That weird loss of control near the slot inside a station ?

This seemed like a thing a few updates ago but as far as I know was sorted out:

Undock near the slot maneuver to exit and you ship goes all "floaty" and just wanders about seemingly with no real control - massive drift.

I hadn't experienced this for quite some time until last night and now again today. Same ship, same thrusters.

Anyone else?

Only seems to happen when I am right near the slot (leaving).
 
This seemed like a thing a few updates ago but as far as I know was sorted out:

Undock near the slot maneuver to exit and you ship goes all "floaty" and just wanders about seemingly with no real control - massive drift.

I hadn't experienced this for quite some time until last night and now again today. Same ship, same thrusters.

Anyone else?

Only seems to happen when I am right near the slot (leaving).

I know what you're describing, though I'd never correlated it with being on a pad near the slot. I haven't seen it for a long time (disclaimer: I've been doing a LOT of exploration).
I haven't played 3.0 yet, but I'll keep an eye out when I do.
 
I experienced something like that when I was landing at Todd the Blaster's place last night. I thought perhaps they added wind turbulence to the planet?
 
Pads have an artificial gravity normalization system. Look at the pad sometime while docking, the warning is plain as day.

Wouldn't be surprised if it's the transition between normal gravity and pad gravity that's acting up and causing the problems.
 
I think I experienced that yesterday when approaching the slot from the outside, suddenly I lost control for a second or two. Seemed like an eternity in a T-7 full of not-quite-legal personal weapons in silent running.
 
Pads have an artificial gravity normalization system. Look at the pad sometime while docking, the warning is plain as day.

Wouldn't be surprised if it's the transition between normal gravity and pad gravity that's acting up and causing the problems.

Ooo, that's good to know, thanks. I must admit I don't commonly look down at the pad when I'm landing, mostly use the GUI on the dash to guide myself.
 
Me too, I only noticed it once when I managed to get to the pad backwards and had to flip over to land, but every pad has a warning about its gravity manipulating abilities, and it seems to me that that's the factor in play here.

It might be that engineered thrusters automatically overcompensate for the gravity shift from pad grav to normal grav, resulting in the "floating."
 
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This seemed like a thing a few updates ago but as far as I know was sorted out:

Undock near the slot maneuver to exit and you ship goes all "floaty" and just wanders about seemingly with no real control - massive drift.

I hadn't experienced this for quite some time until last night and now again today. Same ship, same thrusters.

Anyone else?

Only seems to happen when I am right near the slot (leaving).

Check the percentile on your Ship Integrity. When it gets low, you get weird handling on approach.
 

Deleted member 38366

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This is the "Magnetic area" around the slot. Mostly seems to affect big ships though with (IMHO) the Anaconda taking the cake. Strangely, only when leaving to the outside.

Anytime I leave the Station in a Conda, I find myself Thrustering to the right all the time, just not to get magnetically sucked into the center (and risk a Collision with oncoming Traffic).

This weird behaviour has been this way since... forever?
Might be an extremely old bug related to Rotational Correction for all I know.

PS.
I've made some tests and let the Ship do its thing without any counter-Inputs - and indeed it gets sucked right into the center of the slot.
 
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This seemed like a thing a few updates ago but as far as I know was sorted out:

Undock near the slot maneuver to exit and you ship goes all "floaty" and just wanders about seemingly with no real control - massive drift.

I hadn't experienced this for quite some time until last night and now again today. Same ship, same thrusters.

Anyone else?

Only seems to happen when I am right near the slot (leaving).

I always thought this is the rotational correction disengaging.
When you are inside the station, RC constantly pushes you sideways and around to keep your ship "stationary" relative yo the stations inner surface. When you're leaving the station it disengages which causes kind of a side drift for a moment.

If you take off straight up and stop your ship directly on the station axis and leave in a straight line, this drift doesn't happen as the RC only spins the ship but doesn't need to push it sideways.
 
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Pads have an artificial gravity normalization system. Look at the pad sometime while docking, the warning is plain as day.

Pads don't have any system like that. There is a warning on the pads to inform the player if there is gravity due to centrifugal force. It will say low gravity at starports, outposts will say zero gravity.

@Chris Simon - It is due to rotational correction.
 
Can't say I've ever noticed that. What I have noticed is the tendency for certain ships (Cutter, I'm talking about you) to want to "fall" into the front of stations, especially when cutting throttle and switching to maneuvering on thrusters. It creates a very strange sensation, one I've simply chalked up to "ship characteristics", be it weak lateral thusters, or some odd angular momentum, but some ships seem to do it far more pronounced than others - and yes, it does this FA-Off and FA-On.
 
Me too, I only noticed it once when I managed to get to the pad backwards and had to flip over to land, but every pad has a warning about its gravity manipulating abilities, and it seems to me that that's the factor in play here.

It might be that engineered thrusters automatically overcompensate for the gravity shift from pad grav to normal grav, resulting in the "floating."

There is no artificial gravity in the Elite universe.
 
This is the "Magnetic area" around the slot. Mostly seems to affect big ships though with (IMHO) the Anaconda taking the cake. Strangely, only when leaving to the outside.

Anytime I leave the Station in a Conda, I find myself Thrustering to the right all the time, just not to get magnetically sucked into the center (and risk a Collision with oncoming Traffic).

This weird behaviour has been this way since... forever?
Might be an extremely old bug related to Rotational Correction for all I know.

PS.
I've made some tests and let the Ship do its thing without any counter-Inputs - and indeed it gets sucked right into the center of the slot.


I always associated it with my big wings in my larger ships, but if this is correct it would explain why the 'slide' felt too smooth.
 
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