Why would I take a wing mission for 2 mil @ 4000 tons instead of a non-wing mission for 4 mil @ 180t

Well, here are some numbers:
Boom delivery of 144 units survival equipment: 950k cr (9.3ly, 2.2k ls) Tycoon rank
Wing boom delivery of 1578 units survival equipment: 2,600k cr (10.4ly, 5.8k ls) Tycoon rank

So you'd need around 6 people in the wing to make a total amount to equal single missions in pay per volume. Based on this I think wing missions pay around half as what would be sensible, imho.
Thanks!
I assume both missions are from a faction that you are allied with?
I think one example isn't enough to rule out edge cases though.
 
Haven't reached my mission hub yet, stopped off at Diagundri, here is a classic example of how commodity price drastically effects the mission payout.

Here is a single hop jump that myself and a friend can do both in T9's, 4 million each + bonuses, no solo missions for the same type of cargo on the mission board. Second screenshot is 2 million for hauling much more cargo of lower value.

The key is to find boom state systems transporting high value cargo.

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w6zczc.jpg
 
OK so where on the mission does it say it pays xxxcr per commander in the wing?
I see a mission that says haul 4000 tonnes of grain for 4,000,000cr logic tells me this man is paying 4,000,000cr for someone to haul his grain, not he is willing to pay up to 16,000,000cr if 4 of you share the load, but only 4,000,000cr if you do it solo etc.

This must be an error in the logic or description.

Common sense, yeah I know it's FD logic at play here, suggests the price shown should be the max payout and its split depending on the number of participants. That way it does what it says on the tin i.e. pays 4,000,000cr no matter the size of wing.
 
OK so where on the mission does it say it pays xxxcr per commander in the wing?.

It tells you on the mission board and on the left transactions display, each member can choose there own reward. Already stated by the devs that it is the same payout for each wing member, even if one wing member is flying a sidy with a 2 tonne rack.

Do you actually trade in a wing? Just curious as to how many people here do wing trading.
 
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OK so where on the mission does it say it pays xxxcr per commander in the wing?
I see a mission that says haul 4000 tonnes of grain for 4,000,000cr logic tells me this man is paying 4,000,000cr for someone to haul his grain, not he is willing to pay up to 16,000,000cr if 4 of you share the load, but only 4,000,000cr if you do it solo etc.

This must be an error in the logic or description.

Common sense, yeah I know it's FD logic at play here, suggests the price shown should be the max payout and its split depending on the number of participants. That way it does what it says on the tin i.e. pays 4,000,000cr no matter the size of wing.
If the reward would show 16.000.000 someone else would complain that he only got 4.000.000 when he soloed the mission.
 
Already stated by the devs that it is the same payout for each wing member, even if one wing member is flying a sidy with a 2 tonne rack.
Point missed.
Missions give a price for hauling stuff not an open cheque book depending on how many people wing up. It makes no sense at all to show a price per participant as opposed to the price for the job.
If i offer someone $50 to take 4 parcels to a place I wont pay 4 people the same $50 to take one each, if they want to wing up and take one each they can have $50 between them
 
If the reward would show 16.000.000 someone else would complain that he only got 4.000.000 when he soloed the mission.
The mission should only show total amount on offer, If I want to solo it and go back and forth all night on my own I should get the total that 4 people get doing a 1/4 each.
don't see why it can't be that simple
 
Point missed.
Missions give a price for hauling stuff not an open cheque book depending on how many people wing up. It makes no sense at all to show a price per participant as opposed to the price for the job.
If i offer someone $50 to take 4 parcels to a place I wont pay 4 people the same $50 to take one each, if they want to wing up and take one each they can have $50 between them

Ok, so when Frontier nerfs wing mission payouts by 1/4 I'll point in your direction. The current implementation works fine, everyone participating in a mission knows what he will get and you can invite friends without making a loss. What you are proposing would destroy every incentive to participate in these missions. Well done.
PS
I agree that it would be more realistic, but you need to understand that some players want fun and rewards instead.
 
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Point missed.
Missions give a price for hauling stuff not an open cheque book depending on how many people wing up. It makes no sense at all to show a price per participant as opposed to the price for the job.
If i offer someone $50 to take 4 parcels to a place I wont pay 4 people the same $50 to take one each, if they want to wing up and take one each they can have $50 between them

Point missed, this is a game trying to encourage wing trading.. Why are you talking about real life here? You do realise an extra bonus has always been applied for trading with friends? What you are proposing makes wing haulage even worse. I do wonder how many people here even play ED with friends, and how many play in solo.
 
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It tells you on the mission board and on the left transactions display, each member can choose there own reward. Already stated by the devs that it is the same payout for each wing member, even if one wing member is flying a sidy with a 2 tonne rack.

Do you actually trade in a wing? Just curious as to how many people here do wing trading.

No I trade solo, but it doesn't implicitly state the price is per commander irrespective of contribution, it says you choose credit, mats, rep or mix for the total job. I clearly assumed some form of logic was at play here and the amount you got depended on the work you did.

So you can haul 2 tonne out of 4,000 and still get an equal share of the booty? Sounds like Smeaton MKII if that's correct
 
Ok, so when Frontier nerfs wing mission payouts by 1/4 I'll point in your direction. The current implementation works fine, everyone participating in a mission knows what he will get and you can invite friends without making a loss. What you are proposing would destroy every incentive to participate in these missions. Well done.
PS
I agree that it would be more realistic, but you need to understand that some players want fun and rewards instead.

