn't have helped. He related the story to me afterwards

Finally....the point of me making this thread isn't to complain about how the Crime & Punishment system should have prevented him losing his ship.

I'll repeat that. This isn't about C&P preventing ship loss.

I want the C&P system to PUNISH a rammer. Period.


I thought 3.0 would bring improvements to the C&P system, because as someone pointed out, ramming hasn't been addressed up to this point.


And FDEV have said they are looking into RAMMING.

What did you expect? A vigil for your friend? Start a gofundme for his loss? Why post a thread when you know what is going to happen in the first place.
 
The lack of reading comprehension in these 15 pages is cringe-worthy, including all the memes about rebuys, station speed, etc. that have absolutely NOTHING to do with the situation.

Last post I'll make in this thread and it can continue for another 100 pages if people want to argue what was already written in the first 2 pages. I'll make the facts crystal clear here:


  • my friend is new to the game, and he doesn't know all the techniques required to avoid a griefer
  • a cobra is still a learning ship
  • this happened at a beacon, not a station. Station speed limits are not relevant
  • he was flying with a rebuy. After he was murdered, he couldn't afford his next rebuy. Memes about "fly before rebuy" are not relevant
  • I was not playing with him at the time, so I couldn't have helped. He related the story to me afterwards

Finally....the point of me making this thread isn't to complain about how the Crime & Punishment system should have prevented him losing his ship.

I'll repeat that. This isn't about C&P preventing ship loss.

I want the C&P system to PUNISH a rammer. Period.


I thought 3.0 would bring improvements to the C&P system, because as someone pointed out, ramming hasn't been addressed up to this point.


What happened to him is called gameplay bro. You ram people in fights. Station ramming is whats being looked into though.

How many people gotta tell you this?
 
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My friend just got rammed to death in his Cobra by an Imp Clipper, and now he doesn't even have enough money for his rebuy. So much for "improved" crime and punishment.

What a total loophole.

The Cobra is smaller more agile, and faster than the Clipper... Your friend, even as a novice pilot should have had no problem getting out of the way of the larger vessel....
 
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