No I think you didn't get what I was aiming at. I think they pay too little but the price shown should be the max payout. It makes no sense at all to show a mission that is wing "optional" with the payout showing per participant. By all means have them restricted to wings if necessary but don't make them look like thats what x will pay to haul y quantity of goods, when what he is actually offering is up to 4 times that amount for the same job.
 
So you can haul 2 tonne out of 4,000 and still get an equal share of the booty? Sounds like Smeaton MKII if that's correct

Yes, but at the expense of everyone else in the wing. You all get the same payout, but the weakest link will slow everyone down, fine if it's a friend, that's the point, they can help out even if they can't contribute a lot. I don't know about you, but to me that's a good thing when I am helping my friends out.

Ideally all my friends that play the game would have 700+ tonne T9's, but I have no problem picking up the slack until they have enough money to buy through winging up. Then we all contribute equal amounts.

Smeaton has nothing to do with this, can't see the link between starring at a SC screen or netflix for an hour earning 200 mill, and a bunch of guys doing all the work helping out a friend with low cargo capacity.
 
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So a mission reward of 2 mil for a mission like the OP suggests with a wing of 4 pays 8mil in total. If that mission takes the wing more than one run for each memeber its still not worth it.

Cant see how people miss that point. Think people are assuming also there wings of type 9's going around with 700+ tons of cargo space. Which i also wouldnt think is true for the average wing.
 
So a mission reward of 2 mil for a mission like the OP suggests with a wing of 4 pays 8mil in total. If that mission takes the wing more than one run for each memeber its still not worth it.

Cant see how people miss that point. Think people are assuming also there wings of type 9's going around with 700+ tons of cargo space. Which i also wouldnt think is true for the average wing.

What the OP quoted is a low commodity value run, exactly he same as pre 3.0, not worth it, the only reason to take a mission like that is if you don't want a huge penalty for failing the cargo run.
 
Yes, but at the expense of everyone else in the wing. You all get the same payout, but the weakest link will slow everyone down, fine if it's a friend, that's the point, they can help out even if they can't contribute a lot. I don't know about you, but to me that's a good thing when I am helping my friends out.

Ideally all my friends that play the game would have 700+ tonne T9's, but I have no problem picking up the slack until they have enough money to buy through winging up. Then we all contribute equal amounts.

Smeaton has nothing to do with this, can't see the link between starring at a SC screen or netflix for an hour earning 200 mill, and a bunch of guys doing all the work helping out a friend with low cargo capacity.

I think the issue is that wings are primarily aimed at the pew pew brigade where the group effort is not concerned if one of the wing kills 1 or ten as long as the mission is completed. Trading however is different, yeah you combine to haul the big load and in hauling the big load you get paid better per tonne, but you share the wealth in proportion to the load you carry. That's how I see it.
 
OP. Agreed. The numbers don't quite balance atm.

I've just seen a non-wing conflict zone massacre mission paying 5.3 million for killing 90 ships. Whereas the equivalent wing mission pays 6.2mil for killing 300 ships.
 
I think the issue is that wings are primarily aimed at the pew pew brigade where the group effort is not concerned if one of the wing kills 1 or ten as long as the mission is completed. Trading however is different, yeah you combine to haul the big load and in hauling the big load you get paid better per tonne, but you share the wealth in proportion to the load you carry. That's how I see it.

Devs said they will evaluate the current method of payouts. As someone who has been trading in a wing with friends, I like it. Here's how it worked previously..


I am in high capacity T9, my freind is fairly new in a T6. Wing commodity trading he would get a small bonus due to my large cargo capacity. Missions where impossible, I would take them to my usual hubs, I'm seeing good high paying missions because I am allied with plenty of cargo space, my friend is seeing some random data delivery missions off to another destination.

With the current method I can invite my friend and we haul cargo together. Sure I am doing the bulk of the work, but we are still both working to a goal, and my friend is moving towards a higher capacity ship. This is a game that is trying to encourage co,op play, as a trader that enjoys flying with real people, this is exactly what I wanted.

I do think wing missions should have it's own separate board.
 
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OP. Agreed. The numbers don't quite balance atm.

I've just seen a non-wing conflict zone massacre mission paying 5.3 million for killing 90 ships. Whereas the equivalent wing mission pays 6.2mil for killing 300 ships.

Well apparently if you wing you each get that 6.2mil as opposed to doing it on your own for just 6.2mil, so in a 4 wing you get 6.2 mil each if you participate, even if you kill just one of the 300 and let the rest of the wing kill the 299 left over. Not sure that was the original idea but hey ho that's what we have.
 
I am an Elite trader playing in Open based in a region where I can go weeks without seeing another human Cmdr. What I have found since the update is that the majority of missions are wing based now which means that I have little chance of winging up with anyone, but the boards are limited to 21 jobs at a time iirc and this means that jobs I am interested in are limited due to the amount of wing missions. I think the wing missions should be on their own board for those interested and we others should have a board for solo missions. In fact the whole board system would be much better if there were individual boards for each different criteria as FD did for passengers. It would certainly open up the game to have more options.
 
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